Attempt to improve over all voice code.
This commit is contained in:
@@ -85,6 +85,11 @@ type AudioPacket struct {
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Client *Client
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Sender *User
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Target *VoiceTarget
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Final bool
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// LocallyMuted and LocalMuteGeneration snapshot the receiver's local mute
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// state when the packet entered the playback queue.
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LocallyMuted bool
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LocalMuteGeneration uint64
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AudioBuffer
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@@ -0,0 +1,178 @@
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package gumble
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import (
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"sync"
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"testing"
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"git.stormux.org/storm/barnard/gumble/go-openal/openal"
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)
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type testAudioListener struct {
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events chan *AudioStreamEvent
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}
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func (l testAudioListener) OnAudioStream(event *AudioStreamEvent) {
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if l.events != nil {
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l.events <- event
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}
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}
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func TestAudioBufferCount(t *testing.T) {
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tests := []struct {
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configured int
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want int
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}{
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{configured: -1, want: AudioMinimumBufferCount},
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{configured: 0, want: AudioMinimumBufferCount},
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{configured: 2, want: AudioMinimumBufferCount},
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{configured: 16, want: 16},
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}
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for _, tt := range tests {
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config := &Config{Buffers: tt.configured}
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if got := config.AudioBufferCount(); got != tt.want {
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t.Errorf("AudioBufferCount() with %d = %d, want %d", tt.configured, got, tt.want)
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}
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}
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}
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func TestAudioListenerStreamBufferingAndCleanup(t *testing.T) {
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var listeners AudioListeners
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events := make(chan *AudioStreamEvent, 1)
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detacher := listeners.Attach(testAudioListener{events: events})
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user := &User{Session: 7}
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packet := &AudioPacket{AudioBuffer: AudioBuffer{1}}
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listeners.dispatchAudio(nil, user, packet, 16)
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event := <-events
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stream := event.C
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if got := cap(stream); got != 16 {
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t.Fatalf("stream capacity = %d, want 16", got)
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}
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if got := <-stream; got != packet {
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t.Fatal("expected the packet to be delivered to the stream")
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}
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listeners.dispatchAudio(nil, user, packet, 16)
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select {
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case <-events:
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t.Fatal("expected an existing stream to be reused without another callback")
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default:
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}
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<-stream
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listeners.closeUserAudio(user)
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if _, ok := <-stream; ok {
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t.Fatal("expected user audio stream to be closed")
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}
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item := detacher.(*audioEventItem)
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if _, ok := item.streams[user]; ok {
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t.Fatal("expected user audio stream to be removed")
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}
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}
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func TestAudioListenerDetachClosesStreams(t *testing.T) {
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var listeners AudioListeners
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events := make(chan *AudioStreamEvent, 1)
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detacher := listeners.Attach(testAudioListener{events: events})
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listeners.dispatchAudio(nil, &User{Session: 9}, &AudioPacket{}, 8)
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stream := (<-events).C
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<-stream
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detacher.Detach()
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if _, ok := <-stream; ok {
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t.Fatal("expected detach to close its audio streams")
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}
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if listeners.head != nil || listeners.tail != nil {
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t.Fatal("expected detached listener to be unlinked")
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}
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}
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func TestAudioListenerDropsOldestPacketWhenFull(t *testing.T) {
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var listeners AudioListeners
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events := make(chan *AudioStreamEvent, 1)
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listeners.Attach(testAudioListener{events: events})
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user := &User{Session: 11}
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for sample := int16(1); sample <= 4; sample++ {
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listeners.dispatchAudio(nil, user, &AudioPacket{AudioBuffer: AudioBuffer{sample}}, 3)
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}
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stream := (<-events).C
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for _, want := range []int16{2, 3, 4} {
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packet := <-stream
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if got := packet.AudioBuffer[0]; got != want {
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t.Fatalf("queued sample = %d, want %d", got, want)
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}
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}
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}
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func TestAudioListenerDetachDuringDelivery(t *testing.T) {
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var listeners AudioListeners
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detacher := listeners.Attach(testAudioListener{})
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user := &User{Session: 13}
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start := make(chan struct{})
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var workers sync.WaitGroup
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workers.Add(1)
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go func() {
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defer workers.Done()
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<-start
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for i := 0; i < 1000; i++ {
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listeners.dispatchAudio(nil, user, &AudioPacket{}, 3)
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}
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}()
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close(start)
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detacher.Detach()
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workers.Wait()
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}
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func TestAudioPacketLength(t *testing.T) {
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audioLength, final := parseAudioPacketLength(42 | audioTerminatorFlag)
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if audioLength != 42 {
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t.Fatalf("audio length = %d, want 42", audioLength)
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}
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if !final {
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t.Fatal("expected terminator flag to mark packet final")
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}
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audioLength, final = parseAudioPacketLength(42)
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if audioLength != 42 || final {
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t.Fatalf("non-final packet parsed as length %d, final %v", audioLength, final)
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}
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}
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func TestUserAudioSourceLifecycle(t *testing.T) {
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user := &User{}
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source := openal.Source(1)
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otherSource := openal.Source(2)
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user.SetAudioSource(&source)
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if !user.HasAudioSource() {
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t.Fatal("expected the audio source to be published")
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}
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user.ClearAudioSource(otherSource)
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if !user.HasAudioSource() {
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t.Fatal("expected a different source not to clear the active source")
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}
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user.ClearAudioSource(source)
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if user.HasAudioSource() {
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t.Fatal("expected the active audio source to be cleared")
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}
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}
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func TestLocalMuteGenerationChangesOnlyOnTransitions(t *testing.T) {
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user := &User{}
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muted, generation := user.LocalMuteState()
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if muted || generation != 0 {
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t.Fatalf("initial local mute state = (%v, %d), want (false, 0)", muted, generation)
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}
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if got := user.SetLocallyMuted(true); got != 1 {
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t.Fatalf("mute generation = %d, want 1", got)
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}
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if got := user.SetLocallyMuted(true); got != 1 {
