barnard/ui_tree.go

135 lines
3.1 KiB
Go

package main
import (
"git.stormux.org/storm/barnard/gumble/gumble"
"git.stormux.org/storm/barnard/uiterm"
"sort"
)
func (ti TreeItem) String() string {
if ti.User != nil {
if ti.User.LocallyMuted {
return "[MUTED] " + ti.User.Name
}
return ti.User.Name
}
if ti.Channel != nil {
return "#" + ti.Channel.Name
}
return ""
}
func (ti TreeItem) TreeItemStyle(fg, bg uiterm.Attribute, active bool) (uiterm.Attribute, uiterm.Attribute) {
if ti.Channel != nil {
fg |= uiterm.AttrBold
}
if active {
fg, bg = bg, fg
}
return fg, bg
}
func (b *Barnard) changeVolume(users []*gumble.User, change float32) {
for _, u := range users {
au := u.AudioSource
if au == nil {
continue
}
var boost uint16
var cv float32
var ng float32
var curboost float32
curboost = float32((u.Boost - 1)) / 10
cv = au.GetGain() + curboost
ng = cv + change
boost = uint16(1)
if ng > 1.0 {
perc := uint16((ng * 10)) - 10
perc += 1
boost = perc
ng = 1.0
}
if ng < 0 {
ng = 0.0
}
u.Boost = boost
u.Volume = ng
if !u.LocallyMuted {
au.SetGain(ng)
}
b.UserConfig.UpdateConfig(u)
}
b.UserConfig.SaveConfig()
}
func makeUsersArray(users gumble.Users) []*gumble.User {
t := make([]*gumble.User, 0, len(users))
for _, u := range users {
t = append(t, u)
}
return t
}
func (b *Barnard) TreeItemBuild(item uiterm.TreeItem) []uiterm.TreeItem {
if b.Client == nil {
return nil
}
var treeItem TreeItem
if ti, ok := item.(TreeItem); !ok {
root := b.Client.Channels[0]
if root == nil {
return nil
}
return []uiterm.TreeItem{
TreeItem{
Channel: root,
},
}
} else {
treeItem = ti
}
if treeItem.User != nil {
return nil
}
users := []uiterm.TreeItem{}
ul := []*gumble.User{}
for _, user := range treeItem.Channel.Users {
ul = append(ul, user)
var u = ul[len(ul)-1]
_ = u
}
sort.Slice(ul, func(i, j int) bool {
return ul[i].Name < ul[j].Name
})
for _, user := range ul {
users = append(users, TreeItem{
User: user,
})
}
channels := []uiterm.TreeItem{}
cl := []*gumble.Channel{}
for _, subchannel := range treeItem.Channel.Children {
cl = append(cl, subchannel)
}
sort.Slice(cl, func(i, j int) bool {
return cl[i].Name < cl[j].Name
})
for _, subchannel := range cl {
displayName := subchannel.Name
if b.MutedChannels[subchannel.ID] {
displayName = "[MUTED] #" + displayName
} else {
displayName = "#" + displayName
}
channels = append(channels, TreeItem{
Channel: subchannel,
})
}
return append(users, channels...)
}