Files
barnard/fileplayback/player.go
2025-11-30 20:31:06 -05:00

242 lines
5.4 KiB
Go

package fileplayback
import (
"encoding/binary"
"errors"
"io"
"os/exec"
"strconv"
"sync"
"time"
"git.stormux.org/storm/barnard/gumble/gumble"
"git.stormux.org/storm/barnard/gumble/go-openal/openal"
)
// Player handles file playback and mixing with microphone audio
type Player struct {
client *gumble.Client
filename string
audioChan chan gumble.AudioBuffer
stopChan chan struct{}
mutex sync.Mutex
playing bool
errorFunc func(error)
// Local playback
localSource *openal.Source
localBuffers openal.Buffers
}
// New creates a new file player
func New(client *gumble.Client) *Player {
return &Player{
client: client,
audioChan: make(chan gumble.AudioBuffer, 100),
stopChan: make(chan struct{}),
}
}
// SetErrorFunc sets the error callback function
func (p *Player) SetErrorFunc(f func(error)) {
p.mutex.Lock()
defer p.mutex.Unlock()
p.errorFunc = f
}
func (p *Player) reportError(err error) {
p.mutex.Lock()
errorFunc := p.errorFunc
p.mutex.Unlock()
if errorFunc != nil {
errorFunc(err)
}
}
// PlayFile starts playing a file
func (p *Player) PlayFile(filename string) error {
p.mutex.Lock()
defer p.mutex.Unlock()
if p.playing {
return errors.New("file already playing")
}
p.filename = filename
// Initialize local playback
source := openal.NewSource()
p.localSource = &source
p.localSource.SetGain(1.0)
// Create buffers for local playback
p.localBuffers = openal.NewBuffers(64)
// Start the file reading goroutine
p.playing = true
p.stopChan = make(chan struct{})
go p.readFileAudio()
return nil
}
// Stop stops the currently playing file
func (p *Player) Stop() error {
p.mutex.Lock()
defer p.mutex.Unlock()
if !p.playing {
return errors.New("no file playing")
}
close(p.stopChan)
p.playing = false
// Clean up local playback
if p.localSource != nil {
p.localSource.Stop()
p.localSource.Delete()
p.localSource = nil
}
if p.localBuffers != nil {
p.localBuffers.Delete()
p.localBuffers = nil
}
// Drain the audio channel
for len(p.audioChan) > 0 {
<-p.audioChan
}
return nil
}
// IsPlaying returns true if a file is currently playing
func (p *Player) IsPlaying() bool {
p.mutex.Lock()
defer p.mutex.Unlock()
return p.playing
}
// GetAudioFrame returns the next audio frame from the file, or nil if no file is playing
func (p *Player) GetAudioFrame() []int16 {
select {
case frame := <-p.audioChan:
return []int16(frame)
default:
return nil
}
}
// playLocalAudio plays audio through the local OpenAL source
func (p *Player) playLocalAudio(data []byte) {
if p.localSource == nil {
return
}
// Reclaim processed buffers
if n := p.localSource.BuffersProcessed(); n > 0 {
reclaimedBufs := make(openal.Buffers, n)
p.localSource.UnqueueBuffers(reclaimedBufs)
p.localBuffers = append(p.localBuffers, reclaimedBufs...)
}
// If we have available buffers, queue more audio
if len(p.localBuffers) > 0 {
buffer := p.localBuffers[len(p.localBuffers)-1]
p.localBuffers = p.localBuffers[:len(p.localBuffers)-1]
// Set buffer data as stereo
buffer.SetData(openal.FormatStereo16, data, gumble.AudioSampleRate)
p.localSource.QueueBuffer(buffer)
// Start playing if not already
if p.localSource.State() != openal.Playing {
p.localSource.Play()
}
}
}
// readFileAudio reads audio from the file via ffmpeg
func (p *Player) readFileAudio() {
interval := p.client.Config.AudioInterval
frameSize := p.client.Config.AudioFrameSize()
// Use stereo output from ffmpeg to preserve stereo files
// Add -loglevel error to suppress info messages
args := []string{"-loglevel", "error", "-i", p.filename}
args = append(args, "-ac", "2", "-ar", strconv.Itoa(gumble.AudioSampleRate), "-f", "s16le", "-")
cmd := exec.Command("ffmpeg", args...)
pipe, err := cmd.StdoutPipe()
if err != nil {
p.mutex.Lock()
p.playing = false
p.mutex.Unlock()
p.reportError(errors.New("failed to create ffmpeg pipe: " + err.Error()))
return
}
if err := cmd.Start(); err != nil {
p.mutex.Lock()
p.playing = false
p.mutex.Unlock()
p.reportError(errors.New("failed to start ffmpeg: " + err.Error()))
return
}
// Stereo has 2 channels, so we need twice the buffer size
byteBuffer := make([]byte, frameSize*2*2) // frameSize * 2 channels * 2 bytes per sample
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
case <-p.stopChan:
cmd.Process.Kill()
cmd.Wait()
return
case <-ticker.C:
n, err := io.ReadFull(pipe, byteBuffer)
if err != nil || n != len(byteBuffer) {
// File finished playing
p.mutex.Lock()
p.playing = false
// Clean up local playback
if p.localSource != nil {
p.localSource.Stop()
p.localSource.Delete()
p.localSource = nil
}
if p.localBuffers != nil {
p.localBuffers.Delete()
p.localBuffers = nil
}
p.mutex.Unlock()
cmd.Wait()
// Notify that file finished
p.reportError(errors.New("file playback finished"))
return
}
// Convert stereo bytes to int16 buffer
int16Buffer := make([]int16, frameSize*2) // stereo
for i := 0; i < len(int16Buffer); i++ {
int16Buffer[i] = int16(binary.LittleEndian.Uint16(byteBuffer[i*2 : (i+1)*2]))
}
// Play locally through OpenAL
p.playLocalAudio(byteBuffer[:n])
// Send to channel (non-blocking)
select {
case p.audioChan <- gumble.AudioBuffer(int16Buffer):
default:
// Channel full, skip this frame
}
}
}
}