package main import ( //"math" // "fmt" "git.2mb.codes/~cmb/barnard/gumble/gumble" "git.2mb.codes/~cmb/barnard/uiterm" "sort" ) type TreeItem struct { User *gumble.User Channel *gumble.Channel } func (ti TreeItem) String() string { if ti.User != nil { return ti.User.Name } if ti.Channel != nil { return "#" + ti.Channel.Name } return "" } func (ti TreeItem) TreeItemStyle(fg, bg uiterm.Attribute, active bool) (uiterm.Attribute, uiterm.Attribute) { if ti.Channel != nil { fg |= uiterm.AttrBold } if active { fg, bg = bg, fg } return fg, bg } func (b *Barnard) TreeItemCharacter(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm.TreeItem, ch rune) { } func (b *Barnard) changeVolume(users []*gumble.User, change float32) { for _, u := range users { au := u.AudioSource if au == nil { continue } var boost uint16 var cv float32 var ng float32 var curboost float32 curboost = float32((u.Boost - 1)) / 10 cv = au.GetGain() + curboost ng = cv + change boost = uint16(1) //b.AddOutputLine(fmt.Sprintf("cv %.2f change %.2f ng %.2f",cv,change,ng)) if ng > 1.0 { //1.0 will give volume of one and boost of 1 //1.1 will give volume of 1 and boost of 2 //b.AddOutputLine(fmt.Sprintf("partperc %.2f",(ng*10))) perc := uint16((ng * 10)) - 10 perc += 1 boost = perc ng = 1.0 } if ng < 0 { ng = 0.0 } //b.AddOutputLine(fmt.Sprintf("boost %d ng %.2f",boost,ng)) u.Boost = boost u.Volume = ng au.SetGain(ng) b.UserConfig.UpdateConfig(u) } b.UserConfig.SaveConfig() } func makeUsersArray(users gumble.Users) []*gumble.User { t := make([]*gumble.User, 0, len(users)) for _, u := range users { t = append(t, u) } return t } func (b *Barnard) TreeItemKeyPress(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm.TreeItem, key uiterm.Key) { treeItem := item.(TreeItem) if key == uiterm.KeyEnter { if treeItem.Channel != nil { b.Client.Self.Move(treeItem.Channel) b.SetSelectedUser(nil) b.GotoChat() } if treeItem.User != nil { if b.selectedUser == treeItem.User { b.SetSelectedUser(nil) b.GotoChat() } else { b.SetSelectedUser(treeItem.User) b.GotoChat() } //select } //if user and not selected } //if enter key if treeItem.Channel != nil { var c = treeItem.Channel if key == *b.Hotkeys.VolumeDown { b.changeVolume(makeUsersArray(c.Users), -0.1) } if key == *b.Hotkeys.VolumeUp { b.changeVolume(makeUsersArray(c.Users), 0.1) } } //set volume if treeItem.User != nil { var u = treeItem.User if key == *b.Hotkeys.VolumeDown { b.changeVolume([]*gumble.User{u}, -0.1) } if key == *b.Hotkeys.VolumeUp { b.changeVolume([]*gumble.User{u}, 0.1) } } //user highlighted } //func func (b *Barnard) TreeItemBuild(item uiterm.TreeItem) []uiterm.TreeItem { if b.Client == nil { return nil } var treeItem TreeItem if ti, ok := item.(TreeItem); !ok { root := b.Client.Channels[0] if root == nil { return nil } return []uiterm.TreeItem{ TreeItem{ Channel: root, }, } } else { treeItem = ti } if treeItem.User != nil { return nil } users := []uiterm.TreeItem{} ul := []*gumble.User{} for _, user := range treeItem.Channel.Users { ul = append(ul, user) var u = ul[len(ul)-1] _ = u } sort.Slice(ul, func(i, j int) bool { return ul[i].Name < ul[j].Name }) for _, user := range ul { users = append(users, TreeItem{ User: user, }) } channels := []uiterm.TreeItem{} cl := []*gumble.Channel{} for _, subchannel := range treeItem.Channel.Children { cl = append(cl, subchannel) } sort.Slice(cl, func(i, j int) bool { return cl[i].Name < cl[j].Name }) for _, subchannel := range cl { channels = append(channels, TreeItem{ Channel: subchannel, }) } return append(users, channels...) }