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t.Fatalf("unchanged mute generation = %d, want 1", got)
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}
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if got := user.SetLocallyMuted(false); got != 2 {
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t.Fatalf("unmute generation = %d, want 2", got)
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}
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}
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@@ -1,38 +1,83 @@
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package gumble
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import "sync"
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type audioEventItem struct {
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parent *AudioListeners
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prev, next *audioEventItem
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listener AudioListener
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streams map[*User]chan *AudioPacket
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attached bool
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}
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func (e *audioEventItem) Detach() {
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parent := e.parent
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parent.mu.Lock()
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defer parent.mu.Unlock()
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if !e.attached {
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return
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}
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e.closeAudioStreamsLocked()
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if e.prev == nil {
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e.parent.head = e.next
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parent.head = e.next
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} else {
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e.prev.next = e.next
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}
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if e.next == nil {
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e.parent.tail = e.prev
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parent.tail = e.prev
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} else {
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e.next.prev = e.prev
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}
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e.attached = false
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e.prev = nil
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e.next = nil
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}
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func (e *audioEventItem) closeUserAudioLocked(user *User) {
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if stream := e.streams[user]; stream != nil {
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for {
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select {
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case <-stream:
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continue
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default:
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close(stream)
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delete(e.streams, user)
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return
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}
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}
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}
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}
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func (e *audioEventItem) closeAudioStreamsLocked() {
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for user := range e.streams {
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e.closeUserAudioLocked(user)
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}
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}
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type audioStreamCallback struct {
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listener AudioListener
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event AudioStreamEvent
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}
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// AudioListeners is a list of audio listeners. Each attached listener is
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// called in sequence when a new user audio stream begins.
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type AudioListeners struct {
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mu sync.Mutex
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head, tail *audioEventItem
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}
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// Attach adds a new audio listener to the end of the current list of listeners.
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func (e *AudioListeners) Attach(listener AudioListener) Detacher {
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e.mu.Lock()
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defer e.mu.Unlock()
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item := &audioEventItem{
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parent: e,
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prev: e.tail,
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listener: listener,
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streams: make(map[*User]chan *AudioPacket),
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attached: true,
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}
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if e.head == nil {
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e.head = item
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@@ -41,6 +86,73 @@ func (e *AudioListeners) Attach(listener AudioListener) Detacher {
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e.tail = item
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} else {
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e.tail.next = item
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e.tail = item
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}
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return item
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}
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func (e *AudioListeners) dispatchAudio(client *Client, user *User, packet *AudioPacket, bufferCount int) {
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if bufferCount < 1 {
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bufferCount = 1
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}
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e.mu.Lock()
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callbacks := make([]audioStreamCallback, 0)
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for item := e.head; item != nil; item = item.next {
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stream := item.streams[user]
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if stream == nil {
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stream = make(chan *AudioPacket, bufferCount)
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item.streams[user] = stream
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callbacks = append(callbacks, audioStreamCallback{
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listener: item.listener,
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event: AudioStreamEvent{
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Client: client,
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User: user,
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C: stream,
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},
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})
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}
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enqueueLatestAudio(stream, packet)
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}
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e.mu.Unlock()
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for i := range callbacks {
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callbacks[i].listener.OnAudioStream(&callbacks[i].event)
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}
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}
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// enqueueLatestAudio keeps packet delivery bounded. If playback falls behind,
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// discard the oldest queued packet so the network reader never waits on audio.
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func enqueueLatestAudio(stream chan *AudioPacket, packet *AudioPacket) {
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select {
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case stream <- packet:
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return
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default:
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}
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select {
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case <-stream:
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default:
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}
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select {
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case stream <- packet:
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default:
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}
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}
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func (e *AudioListeners) closeUserAudio(user *User) {
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e.mu.Lock()
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defer e.mu.Unlock()
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for item := e.head; item != nil; item = item.next {
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item.closeUserAudioLocked(user)
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}
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}
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func (e *AudioListeners) closeAllAudio() {
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e.mu.Lock()
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defer e.mu.Unlock()
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for item := e.head; item != nil; item = item.next {
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item.closeAudioStreamsLocked()
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}
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}
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@@ -245,6 +245,7 @@ func (c *Client) readRoutine() {
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wasSynced := c.State() == StateSynced
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atomic.StoreUint32(&c.state, uint32(StateDisconnected))
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close(c.end)
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c.Config.AudioListeners.closeAllAudio()
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if wasSynced {
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c.Config.Listeners.onDisconnect(&c.disconnectEvent)
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}
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+15
-1
@@ -28,9 +28,15 @@ type Config struct {
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// The event listeners used when client events are triggered.
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Listeners Listeners
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AudioListeners AudioListeners
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Buffers int
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// Buffers is the per-user capacity used between network decoding and audio
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// playback, and for the OpenAL playback buffer pool.
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Buffers int
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}
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// AudioMinimumBufferCount is the smallest pool that can provide a short
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// playback prebuffer without dropping the current packet.
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const AudioMinimumBufferCount = 3
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// NewConfig returns a new Config struct with default values set.
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func NewConfig() *Config {
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return &Config{
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@@ -40,6 +46,14 @@ func NewConfig() *Config {
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}
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}
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// AudioBufferCount returns a safe per-user audio buffer count.
