Reverted because of audio problems. Will try again when things are fixed.
This commit is contained in:
@@ -82,10 +82,6 @@ Each event has the following parameters:
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* event: the name of the event
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- join: user has joined the channel you are in
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- leave: user has left the channel you are in
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- mute: a user in your channel has muted themselves
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- unmute: a user in your channel has unmuted themselves
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- deafen: a user in your channel has deafened themselves
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- undeafen: a user in your channel has undeafened themselves
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- micup: you have begun transmitting
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- micdown: you have stopped transmitting
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- connect: you have connected to a server
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+1
-1
@@ -454,7 +454,7 @@ connect() {
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barnardArgs+=(-certificate "$certFile")
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fi
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command barnard "${barnardArgs[@]}" --fifo "$configDir/cmd" --buffers 64 |& log
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command barnard "${barnardArgs[@]}" --fifo "$configDir/cmd" --buffers 16 |& log
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barnardStatus=${PIPESTATUS[0]}
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if (( barnardStatus != 0 )); then
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msgbox "$(gettext "Barnard exited with status") $barnardStatus. $(gettext "See log:") $logFile"
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+16
-9
@@ -52,9 +52,8 @@ type Barnard struct {
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exitMessage string
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// Added for channel muting
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MutedChannels map[uint32]bool
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userChannels map[uint32]*gumble.Channel
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userAudioStates map[uint32]userAudioState
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MutedChannels map[uint32]bool
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userChannels map[uint32]*gumble.Channel
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// Added for noise suppression
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NoiseSuppressor *noise.Suppressor
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@@ -116,14 +115,18 @@ func (b *Barnard) TreeItemKeyPress(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm
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users := makeUsersArray(treeItem.Channel.Users)
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for _, u := range users {
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// Explicitly set user mute state to match channel state
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if channelWillBeMuted && !u.IsLocallyMuted() {
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if channelWillBeMuted && !u.LocallyMuted {
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b.UserConfig.ToggleMute(u)
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} else if !channelWillBeMuted && u.IsLocallyMuted() {
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} else if !channelWillBeMuted && u.LocallyMuted {
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b.UserConfig.ToggleMute(u)
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}
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if b.Stream != nil {
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b.Stream.SetUserMuteState(u)
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if u.AudioSource != nil {
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if u.LocallyMuted {
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u.AudioSource.SetGain(0)
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} else {
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u.AudioSource.SetGain(u.Volume)
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}
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}
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}
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@@ -156,8 +159,12 @@ func (b *Barnard) TreeItemKeyPress(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm
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if key == *b.Hotkeys.MuteToggle {
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// Toggle mute for single user
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b.UserConfig.ToggleMute(treeItem.User)
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if b.Stream != nil {
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b.Stream.SetUserMuteState(treeItem.User)
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if treeItem.User.AudioSource != nil {
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if treeItem.User.LocallyMuted {
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treeItem.User.AudioSource.SetGain(0)
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} else {
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treeItem.User.AudioSource.SetGain(treeItem.User.Volume)
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}
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}
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b.RebuildUserChannelTreePreservingSelection()
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b.Ui.Refresh()
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@@ -78,7 +78,6 @@ func (b *Barnard) OnConnect(e *gumble.ConnectEvent) {
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// Reset muted channels state on connect
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b.MutedChannels = make(map[uint32]bool)
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b.userChannels = make(map[uint32]*gumble.Channel)
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b.userAudioStates = make(map[uint32]userAudioState)
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b.RecordingMutex.Lock()
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b.recordingAllowed = nil
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b.recordingStarting = false
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@@ -91,7 +90,6 @@ func (b *Barnard) OnConnect(e *gumble.ConnectEvent) {
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for _, u := range b.Client.Users {
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b.UserConfig.UpdateUser(u)
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b.rememberUserChannel(u)
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b.rememberUserAudioState(u)
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}
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b.UpdateInputStatus(fmt.Sprintf("[%s]", e.Client.Self.Channel.Name))
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@@ -121,17 +119,6 @@ func (b *Barnard) OnDisconnect(e *gumble.DisconnectEvent) {
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reason = e.String
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}
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b.stopRecordingForDisconnect()
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b.FileStreamMutex.Lock()
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fileStream := b.FileStream
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b.FileStream = nil
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b.FileStreamMutex.Unlock()
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if fileStream != nil && fileStream.IsPlaying() {
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_ = fileStream.Stop()
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}
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if b.Stream != nil {
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b.Stream.Destroy()
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b.Stream = nil
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}
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b.Notify("disconnect", "me", reason)
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if reason == "" {
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b.AddOutputLine("Disconnected")
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@@ -184,30 +171,19 @@ func (b *Barnard) OnTextMessage(e *gumble.TextMessageEvent) {
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func (b *Barnard) OnUserChange(e *gumble.UserChangeEvent) {
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notification, hasNotification := b.userChangeNotification(e)
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audioNotification, hasAudioNotification := b.userAudioChangeNotification(e)
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if e.User != nil {
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previousLocalMute, previousLocalMuteGeneration := e.User.LocalMuteState()
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previousVolume := e.User.Volume
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b.UserConfig.UpdateUser(e.User)
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localMute, localMuteGeneration := e.User.LocalMuteState()
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if b.Stream != nil {
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if localMute != previousLocalMute || localMuteGeneration != previousLocalMuteGeneration {
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b.Stream.SetUserMuteState(e.User)
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} else if e.User.Volume != previousVolume {
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b.Stream.SetUserGain(e.User, e.User.Volume)
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}
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}
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// Check if user is joining a muted channel
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if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) {
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// If the channel is muted, ensure the user is muted
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if b.MutedChannels[e.User.Channel.ID] {
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// Only mute if not already muted
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if !e.User.IsLocallyMuted() {
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if !e.User.LocallyMuted {
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b.UserConfig.ToggleMute(e.User)
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}
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if b.Stream != nil {
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b.Stream.SetUserMuteState(e.User)
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if e.User.AudioSource != nil {
