Support for stereo mic.
This commit is contained in:
@@ -53,9 +53,12 @@ type AudioStreamEvent struct {
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type AudioBuffer []int16
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func (a AudioBuffer) writeAudio(client *Client, seq int64, final bool) error {
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// Choose encoder based on whether stereo is enabled
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// Choose encoder based on whether buffer size indicates stereo or mono
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encoder := client.AudioEncoder
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if client.IsStereoEncoderEnabled() && client.AudioEncoderStereo != nil {
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frameSize := client.Config.AudioFrameSize()
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if len(a) == frameSize*AudioChannels && client.AudioEncoderStereo != nil {
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encoder = client.AudioEncoderStereo
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} else if client.IsStereoEncoderEnabled() && client.AudioEncoderStereo != nil {
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encoder = client.AudioEncoderStereo
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}
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if encoder == nil {
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+176
-32
@@ -7,8 +7,9 @@ import (
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"time"
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"git.stormux.org/storm/barnard/audio"
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"git.stormux.org/storm/barnard/gumble/gumble"
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"git.stormux.org/storm/barnard/gumble/go-openal/openal"
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"git.stormux.org/storm/barnard/gumble/gumble"
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"git.stormux.org/storm/barnard/noise"
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)
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// NoiseProcessor interface for noise suppression
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@@ -55,6 +56,8 @@ type Stream struct {
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link gumble.Detacher
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deviceSource *openal.CaptureDevice
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sourceFormat openal.Format
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sourceChannels int
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sourceFrameSize int
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micVolume float32
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sourceStop chan bool
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@@ -63,8 +66,11 @@ type Stream struct {
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contextSink *openal.Context
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noiseProcessor NoiseProcessor
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noiseProcessorRight NoiseProcessor
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micAGC *audio.AGC
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micAGCRight *audio.AGC
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effectsProcessor EffectsProcessor
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effectsProcessorRight EffectsProcessor
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filePlayer FilePlayer
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}
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@@ -74,8 +80,14 @@ func New(client *gumble.Client, inputDevice *string, outputDevice *string, test
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frmsz = client.Config.AudioFrameSize()
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}
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// Always use mono for input device
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idev := openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, openal.FormatMono16, uint32(frmsz))
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inputFormat := openal.FormatStereo16
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sourceChannels := 2
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idev := openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, inputFormat, uint32(frmsz))
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if idev == nil {
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inputFormat = openal.FormatMono16
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sourceChannels = 1
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idev = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, inputFormat, uint32(frmsz))
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}
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if idev == nil {
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return nil, ErrInputDevice
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}
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@@ -94,10 +106,15 @@ func New(client *gumble.Client, inputDevice *string, outputDevice *string, test
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s := &Stream{
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client: client,
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sourceFormat: inputFormat,
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sourceChannels: sourceChannels,
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sourceFrameSize: frmsz,
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micVolume: 1.0,
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micAGC: audio.NewAGC(), // Always enable AGC for outgoing mic
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}
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if sourceChannels == 2 {
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s.micAGCRight = audio.NewAGC()
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}
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s.deviceSource = idev
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if s.deviceSource == nil {
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@@ -124,10 +141,12 @@ func (s *Stream) AttachStream(client *gumble.Client) {
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func (s *Stream) SetNoiseProcessor(np NoiseProcessor) {
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s.noiseProcessor = np
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s.noiseProcessorRight = cloneNoiseProcessor(np)
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}
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func (s *Stream) SetEffectsProcessor(ep EffectsProcessor) {
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s.effectsProcessor = ep
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s.effectsProcessorRight = cloneEffectsProcessor(ep)
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}
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func (s *Stream) GetEffectsProcessor() EffectsProcessor {
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@@ -142,7 +161,6 @@ func (s *Stream) GetFilePlayer() FilePlayer {
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return s.filePlayer
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}
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func (s *Stream) Destroy() {
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if s.link != nil {
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s.link.Detach()
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@@ -338,8 +356,15 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
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if frameSize != s.sourceFrameSize {
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s.deviceSource.CaptureCloseDevice()
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s.sourceFrameSize = frameSize
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// Always use mono for input
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s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, openal.FormatMono16, uint32(s.sourceFrameSize))
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s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(s.sourceFrameSize))
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if s.deviceSource == nil && s.sourceFormat == openal.FormatStereo16 {