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func (c *Config) AudioBufferCount() int {
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if c == nil || c.Buffers < AudioMinimumBufferCount {
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return AudioMinimumBufferCount
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}
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return c.Buffers
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}
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// Attach is an alias of c.Listeners.Attach.
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func (c *Config) Attach(l EventListener) Detacher {
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return c.Listeners.Attach(l)
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+22
-24
@@ -22,6 +22,12 @@ var (
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errNoCodec = errors.New("gumble: no audio codec")
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)
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const audioTerminatorFlag int64 = 0x2000
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func parseAudioPacketLength(length int64) (int, bool) {
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return int(length &^ audioTerminatorFlag), length&audioTerminatorFlag != 0
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}
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var handlers = [...]func(*Client, []byte) error{
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(*Client).handleVersion,
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(*Client).handleUDPTunnel,
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@@ -127,19 +133,27 @@ func (c *Client) handleUDPTunnel(buffer []byte) error {
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}
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buffer = buffer[n:]
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// Opus audio packets set the 13th bit in the size field as the terminator.
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audioLength := int(length) &^ 0x2000
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audioLength, final := parseAudioPacketLength(length)
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if audioLength > len(buffer) {
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return errInvalidProtobuf
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}
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pcm, err := decoder.Decode(buffer[:audioLength], AudioMaximumFrameSize)
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if err != nil {
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return err
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var pcm []int16
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if audioLength > 0 {
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var err error
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pcm, err = decoder.Decode(buffer[:audioLength], AudioMaximumFrameSize)
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if err != nil {
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return err
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}
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}
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locallyMuted, localMuteGeneration := user.LocalMuteState()
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event := AudioPacket{
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Client: c,
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Sender: user,
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Client: c,
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Sender: user,
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Final: final,
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LocallyMuted: locallyMuted,
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LocalMuteGeneration: localMuteGeneration,
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Target: &VoiceTarget{
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ID: uint32(audioTarget),
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},
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@@ -156,24 +170,7 @@ func (c *Client) handleUDPTunnel(buffer []byte) error {
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event.HasPosition = true
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}
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c.volatile.Lock()
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for item := c.Config.AudioListeners.head; item != nil; item = item.next {
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c.volatile.Unlock()
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ch := item.streams[user]
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if ch == nil {
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ch = make(chan *AudioPacket)
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item.streams[user] = ch
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event := AudioStreamEvent{
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Client: c,
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User: user,
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C: ch,
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}
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item.listener.OnAudioStream(&event)
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}
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ch <- &event
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c.volatile.Lock()
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}
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c.volatile.Unlock()
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c.Config.AudioListeners.dispatchAudio(c, user, &event, c.Config.AudioBufferCount())
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return nil
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}
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@@ -477,6 +474,7 @@ func (c *Client) handleUserRemove(buffer []byte) error {
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c.volatile.Unlock()
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}
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c.Config.AudioListeners.closeUserAudio(event.User)
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if c.State() == StateSynced {
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c.Config.Listeners.onUserChange(&event)
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+71
-4
@@ -1,6 +1,8 @@
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package gumble
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import (
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"sync"
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"git.stormux.org/storm/barnard/gumble/go-openal/openal"
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"git.stormux.org/storm/barnard/gumble/gumble/MumbleProto"
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"google.golang.org/protobuf/proto"
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@@ -53,20 +55,85 @@ type User struct {
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client *Client
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decoder AudioDecoder
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AudioSource *openal.Source
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Boost uint16
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Volume float32
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localMuteMu sync.RWMutex
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localMuteGeneration uint64
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audioSourceMu sync.Mutex
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AudioSource *openal.Source
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Boost uint16
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Volume float32
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}
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// IsMuted returns true if the user is muted either server-side or locally
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func (u *User) IsMuted() bool {
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return u.Muted || u.LocallyMuted
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return u.Muted || u.IsLocallyMuted()
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}
|
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func (u *User) GetClient() *Client {
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return u.client
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}
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// IsLocallyMuted reports whether this client has locally muted the user.
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func (u *User) IsLocallyMuted() bool {
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u.localMuteMu.RLock()
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defer u.localMuteMu.RUnlock()
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return u.LocallyMuted
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}
|
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|
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// SetLocallyMuted updates the local mute state and advances its generation
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// when the state changes. The generation prevents queued audio from crossing
|
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// a mute or unmute boundary.
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func (u *User) SetLocallyMuted(muted bool) uint64 {
|
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u.localMuteMu.Lock()
|
||||
defer u.localMuteMu.Unlock()
|
||||
if u.LocallyMuted != muted {
|
||||
u.LocallyMuted = muted
|
||||
u.localMuteGeneration++
|
||||
}
|
||||
return u.localMuteGeneration
|
||||
}
|
||||
|
||||
// LocalMuteState returns the local mute state and its current generation.
|
||||
func (u *User) LocalMuteState() (bool, uint64) {
|
||||
u.localMuteMu.RLock()
|
||||
defer u.localMuteMu.RUnlock()
|
||||
return u.LocallyMuted, u.localMuteGeneration
|
||||
}
|
||||
|
||||
// SetAudioSource publishes the OpenAL source used for this user's playback.
|
||||
func (u *User) SetAudioSource(source *openal.Source) {
|
||||
u.audioSourceMu.Lock()
|
||||
defer u.audioSourceMu.Unlock()
|
||||
u.AudioSource = source
|
||||
}
|
||||
|
||||
// ClearAudioSource removes source if it is still this user's active source.
