// Copyright 2009 Peter H. Froehlich. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include "local.h" #include "wrapper.h" const char *walGetString(ALenum param) { return alGetString(param); } void walGetBooleanv(ALenum param, void* data) { alGetBooleanv(param, data); } void walGetIntegerv(ALenum param, void* data) { alGetIntegerv(param, data); } void walGetFloatv(ALenum param, void* data) { alGetFloatv(param, data); } void walGetDoublev(ALenum param, void* data) { alGetDoublev(param, data); } // Listeners void walListenerfv(ALenum param, const void* values) { alListenerfv(param, values); } void walListeneriv(ALenum param, const void* values) { alListeneriv(param, values); } ALfloat walGetListenerf(ALenum param) { ALfloat result; alGetListenerf(param, &result); return result; } void walGetListener3f(ALenum param, void *value1, void *value2, void *value3) { alGetListener3f(param, value1, value2, value3); } void walGetListenerfv(ALenum param, void* values) { alGetListenerfv(param, values); } ALint walGetListeneri(ALenum param) { ALint result; alGetListeneri(param, &result); return result; } void walGetListener3i(ALenum param, void *value1, void *value2, void *value3) { alGetListener3i(param, value1, value2, value3); } void walGetListeneriv(ALenum param, void* values) { alGetListeneriv(param, values); } // Sources void walGenSources(ALsizei n, void *sources) { alGenSources(n, sources); } void walDeleteSources(ALsizei n, const void *sources) { alDeleteSources(n, sources); } void walSourcefv(ALuint sid, ALenum param, const void* values) { alSourcefv(sid, param, values); } void walSourceiv(ALuint sid, ALenum param, const void* values) { alSourceiv(sid, param, values); } ALfloat walGetSourcef(ALuint sid, ALenum param) { ALfloat result; alGetSourcef(sid, param, &result); return result; } void walGetSource3f(ALuint sid, ALenum param, void *value1, void *value2, void *value3) { alGetSource3f(sid, param, value1, value2, value3); } void walGetSourcefv(ALuint sid, ALenum param, void* values) { alGetSourcefv(sid, param, values); } ALint walGetSourcei(ALuint sid, ALenum param) { ALint result; alGetSourcei(sid, param, &result); return result; } void walGetSource3i(ALuint sid, ALenum param, void *value1, void *value2, void *value3) { alGetSource3i(sid, param, value1, value2, value3); } void walGetSourceiv(ALuint sid, ALenum param, void* values) { alGetSourceiv(sid, param, values); } void walSourcePlayv(ALsizei ns, const void *sids) { alSourcePlayv(ns, sids); } void walSourceStopv(ALsizei ns, const void *sids) { alSourceStopv(ns, sids); } void walSourceRewindv(ALsizei ns, const void *sids) { alSourceRewindv(ns, sids); } void walSourcePausev(ALsizei ns, const void *sids) { alSourcePausev(ns, sids); } void walSourceQueueBuffers(ALuint sid, ALsizei numEntries, const void *bids) { alSourceQueueBuffers(sid, numEntries, bids); } void walSourceUnqueueBuffers(ALuint sid, ALsizei numEntries, void *bids) { alSourceUnqueueBuffers(sid, numEntries, bids); } // Buffers void walGenBuffers(ALsizei n, void *buffers) { alGenBuffers(n, buffers); } void walDeleteBuffers(ALsizei n, const void *buffers) { alDeleteBuffers(n, buffers); } void walBufferfv(ALuint bid, ALenum param, const void* values) { alBufferfv(bid, param, values); } void walBufferiv(ALuint bid, ALenum param, const void* values) { alBufferiv(bid, param, values); } ALfloat walGetBufferf(ALuint bid, ALenum param) { ALfloat result; alGetBufferf(bid, param, &result); return result; } void walGetBuffer3f(ALuint bid, ALenum param, void *value1, void *value2, void *value3) { alGetBuffer3f(bid, param, value1, value2, value3); } void walGetBufferfv(ALuint bid, ALenum param, void* values) { alGetBufferfv(bid, param, values); } ALint walGetBufferi(ALuint bid, ALenum param) { ALint result; alGetBufferi(bid, param, &result); return result; } void walGetBuffer3i(ALuint bid, ALenum param, void *value1, void *value2, void *value3) { alGetBuffer3i(bid, param, value1, value2, value3); } void walGetBufferiv(ALuint bid, ALenum param, void* values) { alGetBufferiv(bid, param, values); } // Singulars ALuint walGenSource(void) { ALuint source; alGenSources(1, &source); return source; } void walDeleteSource(ALuint source) { alDeleteSources(1, &source); } ALuint walGenBuffer(void) { ALuint buffer; alGenBuffers(1, &buffer); return buffer; } void walDeleteBuffer(ALuint buffer) { alDeleteBuffers(1, &buffer); } void walSourceQueueBuffer(ALuint sid, ALuint bid) { alSourceQueueBuffers(sid, 1, &bid); } ALuint walSourceUnqueueBuffer(ALuint sid) { ALuint result; alSourceUnqueueBuffers(sid, 1, &result); return result; }