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s.sourceFormat = openal.FormatMono16
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s.sourceChannels = 1
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s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(s.sourceFrameSize))
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}
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}
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if s.deviceSource == nil {
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return
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}
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ticker := time.NewTicker(interval)
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@@ -355,15 +380,15 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
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case <-stop:
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return
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case <-ticker.C:
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// Initialize buffer with silence
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int16Buffer := make([]int16, frameSize)
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sampleCount := frameSize * s.sourceChannels
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int16Buffer := make([]int16, sampleCount)
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// Capture microphone if available
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hasMicInput := false
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buff := s.deviceSource.CaptureSamples(uint32(frameSize))
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if len(buff) == frameSize*2 {
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if len(buff) == sampleCount*2 {
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hasMicInput = true
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for i := range int16Buffer {
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for i := 0; i < sampleCount; i++ {
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sample := int16(binary.LittleEndian.Uint16(buff[i*2:]))
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if s.micVolume != 1.0 {
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sample = int16(float32(sample) * s.micVolume)
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@@ -371,19 +396,10 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
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int16Buffer[i] = sample
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}
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// Apply noise suppression if available and enabled
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if s.noiseProcessor != nil && s.noiseProcessor.IsEnabled() {
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s.noiseProcessor.ProcessSamples(int16Buffer)
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}
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// Apply AGC to outgoing microphone audio (always enabled)
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if s.micAGC != nil {
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s.micAGC.ProcessSamples(int16Buffer)
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}
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// Apply voice effects if available and enabled
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if s.effectsProcessor != nil && s.effectsProcessor.IsEnabled() {
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s.effectsProcessor.ProcessSamples(int16Buffer)
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if s.sourceChannels == 1 {
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s.processMonoSamples(int16Buffer)
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} else {
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s.processStereoSamples(int16Buffer, frameSize)
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}
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}
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@@ -400,26 +416,49 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
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outputBuffer = make([]int16, frameSize*2)
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if hasMicInput {
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// Mix mono mic with stereo file
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if s.sourceChannels == 2 {
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// Mix stereo mic with stereo file
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for i := 0; i < frameSize; i++ {
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if i*2+1 < len(fileAudio) {
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// Left channel: mic + file left
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left := int32(int16Buffer[i]) + int32(fileAudio[i*2])
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idx := i * 2
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if idx+1 < len(fileAudio) {
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left := int32(int16Buffer[idx]) + int32(fileAudio[idx])
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if left > 32767 {
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left = 32767
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} else if left < -32768 {
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left = -32768
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}
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outputBuffer[i*2] = int16(left)
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outputBuffer[idx] = int16(left)
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// Right channel: mic + file right
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right := int32(int16Buffer[i]) + int32(fileAudio[i*2+1])
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right := int32(int16Buffer[idx+1]) + int32(fileAudio[idx+1])
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if right > 32767 {
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right = 32767
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} else if right < -32768 {
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right = -32768
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}
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outputBuffer[i*2+1] = int16(right)
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outputBuffer[idx+1] = int16(right)
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}
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}
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} else {
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// Mix mono mic with stereo file
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for i := 0; i < frameSize; i++ {
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idx := i * 2
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if idx+1 < len(fileAudio) {
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left := int32(int16Buffer[i]) + int32(fileAudio[idx])
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if left > 32767 {
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left = 32767
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} else if left < -32768 {
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left = -32768
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}
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outputBuffer[idx] = int16(left)
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right := int32(int16Buffer[i]) + int32(fileAudio[idx+1])
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if right > 32767 {
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right = 32767
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} else if right < -32768 {
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right = -32768
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}
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outputBuffer[idx+1] = int16(right)
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}
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}
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}
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} else {
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@@ -434,9 +473,114 @@ func (s *Stream) sourceRoutine(inputDevice *string) {
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// Send stereo buffer when file is playing