|
||||
func (u *User) ClearAudioSource(source openal.Source) {
|
||||
u.audioSourceMu.Lock()
|
||||
defer u.audioSourceMu.Unlock()
|
||||
if u.AudioSource != nil && *u.AudioSource == source {
|
||||
u.AudioSource = nil
|
||||
}
|
||||
}
|
||||
|
||||
// SetAudioGain changes the active playback source gain. It returns false when
|
||||
// the user does not currently have an active source.
|
||||
func (u *User) SetAudioGain(gain float32) bool {
|
||||
u.audioSourceMu.Lock()
|
||||
defer u.audioSourceMu.Unlock()
|
||||
if u.AudioSource == nil {
|
||||
return false
|
||||
}
|
||||
u.AudioSource.SetGain(gain)
|
||||
return true
|
||||
}
|
||||
|
||||
// HasAudioSource reports whether the user currently has an active source.
|
||||
func (u *User) HasAudioSource() bool {
|
||||
u.audioSourceMu.Lock()
|
||||
defer u.audioSourceMu.Unlock()
|
||||
return u.AudioSource != nil
|
||||
}
|
||||
|
||||
// SetTexture sets the user's texture.
|
||||
func (u *User) SetTexture(texture []byte) {
|
||||
packet := MumbleProto.UserState{
|
||||
|
||||
+355
-64
@@ -32,9 +32,49 @@ type Recorder interface {
|
||||
const recorderOutgoingSource uint32 = ^uint32(0)
|
||||
|
||||
const (
|
||||
maxBufferSize = 11520 // Max frame size (2880) * bytes per stereo sample (4)
|
||||
maxBufferSize = 11520 // Max frame size (2880) * bytes per stereo sample (4)
|
||||
playbackPrebufferBuffers = gumble.AudioMinimumBufferCount
|
||||
playbackBufferWait = 20 * time.Millisecond
|
||||
)
|
||||
|
||||
func shouldStartPlayback(state openal.State, queued int32, final bool) bool {
|
||||
return state != openal.Playing && queued > 0 && (queued >= playbackPrebufferBuffers || final)
|
||||
}
|
||||
|
||||
type playbackCommand struct {
|
||||
gain float32
|
||||
muted bool
|
||||
generation uint64
|
||||
reset bool
|
||||
applied chan struct{}
|
||||
}
|
||||
|
||||
type playbackControl struct {
|
||||
commands chan playbackCommand
|
||||
cancel chan struct{}
|
||||
done chan struct{}
|
||||
}
|
||||
|
||||
type playbackState struct {
|
||||
gain float32
|
||||
muted bool
|
||||
generation uint64
|
||||
}
|
||||
|
||||
func (s *playbackState) apply(command playbackCommand) bool {
|
||||
s.gain = command.gain
|
||||
if !command.reset {
|
||||
return false
|
||||
}
|
||||
s.muted = command.muted
|
||||
s.generation = command.generation
|
||||
return true
|
||||
}
|
||||
|
||||
func (s playbackState) accepts(packet *gumble.AudioPacket) bool {
|
||||
return packet != nil && !s.muted && !packet.LocallyMuted && packet.LocalMuteGeneration == s.generation
|
||||
}
|
||||
|
||||
var (
|
||||
ErrState = errors.New("gumbleopenal: invalid state")
|
||||
ErrMic = errors.New("gumbleopenal: microphone disconnected or misconfigured")
|
||||
@@ -61,7 +101,10 @@ type Stream struct {
|
||||
sourceChannels int
|
||||
sourceFrameSize int
|
||||
micVolume float32
|
||||
sourceStop chan bool
|
||||
sourceStop chan struct{}
|
||||
sourceMu sync.Mutex
|
||||
sourceWG sync.WaitGroup
|
||||
destroyed bool
|
||||
|
||||
deviceSink *openal.Device
|
||||
contextSink *openal.Context
|
||||
@@ -73,6 +116,11 @@ type Stream struct {
|
||||
filePlayer FilePlayer
|
||||
recorderMu sync.RWMutex
|
||||
recorder Recorder
|
||||
playbackMu sync.Mutex
|
||||
playbackWG sync.WaitGroup
|
||||
playbackStopped bool
|
||||
playbackControls map[*gumble.User]*playbackControl
|
||||
destroyOnce sync.Once
|
||||
}
|
||||
|
||||
func New(client *gumble.Client, inputDevice *string, outputDevice *string, test bool) (*Stream, error) {
|
||||
@@ -165,49 +213,182 @@ func (s *Stream) getRecorder() Recorder {
|
||||
return s.recorder
|
||||
}
|
||||
|
||||
func (s *Stream) Destroy() {
|
||||
if s.link != nil {
|
||||
s.link.Detach()
|
||||
// HasUserAudio reports whether user currently has a playback stream.
|
||||
func (s *Stream) HasUserAudio(user *gumble.User) bool {
|
||||
s.playbackMu.Lock()
|
||||
defer s.playbackMu.Unlock()
|
||||
return !s.playbackStopped && s.playbackControls[user] != nil
|
||||
}
|
||||
|
||||
// SetUserGain applies gain on the playback goroutine that owns the OpenAL
|
||||
// source.
|
||||
func (s *Stream) SetUserGain(user *gumble.User, gain float32) bool {
|
||||
muted, generation := user.LocalMuteState()
|
||||
return s.sendPlaybackCommand(user, playbackCommand{
|
||||
gain: gain,
|
||||
muted: muted,
|
||||
generation: generation,
|
||||
})
|
||||
}
|
||||
|
||||
// SetUserMuteState flushes queued audio and synchronizes the user's current
|
||||
// local mute state with the playback goroutine.