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e.User.AudioSource.SetGain(0)
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}
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}
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}
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@@ -222,10 +198,6 @@ func (b *Barnard) OnUserChange(e *gumble.UserChangeEvent) {
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b.Notify(notification.event, notification.who, notification.what)
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b.AddOutputLine(notification.line)
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}
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if hasAudioNotification {
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b.Notify(audioNotification.event, audioNotification.who, audioNotification.what)
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b.AddOutputLine(audioNotification.line)
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}
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if e.Type.Has(gumble.UserChangeChannel) && e.User == b.Client.Self {
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b.UpdateInputStatus(fmt.Sprintf("[%s]", e.User.Channel.Name))
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}
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@@ -243,7 +215,6 @@ func (b *Barnard) OnUserChange(e *gumble.UserChangeEvent) {
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b.AddOutputLine(formatUserStats(e.User))
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}
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b.updateUserChannel(e)
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b.updateUserAudioState(e)
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b.RebuildUserChannelTreePreservingSelection()
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b.Ui.Refresh()
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}
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@@ -255,11 +226,6 @@ type userChangeNotification struct {
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line string
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}
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type userAudioState struct {
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selfMuted bool
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selfDeafened bool
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}
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func (b *Barnard) userChangeNotification(e *gumble.UserChangeEvent) (userChangeNotification, bool) {
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if e == nil || e.User == nil || b.Client == nil || b.Client.Self == nil || b.Client.Self.Channel == nil {
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return userChangeNotification{}, false
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@@ -290,52 +256,6 @@ func (b *Barnard) userChangeNotification(e *gumble.UserChangeEvent) (userChangeN
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return userChangeNotification{}, false
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}
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func (b *Barnard) userAudioChangeNotification(e *gumble.UserChangeEvent) (userChangeNotification, bool) {
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if e == nil || e.User == nil || !e.Type.Has(gumble.UserChangeAudio) || b.Client == nil || b.Client.Self == nil || b.Client.Self.Channel == nil {
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return userChangeNotification{}, false
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}
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previous, known := b.userAudioStates[e.User.Session]
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if !known || !sameChannel(e.User.Channel, b.Client.Self.Channel) {
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return userChangeNotification{}, false
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}
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event := ""
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verb := ""
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if previous.selfDeafened != e.User.SelfDeafened {
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if e.User.SelfDeafened {
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event = "deafen"
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verb = "deafened"
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} else {
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event = "undeafen"
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verb = "undeafened"
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}
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} else if previous.selfMuted != e.User.SelfMuted {
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if e.User.SelfMuted {
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event = "mute"
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verb = "muted"
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} else {
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event = "unmute"
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verb = "unmuted"
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}
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}
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if event == "" {
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return userChangeNotification{}, false
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}
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who := e.User.Name
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line := fmt.Sprintf("%s %s themselves", e.User.Name, verb)
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if e.User.Session == b.Client.Self.Session {
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who = "me"
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line = fmt.Sprintf("You %s yourself", verb)
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}
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return userChangeNotification{
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event: event,
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who: who,
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what: e.User.Channel.Name,
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line: line,
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}, true
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}
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func buildUserChangeNotification(event string, verb string, user *gumble.User, eventChannel *gumble.Channel, currentChannel *gumble.Channel) (userChangeNotification, bool) {
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if !sameChannel(eventChannel, currentChannel) {
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return userChangeNotification{}, false
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@@ -382,30 +302,6 @@ func (b *Barnard) updateUserChannel(e *gumble.UserChangeEvent) {
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b.rememberUserChannel(e.User)
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}
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func (b *Barnard) rememberUserAudioState(user *gumble.User) {
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if user == nil {
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return
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}
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if b.userAudioStates == nil {
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b.userAudioStates = make(map[uint32]userAudioState)
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}
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b.userAudioStates[user.Session] = userAudioState{
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selfMuted: user.SelfMuted,
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selfDeafened: user.SelfDeafened,
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}
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}
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func (b *Barnard) updateUserAudioState(e *gumble.UserChangeEvent) {
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if e == nil || e.User == nil {
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return
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}
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if e.Type.Has(gumble.UserChangeDisconnected) {
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delete(b.userAudioStates, e.User.Session)
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return
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}
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b.rememberUserAudioState(e.User)
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}
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func (b *Barnard) OnChannelChange(e *gumble.ChannelChangeEvent) {
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b.UpdateInputStatus(fmt.Sprintf("[%s]", e.Channel.Name))
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if e.Type.Has(gumble.ChannelChangeDescription) {
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@@ -144,145 +144,3 @@ func TestUpdateUserChannel(t *testing.T) {
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t.Fatalf("expected disconnected user channel to be removed, got %#v", got)
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}
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}
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func TestUserAudioChangeNotification(t *testing.T) {
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current := &gumble.Channel{ID: 1, Name: "Current"}
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other := &gumble.Channel{ID: 2, Name: "Other"}
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self := &gumble.User{Session: 1, Name: "Username", Channel: current}
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tests := []struct {
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name string
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user *gumble.User
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previous userAudioState
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remember bool
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change gumble.UserChangeType
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want userChangeNotification
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wantOK bool
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}{
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{
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name: "user mutes themselves",
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user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true},
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remember: true,
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change: gumble.UserChangeAudio,
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want: userChangeNotification{
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event: "mute",