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outgoing <- gumble.AudioBuffer(outputBuffer)
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} else if hasMicInput {
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// Send mono mic when no file is playing
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// Send mic when no file is playing
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outgoing <- gumble.AudioBuffer(int16Buffer)
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}
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}
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}
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}
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func (s *Stream) processMonoSamples(samples []int16) {
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s.processChannel(samples, s.noiseProcessor, s.micAGC, s.effectsProcessor)
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}
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func (s *Stream) processStereoSamples(samples []int16, frameSize int) {
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if frameSize == 0 || len(samples) < frameSize*2 {
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return
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}
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s.ensureStereoProcessors()
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s.syncStereoProcessors()
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left := make([]int16, frameSize)
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right := make([]int16, frameSize)
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for i := 0; i < frameSize; i++ {
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idx := i * 2
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left[i] = samples[idx]
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right[i] = samples[idx+1]
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}
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s.processChannel(left, s.noiseProcessor, s.micAGC, s.effectsProcessor)
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s.processChannel(right, s.noiseProcessorRight, s.micAGCRight, s.effectsProcessorRight)
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for i := 0; i < frameSize; i++ {
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idx := i * 2
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samples[idx] = left[i]
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samples[idx+1] = right[i]
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}
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}
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func (s *Stream) processChannel(samples []int16, noiseProcessor NoiseProcessor, micAGC *audio.AGC, effectsProcessor EffectsProcessor) {
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if noiseProcessor != nil && noiseProcessor.IsEnabled() {
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noiseProcessor.ProcessSamples(samples)
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}
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if micAGC != nil {
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micAGC.ProcessSamples(samples)
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}
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if effectsProcessor != nil && effectsProcessor.IsEnabled() {
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effectsProcessor.ProcessSamples(samples)
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}
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}
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func (s *Stream) ensureStereoProcessors() {
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if s.micAGCRight == nil {
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s.micAGCRight = audio.NewAGC()
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}
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if s.noiseProcessorRight == nil {
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s.noiseProcessorRight = cloneNoiseProcessor(s.noiseProcessor)
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}
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if s.effectsProcessorRight == nil {
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s.effectsProcessorRight = cloneEffectsProcessor(s.effectsProcessor)
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}
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}
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func (s *Stream) syncStereoProcessors() {
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leftSuppressor, leftOk := s.noiseProcessor.(*noise.Suppressor)
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rightSuppressor, rightOk := s.noiseProcessorRight.(*noise.Suppressor)
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if leftOk && rightOk {
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if leftSuppressor.IsEnabled() != rightSuppressor.IsEnabled() {
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rightSuppressor.SetEnabled(leftSuppressor.IsEnabled())
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}
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if leftSuppressor.GetThreshold() != rightSuppressor.GetThreshold() {
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rightSuppressor.SetThreshold(leftSuppressor.GetThreshold())
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}
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}
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leftEffects, leftOk := s.effectsProcessor.(*audio.EffectsProcessor)
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rightEffects, rightOk := s.effectsProcessorRight.(*audio.EffectsProcessor)
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if leftOk && rightOk {
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if leftEffects.IsEnabled() != rightEffects.IsEnabled() {
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rightEffects.SetEnabled(leftEffects.IsEnabled())
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}
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if leftEffects.GetCurrentEffect() != rightEffects.GetCurrentEffect() {
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rightEffects.SetEffect(leftEffects.GetCurrentEffect())
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}
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}
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}
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func cloneNoiseProcessor(np NoiseProcessor) NoiseProcessor {
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if np == nil {
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return nil
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}
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if suppressor, ok := np.(*noise.Suppressor); ok {
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clone := noise.NewSuppressor()
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clone.SetEnabled(suppressor.IsEnabled())
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clone.SetThreshold(suppressor.GetThreshold())
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return clone
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}
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return nil
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}
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func cloneEffectsProcessor(ep EffectsProcessor) EffectsProcessor {
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if ep == nil {
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return nil
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}
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if processor, ok := ep.(*audio.EffectsProcessor); ok {
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clone := audio.NewEffectsProcessor(gumble.AudioSampleRate)
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clone.SetEnabled(processor.IsEnabled())
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clone.SetEffect(processor.GetCurrentEffect())
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return clone
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}
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return nil
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}
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