|
||||
func (s *Stream) SetUserMuteState(user *gumble.User) bool {
|
||||
muted, generation := user.LocalMuteState()
|
||||
return s.sendPlaybackCommand(user, playbackCommand{
|
||||
gain: user.Volume,
|
||||
muted: muted,
|
||||
generation: generation,
|
||||
reset: true,
|
||||
})
|
||||
}
|
||||
|
||||
func (s *Stream) sendPlaybackCommand(user *gumble.User, command playbackCommand) bool {
|
||||
s.playbackMu.Lock()
|
||||
control := s.playbackControls[user]
|
||||
stopped := s.playbackStopped
|
||||
s.playbackMu.Unlock()
|
||||
if stopped || control == nil {
|
||||
return false
|
||||
}
|
||||
if s.deviceSource != nil {
|
||||
s.StopSource()
|
||||
s.deviceSource.CaptureCloseDevice()
|
||||
s.deviceSource = nil
|
||||
|
||||
command.applied = make(chan struct{})
|
||||
select {
|
||||
case control.commands <- command:
|
||||
case <-control.cancel:
|
||||
return false
|
||||
case <-control.done:
|
||||
return false
|
||||
}
|
||||
if s.deviceSink != nil {
|
||||
s.contextSink.Destroy()
|
||||
s.deviceSink.CloseDevice()
|
||||
s.contextSink = nil
|
||||
s.deviceSink = nil
|
||||
|
||||
select {
|
||||
case <-command.applied:
|
||||
return true
|
||||
case <-control.cancel:
|
||||
select {
|
||||
case <-command.applied:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
case <-control.done:
|
||||
select {
|
||||
case <-command.applied:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Stream) Destroy() {
|
||||
s.destroyOnce.Do(func() {
|
||||
s.playbackMu.Lock()
|
||||
s.playbackStopped = true
|
||||
for _, control := range s.playbackControls {
|
||||
close(control.cancel)
|
||||
}
|
||||
s.playbackMu.Unlock()
|
||||
if s.link != nil {
|
||||
s.link.Detach()
|
||||
s.link = nil
|
||||
}
|
||||
s.playbackWG.Wait()
|
||||
|
||||
s.sourceMu.Lock()
|
||||
s.destroyed = true
|
||||
if s.sourceStop != nil {
|
||||
_ = s.stopSourceLocked()
|
||||
}
|
||||
if s.deviceSource != nil {
|
||||
s.deviceSource.CaptureCloseDevice()
|
||||
s.deviceSource = nil
|
||||
}
|
||||
s.sourceMu.Unlock()
|
||||
|
||||
if s.contextSink != nil {
|
||||
s.contextSink.Destroy()
|
||||
s.contextSink = nil
|
||||
}
|
||||
if s.deviceSink != nil {
|
||||
s.deviceSink.CloseDevice()
|
||||
s.deviceSink = nil
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func (s *Stream) StartSource(inputDevice *string) error {
|
||||
s.sourceMu.Lock()
|
||||
defer s.sourceMu.Unlock()
|
||||
|
||||
if s.destroyed {
|
||||
return ErrState
|
||||
}
|
||||
if s.sourceStop != nil {
|
||||
return ErrState
|
||||
}
|
||||
if s.deviceSource == nil {
|
||||
return ErrMic
|
||||
}
|
||||
s.deviceSource.CaptureStart()
|
||||
s.sourceStop = make(chan bool)
|
||||
go s.sourceRoutine(inputDevice)
|
||||
if err := s.configureSourceLocked(inputDevice); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
stop := make(chan struct{})
|
||||
device := s.deviceSource
|
||||
frameSize := s.sourceFrameSize
|
||||
sourceChannels := s.sourceChannels
|
||||
s.sourceStop = stop
|
||||
device.CaptureStart()
|
||||
s.sourceWG.Add(1)
|
||||
go func() {
|
||||
defer s.sourceWG.Done()
|
||||
s.sourceRoutine(device, stop, frameSize, sourceChannels)
|
||||
}()
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) StopSource() error {
|
||||
s.sourceMu.Lock()
|
||||
defer s.sourceMu.Unlock()
|
||||
|
||||
return s.stopSourceLocked()
|
||||
}
|
||||
|
||||
func (s *Stream) stopSourceLocked() error {
|
||||
if s.deviceSource == nil {
|
||||
return ErrMic
|
||||
}
|
||||
s.deviceSource.CaptureStop()
|
||||
if s.sourceStop == nil {
|
||||
return ErrState
|
||||
}
|
||||
close(s.sourceStop)
|
||||
s.deviceSource.CaptureStop()
|
||||
s.sourceWG.Wait()
|
||||
s.sourceStop = nil
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) configureSourceLocked(inputDevice *string) error {
|
||||
frameSize := s.client.Config.AudioFrameSize()
|
||||
if frameSize == s.sourceFrameSize {
|
||||
return nil
|
||||
}
|
||||
|
||||
s.deviceSource.CaptureCloseDevice()
|
||||
s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(frameSize))
|
||||
if s.deviceSource == nil && s.sourceFormat == openal.FormatStereo16 {
|
||||
s.sourceFormat = openal.FormatMono16
|
||||
s.sourceChannels = 1
|
||||
s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(frameSize))
|
||||
}
|
||||
if s.deviceSource == nil {
|
||||
return ErrMic
|
||||
}
|
||||
s.sourceFrameSize = frameSize
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) GetMicVolume() float32 {
|
||||
return s.micVolume
|
||||
}
|
||||
@@ -229,22 +410,53 @@ func (s *Stream) SetMicVolume(change float32, relative bool) {
|
||||
}
|
||||
|
||||
func (s *Stream) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