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who: "Guest",
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what: "Current",
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line: "Guest muted themselves",
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},
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wantOK: true,
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},
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{
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name: "user unmutes themselves",
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user: &gumble.User{Session: 2, Name: "Guest", Channel: current},
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previous: userAudioState{selfMuted: true},
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remember: true,
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change: gumble.UserChangeAudio,
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want: userChangeNotification{
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event: "unmute",
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who: "Guest",
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what: "Current",
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line: "Guest unmuted themselves",
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},
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wantOK: true,
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},
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{
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name: "deafen takes precedence over implied mute",
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user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true, SelfDeafened: true},
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remember: true,
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change: gumble.UserChangeAudio,
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want: userChangeNotification{
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event: "deafen",
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who: "Guest",
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what: "Current",
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line: "Guest deafened themselves",
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},
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wantOK: true,
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},
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{
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name: "undeafen takes precedence over implied unmute",
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user: &gumble.User{Session: 2, Name: "Guest", Channel: current},
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previous: userAudioState{selfMuted: true, selfDeafened: true},
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remember: true,
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change: gumble.UserChangeAudio,
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want: userChangeNotification{
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event: "undeafen",
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who: "Guest",
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what: "Current",
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line: "Guest undeafened themselves",
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},
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wantOK: true,
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},
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{
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name: "self mute uses self wording",
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user: &gumble.User{Session: 1, Name: "Username", Channel: current, SelfMuted: true},
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remember: true,
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change: gumble.UserChangeAudio,
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want: userChangeNotification{
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event: "mute",
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who: "me",
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what: "Current",
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line: "You muted yourself",
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},
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wantOK: true,
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},
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{
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name: "other channel is ignored",
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user: &gumble.User{Session: 2, Name: "Guest", Channel: other, SelfMuted: true},
|
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remember: true,
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change: gumble.UserChangeAudio,
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},
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{
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name: "initial state is remembered without notification",
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user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true},
|
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change: gumble.UserChangeConnected | gumble.UserChangeAudio,
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},
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{
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name: "unrelated user change is ignored",
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user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true},
|
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remember: true,
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change: gumble.UserChangeComment,
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},
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}
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|
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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b := &Barnard{
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Client: &gumble.Client{Self: self},
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}
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if tt.remember {
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b.userAudioStates = map[uint32]userAudioState{tt.user.Session: tt.previous}
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}
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|
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got, ok := b.userAudioChangeNotification(&gumble.UserChangeEvent{
|
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Client: b.Client,
|
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Type: tt.change,
|
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User: tt.user,
|
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})
|
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if ok != tt.wantOK {
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t.Fatalf("expected ok %v, got %v", tt.wantOK, ok)
|
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}
|
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if got != tt.want {
|
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t.Fatalf("expected %#v, got %#v", tt.want, got)
|
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}
|
||||
})
|
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}
|
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}
|
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|
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func TestUpdateUserAudioState(t *testing.T) {
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user := &gumble.User{Session: 2, SelfMuted: true, SelfDeafened: true}
|
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b := &Barnard{}
|
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|
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b.updateUserAudioState(&gumble.UserChangeEvent{User: user})
|
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if got := b.userAudioStates[user.Session]; got != (userAudioState{selfMuted: true, selfDeafened: true}) {
|
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t.Fatalf("unexpected remembered audio state: %#v", got)
|
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}
|
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|
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b.updateUserAudioState(&gumble.UserChangeEvent{
|
||||
Type: gumble.UserChangeDisconnected,
|
||||
User: user,
|
||||
})
|
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if _, ok := b.userAudioStates[user.Session]; ok {
|
||||
t.Fatal("expected disconnected user audio state to be removed")
|
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}
|
||||
}
|
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|
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@@ -253,7 +253,7 @@ func (c *Config) findUser(address string, username string) *eUser {
|
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func (c *Config) ToggleMute(u *gumble.User) {
|
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j := c.findUser(u.GetClient().Config.Address, u.Name)
|
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j.LocallyMuted = !j.LocallyMuted
|
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u.SetLocallyMuted(j.LocallyMuted)
|
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u.LocallyMuted = j.LocallyMuted
|
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c.SaveConfig()
|
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}
|
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|
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@@ -331,7 +331,7 @@ func (c *Config) UpdateUser(u *gumble.User) {
|
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j = c.findUser(uc.Config.Address, u.Name)
|
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u.Boost = j.Boost
|
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u.Volume = j.Volume
|
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u.SetLocallyMuted(j.LocallyMuted)
|
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u.LocallyMuted = j.LocallyMuted // Update LocallyMuted state from config
|
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if u.Boost < 1 {
|
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u.Boost = 1
|
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}
|
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@@ -343,7 +343,7 @@ func (c *Config) UpdateConfig(u *gumble.User) {
|
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j = c.findUser(u.GetClient().Config.Address, u.Name)
|
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j.Boost = u.Boost
|
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j.Volume = u.Volume
|
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j.LocallyMuted = u.IsLocallyMuted()
|
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j.LocallyMuted = u.LocallyMuted // Save LocallyMuted state to config
|
||||
}
|
||||
|
||||
func NewConfig(fn *string) *Config {
|
||||
|
||||
@@ -54,38 +54,6 @@ leave() {
|
||||
[[ $notify ]] && notify "$2 left the channel."
