Files
barnard/uiterm/textbox.go
T
Brandon McGintyandClaude Opus 5 17a4662c6c strip terminal control sequences from server-supplied text
Remove control, DEL, and bidi characters before display.
HTML escaping was the only filter, which leaves ANSI and OSC escape
sequences intact. A remote user could move the cursor, recolour the
screen, or reorder what was shown by putting escape codes in a
message, a nickname, or a channel name. Names rendered in the channel
tree go through the same filter now.

Keep the text box cursor and the prompt on rune boundaries.
Both indexed by byte, so editing a line containing multi-byte
characters could split one and render replacement characters.

Handle text view lines that carry no timestamp.
Toggling timestamps assumed every stored line had one and sliced past
the end of lines that did not.

Ignore key events on an empty tree.
The handlers indexed the item list before checking that it had any
items.

Remove the beep helpers.
They shelled out to an optional "beep" binary and panicked when it was
absent.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-20 14:42:52 -04:00

228 lines
4.3 KiB
Go

package uiterm
import (
"strings"
"unicode/utf8"
"github.com/nsf/termbox-go"
)
type Textbox struct {
Text string
Fg, Bg Attribute
Input func(ui *Ui, textbox *Textbox, text string)
ui *Ui
active bool
x0, y0, x1, y1 int
pos int
history []string
historyIndex int
historyDraft string
}
func (t *Textbox) uiInitialize(ui *Ui) {
t.ui = ui
t.pos = 0
}
func (t *Textbox) uiSetActive(active bool) {
t.active = active
t.uiDraw()
}
func (t *Textbox) uiSetBounds(x0, y0, x1, y1 int) {
t.x0 = x0
t.y0 = y0
t.x1 = x1
t.y1 = y1
t.uiDraw()
}
func (t *Textbox) uiDraw() {
if t.ui == nil {
return
}
t.ui.beginDraw()
defer t.ui.endDraw()
reader := strings.NewReader(t.Text)
if t.pos < 0 {
t.pos = 0
}
if t.pos > len(t.Text) {
t.pos = len(t.Text)
}
for t.pos > 0 && t.pos < len(t.Text) && !utf8.RuneStart(t.Text[t.pos]) {
t.pos--
}
for y := t.y0; y < t.y1; y++ {
for x := t.x0; x < t.x1; x++ {
var chr rune
if ch, _, err := reader.ReadRune(); err != nil {
chr = ' '
} else {
chr = safeRune(ch)
}
termbox.SetCell(x, y, chr, termbox.Attribute(t.Fg), termbox.Attribute(t.Bg))
}
}
if t.active {
var x = 0
var y = 0
var idx = -1
var flag = false
for y = t.y0; y < t.y1; y++ {
for x = t.x0; x < t.x1; x++ {
idx += 1
if idx == t.pos {
flag = true
}
if flag == true {
break
}
}
if flag == true {
break
}
}
termbox.SetCursor(x, y)
}
}
func (t *Textbox) uiKeyEvent(key Key) {
redraw := false
switch key {
case KeyHome:
t.pos = 0
redraw = true
case KeyEnd:
t.pos = len(t.Text)
redraw = true
case KeyArrowLeft:
if t.pos > 0 {
_, size := utf8.DecodeLastRuneInString(t.Text[:t.pos])
t.pos -= size
}
redraw = true
case KeyArrowRight:
if t.pos < len(t.Text) {
_, size := utf8.DecodeRuneInString(t.Text[t.pos:])
t.pos += size
}
redraw = true
case KeyCtrlC:
t.Text = ""
t.pos = 0
t.resetHistoryNavigation()
redraw = true
case KeyEnter:
text := t.Text
if t.Input != nil {
t.Input(t.ui, t, text)
}
t.addHistory(text)
t.Text = ""
t.pos = 0
t.resetHistoryNavigation()
redraw = true
case KeyArrowUp, KeyAltArrowUp, KeyArrowDown, KeyAltArrowDown:
redraw = t.handleHistoryKey(key)
case KeySpace:
t.uiCharacterEvent(' ')
case KeyBackspace, KeyBackspace2:
if len(t.Text) > 0 {
if t.pos > 0 {
_, size := utf8.DecodeLastRuneInString(t.Text[:t.pos])
t.Text = t.Text[:t.pos-size] + t.Text[t.pos:]
t.pos -= size
}
}
// if r, size := utf8.DecodeLastRuneInString(t.Text); r != utf8.RuneError {
// t.Text = t.Text[:len(t.Text)-size]
//t.pos-=size
redraw = true
// }
// }
}
if redraw {
// Input callbacks may update another view (for example, append a chat
// message). Redraw every view after submission, not just this textbox.
if key == KeyEnter && t.ui != nil {
t.ui.Refresh()
} else {
t.uiDraw()
}
}
}
func (t *Textbox) uiCharacterEvent(chr rune) {
var s = string(chr)
t.Text = t.Text[:t.pos] + s + t.Text[t.pos:]
t.pos += len(s)
t.uiDraw()
}
func (t *Textbox) setText(text string) {
t.Text = text
t.pos = len(text)
}
func (t *Textbox) addHistory(text string) {
if strings.TrimSpace(text) == "" {
return
}
if len(t.history) > 0 && t.history[len(t.history)-1] == text {
t.historyIndex = len(t.history)
return
}
t.history = append(t.history, text)
t.historyIndex = len(t.history)
}
func (t *Textbox) handleHistoryKey(key Key) bool {
switch key {
case KeyArrowUp, KeyAltArrowUp:
return t.previousHistory()
case KeyArrowDown, KeyAltArrowDown:
return t.nextHistory()
default:
return false
}
}
func (t *Textbox) previousHistory() bool {
if len(t.history) == 0 {
return false
}
if t.historyIndex == len(t.history) {
t.historyDraft = t.Text
}
if t.historyIndex > 0 {
t.historyIndex--
}
t.setText(t.history[t.historyIndex])
return true
}
func (t *Textbox) nextHistory() bool {
if len(t.history) == 0 || t.historyIndex == len(t.history) {
return false
}
if t.historyIndex < len(t.history)-1 {
t.historyIndex++
t.setText(t.history[t.historyIndex])
return true
}
t.historyIndex = len(t.history)
t.setText(t.historyDraft)
t.historyDraft = ""
return true
}
func (t *Textbox) resetHistoryNavigation() {
t.historyIndex = len(t.history)
t.historyDraft = ""
}