control := &playbackControl{
|
||||
commands: make(chan playbackCommand),
|
||||
cancel: make(chan struct{}),
|
||||
done: make(chan struct{}),
|
||||
}
|
||||
s.playbackMu.Lock()
|
||||
if s.playbackStopped {
|
||||
s.playbackMu.Unlock()
|
||||
return
|
||||
}
|
||||
if s.playbackControls == nil {
|
||||
s.playbackControls = make(map[*gumble.User]*playbackControl)
|
||||
}
|
||||
s.playbackControls[e.User] = control
|
||||
s.playbackWG.Add(1)
|
||||
s.playbackMu.Unlock()
|
||||
|
||||
go func(e *gumble.AudioStreamEvent) {
|
||||
defer func() {
|
||||
s.playbackMu.Lock()
|
||||
if s.playbackControls[e.User] == control {
|
||||
delete(s.playbackControls, e.User)
|
||||
}
|
||||
s.playbackMu.Unlock()
|
||||
close(control.done)
|
||||
s.playbackWG.Done()
|
||||
}()
|
||||
|
||||
var source = openal.NewSource()
|
||||
e.User.AudioSource = &source
|
||||
|
||||
// Set initial gain based on volume and mute state
|
||||
if e.User.LocallyMuted {
|
||||
e.User.AudioSource.SetGain(0)
|
||||
locallyMuted, localMuteGeneration := e.User.LocalMuteState()
|
||||
state := playbackState{
|
||||
gain: e.User.Volume,
|
||||
muted: locallyMuted,
|
||||
generation: localMuteGeneration,
|
||||
}
|
||||
if state.muted {
|
||||
source.SetGain(0)
|
||||
} else {
|
||||
e.User.AudioSource.SetGain(e.User.Volume)
|
||||
source.SetGain(state.gain)
|
||||
}
|
||||
e.User.SetAudioSource(&source)
|
||||
|
||||
bufferCount := e.Client.Config.Buffers
|
||||
if bufferCount < 64 {
|
||||
bufferCount = 64
|
||||
}
|
||||
emptyBufs := openal.NewBuffers(bufferCount)
|
||||
bufferCount := e.Client.Config.AudioBufferCount()
|
||||
allBufs := openal.NewBuffers(bufferCount)
|
||||
emptyBufs := append(openal.Buffers(nil), allBufs...)
|
||||
|
||||
reclaim := func() {
|
||||
if n := source.BuffersProcessed(); n > 0 {
|
||||
@@ -254,16 +466,97 @@ func (s *Stream) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
}
|
||||
}
|
||||
|
||||
flushPlayback := func() {
|
||||
source.Stop()
|
||||
if n := source.BuffersQueued(); n > 0 {
|
||||
flushedBufs := make(openal.Buffers, n)
|
||||
source.UnqueueBuffers(flushedBufs)
|
||||
emptyBufs = append(emptyBufs, flushedBufs...)
|
||||
}
|
||||
}
|
||||
defer func() {
|
||||
flushPlayback()
|
||||
e.User.ClearAudioSource(source)
|
||||
source.Delete()
|
||||
allBufs.Delete()
|
||||
}()
|
||||
|
||||
applyCommand := func(command playbackCommand) bool {
|
||||
reset := state.apply(command)
|
||||
if reset {
|
||||
flushPlayback()
|
||||
}
|
||||
if state.muted {
|
||||
source.SetGain(0)
|
||||
} else {
|
||||
source.SetGain(state.gain)
|
||||
}
|
||||
close(command.applied)
|
||||
return reset
|
||||
}
|
||||
|
||||
acquireBuffer := func() (openal.Buffer, bool, bool) {
|
||||
deadline := time.NewTimer(playbackBufferWait)
|
||||
defer deadline.Stop()
|
||||
retry := time.NewTicker(time.Millisecond)
|
||||
defer retry.Stop()
|
||||
|
||||
for {
|
||||
reclaim()
|
||||
if len(emptyBufs) > 0 {
|
||||
last := len(emptyBufs) - 1
|
||||
buffer := emptyBufs[last]
|
||||
emptyBufs = emptyBufs[:last]
|
||||
return buffer, true, false
|
||||
}
|
||||
if source.State() != openal.Playing && source.BuffersQueued() > 0 {
|
||||
source.Play()
|
||||
}
|
||||
|
||||
select {
|
||||
case command := <-control.commands:
|
||||
if applyCommand(command) {
|
||||
return 0, false, false
|
||||
}
|
||||
case <-control.cancel:
|
||||
return 0, false, true
|
||||
case <-deadline.C:
|
||||
return 0, false, false
|
||||
case <-retry.C:
|
||||
continue
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var raw [maxBufferSize]byte
|
||||
|
||||
for packet := range e.C {
|
||||
// Skip processing if user is locally muted
|
||||
if e.User.LocallyMuted {
|
||||
for {
|
||||
var packet *gumble.AudioPacket
|
||||
select {
|
||||
case command := <-control.commands:
|
||||
applyCommand(command)
|
||||
continue
|
||||
case <-control.cancel:
|
||||
return
|
||||
case incoming, ok := <-e.C:
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
packet = incoming
|
||||
}
|
||||
|
||||
if !state.accepts(packet) {
|
||||
continue
|
||||
}
|
||||
|
||||
var boost uint16 = uint16(1)
|
||||
samples := len(packet.AudioBuffer)
|
||||
if samples == 0 {
|
||||
if shouldStartPlayback(source.State(), source.BuffersQueued(), packet.Final) {
|
||||
source.Play()
|
||||
}
|
||||
continue
|
||||
}
|
||||
if samples > cap(raw)/2 {
|
||||
continue
|
||||
}
|
||||
@@ -354,51 +647,30 @@ func (s *Stream) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
recorder.RecordAudioFrame(e.User.Session, recordBuffer[:recordPtr])
|
||||
}
|
||||
|
||||
reclaim()
|
||||
if len(emptyBufs) == 0 {
|
||||
buffer, ok, canceled := acquireBuffer()