|
||||
}
|
||||
|
||||
mute() {
|
||||
if [[ "$2" == "me" ]]; then
|
||||
[[ $notify ]] && notify "You muted yourself."
|
||||
else
|
||||
[[ $notify ]] && notify "$2 muted."
|
||||
fi
|
||||
}
|
||||
|
||||
unmute() {
|
||||
if [[ "$2" == "me" ]]; then
|
||||
[[ $notify ]] && notify "You unmuted yourself."
|
||||
else
|
||||
[[ $notify ]] && notify "$2 unmuted."
|
||||
fi
|
||||
}
|
||||
|
||||
deafen() {
|
||||
if [[ "$2" == "me" ]]; then
|
||||
[[ $notify ]] && notify "You deafened yourself."
|
||||
else
|
||||
[[ $notify ]] && notify "$2 deafened."
|
||||
fi
|
||||
}
|
||||
|
||||
undeafen() {
|
||||
if [[ "$2" == "me" ]]; then
|
||||
[[ $notify ]] && notify "You undeafened yourself."
|
||||
else
|
||||
[[ $notify ]] && notify "$2 undeafened."
|
||||
fi
|
||||
}
|
||||
|
||||
micdown() {
|
||||
[[ $sound ]] && play -qnV0 synth .25 sin G6:E5 norm -8
|
||||
[[ $notify ]] && notify "You have stopped transmitting."
|
||||
|
||||
@@ -85,13 +85,6 @@ type AudioPacket struct {
|
||||
Client *Client
|
||||
Sender *User
|
||||
Target *VoiceTarget
|
||||
Final bool
|
||||
// Channels is the number of interleaved PCM channels in AudioBuffer.
|
||||
Channels int
|
||||
// LocallyMuted and LocalMuteGeneration snapshot the receiver's local mute
|
||||
// state when the packet entered the playback queue.
|
||||
LocallyMuted bool
|
||||
LocalMuteGeneration uint64
|
||||
|
||||
AudioBuffer
|
||||
|
||||
|
||||
@@ -1,185 +0,0 @@
|
||||
package gumble
|
||||
|
||||
import (
|
||||
"sync"
|
||||
"testing"
|
||||
|
||||
"git.stormux.org/storm/barnard/gumble/go-openal/openal"
|
||||
)
|
||||
|
||||
type testAudioListener struct {
|
||||
events chan *AudioStreamEvent
|
||||
}
|
||||
|
||||
func (l testAudioListener) OnAudioStream(event *AudioStreamEvent) {
|
||||
if l.events != nil {
|
||||
l.events <- event
|
||||
}
|
||||
}
|
||||
|
||||
func TestAudioBufferCount(t *testing.T) {
|
||||
tests := []struct {
|
||||
configured int
|
||||
want int
|
||||
}{
|
||||
{configured: -1, want: AudioMinimumBufferCount},
|
||||
{configured: 0, want: AudioMinimumBufferCount},
|
||||
{configured: 2, want: AudioMinimumBufferCount},
|
||||
{configured: 16, want: 16},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
config := &Config{Buffers: tt.configured}
|
||||
if got := config.AudioBufferCount(); got != tt.want {
|
||||
t.Errorf("AudioBufferCount() with %d = %d, want %d", tt.configured, got, tt.want)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestDefaultAudioBufferCountPreservesStablePlaybackCapacity(t *testing.T) {
|
||||
config := NewConfig()
|
||||
if got := config.AudioBufferCount(); got != 64 {
|
||||
t.Fatalf("default AudioBufferCount() = %d, want 64", got)
|
||||
}
|
||||
}
|
||||
|
||||
func TestAudioListenerStreamBufferingAndCleanup(t *testing.T) {
|
||||
var listeners AudioListeners
|
||||
events := make(chan *AudioStreamEvent, 1)
|
||||
detacher := listeners.Attach(testAudioListener{events: events})
|
||||
user := &User{Session: 7}
|
||||
packet := &AudioPacket{AudioBuffer: AudioBuffer{1}}
|
||||
|
||||
listeners.dispatchAudio(nil, user, packet, 16)
|
||||
event := <-events
|
||||
stream := event.C
|
||||
if got := cap(stream); got != 16 {
|
||||
t.Fatalf("stream capacity = %d, want 16", got)
|
||||
}
|
||||
if got := <-stream; got != packet {
|
||||
t.Fatal("expected the packet to be delivered to the stream")
|
||||
}
|
||||
listeners.dispatchAudio(nil, user, packet, 16)
|
||||
select {
|
||||
case <-events:
|
||||
t.Fatal("expected an existing stream to be reused without another callback")
|
||||
default:
|
||||
}
|
||||
<-stream
|
||||
|
||||
listeners.closeUserAudio(user)
|
||||
if _, ok := <-stream; ok {
|
||||
t.Fatal("expected user audio stream to be closed")
|
||||
}
|
||||
item := detacher.(*audioEventItem)
|
||||
if _, ok := item.streams[user]; ok {
|
||||
t.Fatal("expected user audio stream to be removed")