|
||||
if canceled {
|
||||
return
|
||||
}
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
|
||||
last := len(emptyBufs) - 1
|
||||
buffer := emptyBufs[last]
|
||||
emptyBufs = emptyBufs[:last]
|
||||
|
||||
buffer.SetData(format, raw[:rawPtr], gumble.AudioSampleRate)
|
||||
source.QueueBuffer(buffer)
|
||||
|
||||
if source.State() != openal.Playing {
|
||||
if shouldStartPlayback(source.State(), source.BuffersQueued(), packet.Final) {
|
||||
source.Play()
|
||||
}
|
||||
}
|
||||
reclaim()
|
||||
emptyBufs.Delete()
|
||||
source.Delete()
|
||||
}(e)
|
||||
}
|
||||
|
||||
func (s *Stream) sourceRoutine(inputDevice *string) {
|
||||
func (s *Stream) sourceRoutine(device *openal.CaptureDevice, stop <-chan struct{}, frameSize int, sourceChannels int) {
|
||||
interval := s.client.Config.AudioInterval
|
||||
frameSize := s.client.Config.AudioFrameSize()
|
||||
|
||||
if frameSize != s.sourceFrameSize {
|
||||
s.deviceSource.CaptureCloseDevice()
|
||||
s.sourceFrameSize = frameSize
|
||||
s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(s.sourceFrameSize))
|
||||
if s.deviceSource == nil && s.sourceFormat == openal.FormatStereo16 {
|
||||
s.sourceFormat = openal.FormatMono16
|
||||
s.sourceChannels = 1
|
||||
s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(s.sourceFrameSize))
|
||||
}
|
||||
}
|
||||
if s.deviceSource == nil {
|
||||
return
|
||||
}
|
||||
|
||||
ticker := time.NewTicker(interval)
|
||||
defer ticker.Stop()
|
||||
|
||||
stop := s.sourceStop
|
||||
|
||||
outgoing := s.client.AudioOutgoing()
|
||||
defer close(outgoing)
|
||||
|
||||
@@ -407,12 +679,12 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
|
||||
case <-stop:
|
||||
return
|
||||
case <-ticker.C:
|
||||
sampleCount := frameSize * s.sourceChannels
|
||||
sampleCount := frameSize * sourceChannels
|
||||
int16Buffer := make([]int16, sampleCount)
|
||||
|
||||
// Capture microphone if available
|
||||
hasMicInput := false
|
||||
buff := s.deviceSource.CaptureSamples(uint32(frameSize))
|
||||
buff := device.CaptureSamples(uint32(frameSize))
|
||||
if len(buff) == sampleCount*2 {
|
||||
hasMicInput = true
|
||||
for i := 0; i < sampleCount; i++ {
|
||||
@@ -423,7 +695,7 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
|
||||
int16Buffer[i] = sample
|
||||
}
|
||||
|
||||
if s.sourceChannels == 1 {
|
||||
if sourceChannels == 1 {
|
||||
s.processMonoSamples(int16Buffer)
|
||||
} else {
|
||||
s.processStereoSamples(int16Buffer, frameSize)
|
||||
@@ -443,7 +715,7 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
|
||||
outputBuffer = make([]int16, frameSize*2)
|
||||
|
||||
if hasMicInput {
|
||||
if s.sourceChannels == 2 {
|
||||
if sourceChannels == 2 {
|
||||
// Mix stereo mic with stereo file
|
||||
for i := 0; i < frameSize; i++ {
|
||||
idx := i * 2
|
||||
@@ -498,13 +770,17 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
|
||||
// Determine what to send
|
||||
if hasFileAudio {
|
||||
// Send stereo buffer when file is playing
|
||||
outgoing <- gumble.AudioBuffer(outputBuffer)
|
||||
if !sendOutgoingAudio(stop, outgoing, gumble.AudioBuffer(outputBuffer)) {
|
||||
return
|
||||
}
|
||||
if recorder := s.getRecorder(); recorder != nil {
|
||||
recorder.RecordAudioFrame(recorderOutgoingSource, outputBuffer)
|
||||
}
|
||||
} else if hasMicInput {
|
||||
// Send mic when no file is playing
|
||||
outgoing <- gumble.AudioBuffer(int16Buffer)
|
||||
if !sendOutgoingAudio(stop, outgoing, gumble.AudioBuffer(int16Buffer)) {
|
||||
return
|
||||
}
|
||||
if recorder := s.getRecorder(); recorder != nil {
|
||||
recorder.RecordAudioFrame(recorderOutgoingSource, int16Buffer)
|
||||
}
|
||||
@@ -513,6 +789,21 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
|
||||
}
|
||||
}
|
||||
|
||||
func sendOutgoingAudio(stop <-chan struct{}, outgoing chan<- gumble.AudioBuffer, buffer gumble.AudioBuffer) bool {
|
||||
select {
|
||||
case <-stop:
|
||||
return false
|
||||
default:
|
||||
}
|
||||
|
||||
select {
|
||||
case <-stop:
|
||||
return false
|
||||
case outgoing <- buffer:
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
func scaleForRecording(sample int16, volume float32) int16 {
|
||||
scaled := int32(float32(sample) * volume)
|
||||
if scaled > 32767 {
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
package gumbleopenal
|
||||
|
||||
import (
|
||||
"testing"
|
||||
|
||||
"git.stormux.org/storm/barnard/gumble/go-openal/openal"
|
||||
"git.stormux.org/storm/barnard/gumble/gumble"
|
||||
)
|
||||
|
||||
func TestShouldStartPlayback(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
state openal.State
|
||||
queued int32
|
||||
final bool
|
||||
want bool
|
||||
}{
|
||||
{name: "prebuffer not full", state: openal.Initial, queued: playbackPrebufferBuffers - 1},
|
||||
{name: "prebuffer full", state: openal.Initial, queued: playbackPrebufferBuffers, want: true},
|
||||
{name: "recover after underrun", state: openal.Stopped, queued: playbackPrebufferBuffers, want: true},
|
||||
{name: "short final utterance", state: openal.Initial, queued: 1, final: true, want: true},
|
||||
{name: "empty final packet", state: openal.Initial, final: true},
|
||||
{name: "already playing", state: openal.Playing, queued: playbackPrebufferBuffers, final: true},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
if got := shouldStartPlayback(tt.state, tt.queued, tt.final); got != tt.want {
|
||||
t.Fatalf("shouldStartPlayback() = %v, want %v", got, tt.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestSendOutgoingAudioStopsWhileSendIsBlocked(t *testing.T) {
|
||||
stop := make(chan struct{})
|
||||
outgoing := make(chan gumble.AudioBuffer)
|
||||
close(stop)
|
||||
|
||||
if sendOutgoingAudio(stop, outgoing, gumble.AudioBuffer{1}) {
|
||||
t.Fatal("expected a stopped source not to block on outgoing audio")
|
||||
}
|
||||
}
|
||||
|
||||
func TestSendOutgoingAudioDeliversWhenRunning(t *testing.T) {
|
||||
stop := make(chan struct{})
|
||||
outgoing := make(chan gumble.AudioBuffer, 1)
|
||||
want := gumble.AudioBuffer{1, 2}
|
||||
|
||||
if !sendOutgoingAudio(stop, outgoing, want) {
|
||||
t.Fatal("expected a running source to deliver outgoing audio")
|
||||
}
|
||||
got := <-outgoing
|
||||
if len(got) != len(want) || got[0] != want[0] || got[1] != want[1] {
|
||||
t.Fatalf("outgoing audio = %v, want %v", got, want)
|
||||
}
|
||||
}
|
||||
|
||||
func TestPlaybackStateRejectsAudioAcrossMuteBoundary(t *testing.T) {
|
||||
state := playbackState{gain: 1, generation: 0}
|
||||
beforeMute := &gumble.AudioPacket{LocalMuteGeneration: 0}
|
||||
if !state.accepts(beforeMute) {
|
||||
t.Fatal("expected current-generation audio before mute to be accepted")
|
||||
}
|
||||
|
||||
mute := playbackCommand{gain: 1, muted: true, generation: 1, reset: true}
|
||||
if !state.apply(mute) {
|
||||
t.Fatal("expected mute transition to request a playback flush")
|
||||
}
|
||||
duringMute := &gumble.AudioPacket{LocallyMuted: true, LocalMuteGeneration: 1}
|
||||
if state.accepts(duringMute) {
|
||||
t.Fatal("expected audio received while muted to be rejected")
|
||||
}
|
||||
|
||||
unmute := playbackCommand{gain: 1, generation: 2, reset: true}
|
||||
if !state.apply(unmute) {
|
||||
t.Fatal("expected unmute transition to request a playback flush")
|
||||
}
|
||||
if state.accepts(beforeMute) {
|
||||
t.Fatal("expected partial prebuffer audio from before mute to stay rejected after unmute")
|
||||
}
|
||||
if state.accepts(duringMute) {
|
||||
t.Fatal("expected muted-period audio to stay rejected after unmute")
|
||||
}
|
||||
afterUnmute := &gumble.AudioPacket{LocalMuteGeneration: 2}
|
||||
if !state.accepts(afterUnmute) {
|
||||
t.Fatal("expected current-generation audio after unmute to be accepted")
|
||||
}
|
||||
}
|
||||
|
||||
func TestSetUserMuteStateWaitsForPlaybackFlush(t *testing.T) {
|
||||
user := &gumble.User{Volume: 0.75}
|
||||
user.SetLocallyMuted(true)
|
||||
control := &playbackControl{
|
||||
commands: make(chan playbackCommand),
|
||||
cancel: make(chan struct{}),
|
||||
done: make(chan struct{}),
|
||||
}
|
||||
stream := &Stream{
|
||||
playbackControls: map[*gumble.User]*playbackControl{user: control},
|
||||
}
|
||||
commands := make(chan playbackCommand, 1)
|
||||
go func() {
|
||||
command := <-control.commands
|
||||
commands <- command
|
||||
close(command.applied)
|
||||
}()
|
||||
|
||||
if !stream.SetUserMuteState(user) {
|
||||
t.Fatal("expected mute state command to be applied")
|
||||
}
|
||||
command := <-commands
|
||||
if !command.reset || !command.muted || command.generation != 1 || command.gain != user.Volume {
|
||||
t.Fatalf("unexpected mute command: %#v", command)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSetUserMuteStateStopsOnPlaybackCancellation(t *testing.T) {
|
||||
user := &gumble.User{}
|
||||
control := &playbackControl{
|
||||
commands: make(chan playbackCommand),
|
||||
cancel: make(chan struct{}),
|
||||
done: make(chan struct{}),
|
||||
}
|
||||
stream := &Stream{
|
||||
playbackControls: map[*gumble.User]*playbackControl{user: control},
|
||||
}
|
||||
close(control.cancel)
|
||||
|
||||
if stream.SetUserMuteState(user) {
|
||||
t.Fatal("expected a canceled playback stream to reject the mute command")
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user