|
||||
}
|
||||
}
|
||||
|
||||
func TestAudioListenerDetachClosesStreams(t *testing.T) {
|
||||
var listeners AudioListeners
|
||||
events := make(chan *AudioStreamEvent, 1)
|
||||
detacher := listeners.Attach(testAudioListener{events: events})
|
||||
listeners.dispatchAudio(nil, &User{Session: 9}, &AudioPacket{}, 8)
|
||||
stream := (<-events).C
|
||||
<-stream
|
||||
|
||||
detacher.Detach()
|
||||
if _, ok := <-stream; ok {
|
||||
t.Fatal("expected detach to close its audio streams")
|
||||
}
|
||||
if listeners.head != nil || listeners.tail != nil {
|
||||
t.Fatal("expected detached listener to be unlinked")
|
||||
}
|
||||
}
|
||||
|
||||
func TestAudioListenerDropsOldestPacketWhenFull(t *testing.T) {
|
||||
var listeners AudioListeners
|
||||
events := make(chan *AudioStreamEvent, 1)
|
||||
listeners.Attach(testAudioListener{events: events})
|
||||
user := &User{Session: 11}
|
||||
|
||||
for sample := int16(1); sample <= 4; sample++ {
|
||||
listeners.dispatchAudio(nil, user, &AudioPacket{AudioBuffer: AudioBuffer{sample}}, 3)
|
||||
}
|
||||
stream := (<-events).C
|
||||
for _, want := range []int16{2, 3, 4} {
|
||||
packet := <-stream
|
||||
if got := packet.AudioBuffer[0]; got != want {
|
||||
t.Fatalf("queued sample = %d, want %d", got, want)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestAudioListenerDetachDuringDelivery(t *testing.T) {
|
||||
var listeners AudioListeners
|
||||
detacher := listeners.Attach(testAudioListener{})
|
||||
user := &User{Session: 13}
|
||||
start := make(chan struct{})
|
||||
var workers sync.WaitGroup
|
||||
|
||||
workers.Add(1)
|
||||
go func() {
|
||||
defer workers.Done()
|
||||
<-start
|
||||
for i := 0; i < 1000; i++ {
|
||||
listeners.dispatchAudio(nil, user, &AudioPacket{}, 3)
|
||||
}
|
||||
}()
|
||||
close(start)
|
||||
detacher.Detach()
|
||||
workers.Wait()
|
||||
}
|
||||
|
||||
func TestAudioPacketLength(t *testing.T) {
|
||||
audioLength, final := parseAudioPacketLength(42 | audioTerminatorFlag)
|
||||
if audioLength != 42 {
|
||||
t.Fatalf("audio length = %d, want 42", audioLength)
|
||||
}
|
||||
if !final {
|
||||
t.Fatal("expected terminator flag to mark packet final")
|
||||
}
|
||||
|
||||
audioLength, final = parseAudioPacketLength(42)
|
||||
if audioLength != 42 || final {
|
||||
t.Fatalf("non-final packet parsed as length %d, final %v", audioLength, final)
|
||||
}
|
||||
}
|
||||
|
||||
func TestUserAudioSourceLifecycle(t *testing.T) {
|
||||
user := &User{}
|
||||
source := openal.Source(1)
|
||||
otherSource := openal.Source(2)
|
||||
|
||||
user.SetAudioSource(&source)
|
||||
if !user.HasAudioSource() {
|
||||
t.Fatal("expected the audio source to be published")
|
||||
}
|
||||
user.ClearAudioSource(otherSource)
|
||||
if !user.HasAudioSource() {
|
||||
t.Fatal("expected a different source not to clear the active source")
|
||||
}
|
||||
user.ClearAudioSource(source)
|
||||
if user.HasAudioSource() {
|
||||
t.Fatal("expected the active audio source to be cleared")
|
||||
}
|
||||
}
|
||||
|
||||
func TestLocalMuteGenerationChangesOnlyOnTransitions(t *testing.T) {
|
||||
user := &User{}
|
||||
muted, generation := user.LocalMuteState()
|
||||
if muted || generation != 0 {
|
||||
t.Fatalf("initial local mute state = (%v, %d), want (false, 0)", muted, generation)
|
||||
}
|
||||
|
||||
if got := user.SetLocallyMuted(true); got != 1 {
|
||||
t.Fatalf("mute generation = %d, want 1", got)
|
||||
}
|
||||
if got := user.SetLocallyMuted(true); got != 1 {
|
||||
t.Fatalf("unchanged mute generation = %d, want 1", got)
|
||||
}
|
||||
if got := user.SetLocallyMuted(false); got != 2 {
|
||||
t.Fatalf("unmute generation = %d, want 2", got)
|
||||
}
|
||||
}
|
||||
@@ -50,7 +50,6 @@ type AudioEncoder interface {
|
||||
// AudioDecoder decodes an encoded byte slice to a chunk of PCM audio samples.
|
||||
type AudioDecoder interface {
|
||||
ID() int
|
||||
Channels() int
|
||||
Decode(data []byte, frameSize int) ([]int16, error)
|
||||
Reset()
|
||||
}
|
||||
|
||||
@@ -1,83 +1,38 @@
|
||||
package gumble
|
||||
|
||||
import "sync"
|
||||
|
||||
type audioEventItem struct {
|
||||
parent *AudioListeners
|
||||
prev, next *audioEventItem
|
||||
listener AudioListener
|
||||
streams map[*User]chan *AudioPacket
|
||||
attached bool
|
||||
}
|
||||
|
||||
func (e *audioEventItem) Detach() {
|
||||
parent := e.parent
|
||||
parent.mu.Lock()
|
||||
defer parent.mu.Unlock()
|
||||
|
||||
if !e.attached {
|
||||
return
|
||||
}
|
||||
e.closeAudioStreamsLocked()
|
||||
if e.prev == nil {
|
||||
parent.head = e.next
|
||||
e.parent.head = e.next
|
||||
} else {
|
||||
e.prev.next = e.next
|
||||
}
|
||||
if e.next == nil {
|
||||
parent.tail = e.prev
|
||||
e.parent.tail = e.prev
|
||||
} else {
|
||||
e.next.prev = e.prev
|
||||
}
|
||||
e.attached = false
|
||||
e.prev = nil
|
||||
e.next = nil
|
||||
}
|
||||
|
||||
func (e *audioEventItem) closeUserAudioLocked(user *User) {
|
||||
if stream := e.streams[user]; stream != nil {
|
||||
for {
|
||||
select {
|
||||
case <-stream:
|
||||
continue
|
||||
default:
|
||||
close(stream)
|
||||
delete(e.streams, user)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (e *audioEventItem) closeAudioStreamsLocked() {
|
||||
for user := range e.streams {
|
||||
e.closeUserAudioLocked(user)
|
||||
}
|
||||
}
|
||||
|
||||
type audioStreamCallback struct {
|
||||
listener AudioListener
|
||||
event AudioStreamEvent
|
||||
}
|
||||
|
||||
// AudioListeners is a list of audio listeners. Each attached listener is
|
||||
// called in sequence when a new user audio stream begins.
|
||||
type AudioListeners struct {
|
||||
mu sync.Mutex
|
||||
head, tail *audioEventItem
|
||||
}
|
||||
|
||||
// Attach adds a new audio listener to the end of the current list of listeners.
|
||||
func (e *AudioListeners) Attach(listener AudioListener) Detacher {
|
||||
e.mu.Lock()
|
||||
defer e.mu.Unlock()
|
||||
|
||||
item := &audioEventItem{
|
||||
parent: e,
|
||||
prev: e.tail,
|
||||
listener: listener,
|
||||
streams: make(map[*User]chan *AudioPacket),
|
||||
attached: true,
|
||||
}
|
||||
if e.head == nil {
|
||||
e.head = item
|
||||
@@ -86,73 +41,6 @@ func (e *AudioListeners) Attach(listener AudioListener) Detacher {
|
||||
e.tail = item
|
||||
} else {
|
||||
e.tail.next = item
|
||||
e.tail = item
|
||||
}
|
||||
return item
|
||||
}
|
||||
|
||||
func (e *AudioListeners) dispatchAudio(client *Client, user *User, packet *AudioPacket, bufferCount int) {
|
||||
if bufferCount < 1 {
|
||||
bufferCount = 1
|
||||
}
|
||||
e.mu.Lock()
|
||||
callbacks := make([]audioStreamCallback, 0)
|
||||
for item := e.head; item != nil; item = item.next {
|
||||
stream := item.streams[user]
|
||||
if stream == nil {
|
||||
stream = make(chan *AudioPacket, bufferCount)
|
||||
item.streams[user] = stream
|
||||
callbacks = append(callbacks, audioStreamCallback{
|
||||
listener: item.listener,
|
||||
event: AudioStreamEvent{
|
||||
Client: client,
|
||||
User: user,
|
||||
C: stream,
|
||||
},
|
||||
})
|
||||
}
|
||||
enqueueLatestAudio(stream, packet)
|
||||
}
|
||||
e.mu.Unlock()
|
||||
|
||||
for i := range callbacks {
|
||||
callbacks[i].listener.OnAudioStream(&callbacks[i].event)
|
||||
}
|
||||
}
|
||||
|
||||
// enqueueLatestAudio keeps packet delivery bounded. If playback falls behind,
|
||||
// discard the oldest queued packet so the network reader never waits on audio.
|
||||
func enqueueLatestAudio(stream chan *AudioPacket, packet *AudioPacket) {
|
||||
select {
|
||||
case stream <- packet:
|
||||
return
|
||||
default:
|
||||
}
|
||||
|
||||
select {
|
||||
case <-stream:
|
||||
default:
|
||||
}
|
||||
select {
|
||||
case stream <- packet:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
func (e *AudioListeners) closeUserAudio(user *User) {
|
||||
e.mu.Lock()
|
||||
defer e.mu.Unlock()
|
||||
|
||||
for item := e.head; item != nil; item = item.next {
|
||||
item.closeUserAudioLocked(user)
|
||||
}
|
||||
}
|
||||
|
||||
func (e *AudioListeners) closeAllAudio() {
|
||||
e.mu.Lock()
|
||||
defer e.mu.Unlock()
|
||||
|
||||
for item := e.head; item != nil; item = item.next {
|
||||
item.closeAudioStreamsLocked()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -245,7 +245,6 @@ func (c *Client) readRoutine() {
|
||||
wasSynced := c.State() == StateSynced
|
||||
atomic.StoreUint32(&c.state, uint32(StateDisconnected))
|
||||
close(c.end)
|
||||
c.Config.AudioListeners.closeAllAudio()
|
||||
if wasSynced {
|
||||
c.Config.Listeners.onDisconnect(&c.disconnectEvent)
|
||||
}
|
||||
|
||||
+2
-16
@@ -28,32 +28,18 @@ type Config struct {
|
||||
// The event listeners used when client events are triggered.
|
||||
Listeners Listeners
|
||||
AudioListeners AudioListeners
|
||||
// Buffers is the per-user capacity used between network decoding and audio
|
||||
// playback, and for the OpenAL playback buffer pool.
|
||||
Buffers int
|
||||
Buffers int
|
||||
}
|
||||
|
||||
// AudioMinimumBufferCount is the smallest pool that can provide a short
|
||||
// playback prebuffer without dropping the current packet.
|
||||
const AudioMinimumBufferCount = 3
|
||||
|
||||
// NewConfig returns a new Config struct with default values set.
|
||||
func NewConfig() *Config {
|
||||
return &Config{
|
||||
Buffers: 64,
|
||||
Buffers: 8,
|
||||
AudioInterval: AudioDefaultInterval,
|
||||
AudioDataBytes: AudioDefaultDataBytes,
|
||||
}
|
||||
}
|
||||
|
||||
// AudioBufferCount returns a safe per-user audio buffer count.
|
||||
func (c *Config) AudioBufferCount() int {
|
||||
if c == nil || c.Buffers < AudioMinimumBufferCount {
|
||||
return AudioMinimumBufferCount
|
||||
}
|
||||
return c.Buffers
|
||||
}
|
||||
|
||||
// Attach is an alias of c.Listeners.Attach.
|
||||
func (c *Config) Attach(l EventListener) Detacher {
|
||||
return c.Listeners.Attach(l)
|
||||
|
||||
+24
-23
@@ -22,12 +22,6 @@ var (
|
||||
errNoCodec = errors.New("gumble: no audio codec")
|
||||
)
|
||||
|
||||
const audioTerminatorFlag int64 = 0x2000
|
||||
|
||||
func parseAudioPacketLength(length int64) (int, bool) {
|
||||
return int(length &^ audioTerminatorFlag), length&audioTerminatorFlag != 0
|
||||
}
|
||||
|
||||
var handlers = [...]func(*Client, []byte) error{
|
||||
(*Client).handleVersion,
|
||||
(*Client).handleUDPTunnel,
|
||||
@@ -133,28 +127,19 @@ func (c *Client) handleUDPTunnel(buffer []byte) error {
|
||||
}
|
||||
buffer = buffer[n:]
|
||||
// Opus audio packets set the 13th bit in the size field as the terminator.
|
||||
audioLength, final := parseAudioPacketLength(length)
|
||||
audioLength := int(length) &^ 0x2000
|
||||
if audioLength > len(buffer) {
|
||||
return errInvalidProtobuf
|
||||
}
|
||||
|
||||
var pcm []int16
|
||||
if audioLength > 0 {
|
||||
var err error
|
||||
pcm, err = decoder.Decode(buffer[:audioLength], AudioMaximumFrameSize)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
pcm, err := decoder.Decode(buffer[:audioLength], AudioMaximumFrameSize)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
locallyMuted, localMuteGeneration := user.LocalMuteState()
|
||||
event := AudioPacket{
|
||||
Client: c,
|
||||
Sender: user,
|
||||
Final: final,
|
||||
Channels: decoder.Channels(),
|
||||
LocallyMuted: locallyMuted,
|
||||
LocalMuteGeneration: localMuteGeneration,
|
||||
Client: c,
|
||||
Sender: user,
|
||||
Target: &VoiceTarget{
|
||||
ID: uint32(audioTarget),
|
||||
},
|
||||
@@ -171,7 +156,24 @@ func (c *Client) handleUDPTunnel(buffer []byte) error {
|
||||
event.HasPosition = true
|
||||
}
|
||||
|
||||
c.Config.AudioListeners.dispatchAudio(c, user, &event, c.Config.AudioBufferCount())
|
||||
c.volatile.Lock()
|
||||
for item := c.Config.AudioListeners.head; item != nil; item = item.next {
|
||||
c.volatile.Unlock()
|
||||
ch := item.streams[user]
|
||||
if ch == nil {
|
||||
ch = make(chan *AudioPacket)
|
||||
item.streams[user] = ch
|
||||
event := AudioStreamEvent{
|
||||
Client: c,
|
||||
User: user,
|
||||
C: ch,
|
||||
}
|
||||
item.listener.OnAudioStream(&event)
|
||||
}
|
||||
ch <- &event
|
||||
c.volatile.Lock()
|
||||
}
|
||||
c.volatile.Unlock()
|
||||
|
||||
return nil
|
||||
}
|
||||
@@ -475,7 +477,6 @@ func (c *Client) handleUserRemove(buffer []byte) error {
|
||||
|
||||
c.volatile.Unlock()
|
||||
}
|
||||
c.Config.AudioListeners.closeUserAudio(event.User)
|
||||
|
||||
if c.State() == StateSynced {
|
||||
c.Config.Listeners.onUserChange(&event)
|
||||
|
||||
+4
-71
@@ -1,8 +1,6 @@
|
||||
package gumble
|
||||
|
||||
import (
|
||||
"sync"
|
||||
|
||||
"git.stormux.org/storm/barnard/gumble/go-openal/openal"
|
||||
"git.stormux.org/storm/barnard/gumble/gumble/MumbleProto"
|
||||
"google.golang.org/protobuf/proto"
|
||||
@@ -55,85 +53,20 @@ type User struct {
|
||||
client *Client
|
||||
decoder AudioDecoder
|
||||
|
||||
localMuteMu sync.RWMutex
|
||||
localMuteGeneration uint64
|
||||
audioSourceMu sync.Mutex
|
||||
AudioSource *openal.Source
|
||||
Boost uint16
|
||||
Volume float32
|
||||
AudioSource *openal.Source
|
||||
Boost uint16
|
||||
Volume float32
|
||||
}
|
||||
|
||||
// IsMuted returns true if the user is muted either server-side or locally
|
||||
func (u *User) IsMuted() bool {
|
||||
return u.Muted || u.IsLocallyMuted()
|
||||
return u.Muted || u.LocallyMuted
|
||||
}
|
||||
|
||||
func (u *User) GetClient() *Client {
|
||||
return u.client
|
||||
}
|
||||
|
||||
// IsLocallyMuted reports whether this client has locally muted the user.
|
||||
func (u *User) IsLocallyMuted() bool {
|
||||
u.localMuteMu.RLock()
|
||||
defer u.localMuteMu.RUnlock()
|
||||
return u.LocallyMuted
|
||||
}
|
||||
|
||||
// SetLocallyMuted updates the local mute state and advances its generation
|
||||
// when the state changes. The generation prevents queued audio from crossing
|
||||
// a mute or unmute boundary.
|
||||
func (u *User) SetLocallyMuted(muted bool) uint64 {
|
||||
u.localMuteMu.Lock()
|
||||
defer u.localMuteMu.Unlock()
|
||||
if u.LocallyMuted != muted {
|
||||
u.LocallyMuted = muted
|
||||
u.localMuteGeneration++
|
||||
}
|
||||
return u.localMuteGeneration
|
||||
}
|
||||
|
||||
// LocalMuteState returns the local mute state and its current generation.
|
||||
func (u *User) LocalMuteState() (bool, uint64) {
|
||||
u.localMuteMu.RLock()
|
||||
defer u.localMuteMu.RUnlock()
|
||||
return u.LocallyMuted, u.localMuteGeneration
|
||||
}
|
||||
|
||||
// SetAudioSource publishes the OpenAL source used for this user's playback.
|
||||
func (u *User) SetAudioSource(source *openal.Source) {
|
||||
u.audioSourceMu.Lock()
|
||||
defer u.audioSourceMu.Unlock()
|
||||
u.AudioSource = source
|
||||
}
|
||||
|
||||
// ClearAudioSource removes source if it is still this user's active source.
|
||||
func (u *User) ClearAudioSource(source openal.Source) {
|
||||
u.audioSourceMu.Lock()
|
||||
defer u.audioSourceMu.Unlock()
|
||||
if u.AudioSource != nil && *u.AudioSource == source {
|
||||
u.AudioSource = nil
|
||||
}
|
||||
}
|
||||
|
||||
// SetAudioGain changes the active playback source gain. It returns false when
|
||||
// the user does not currently have an active source.
|
||||
func (u *User) SetAudioGain(gain float32) bool {
|
||||
u.audioSourceMu.Lock()
|
||||
defer u.audioSourceMu.Unlock()
|
||||
if u.AudioSource == nil {
|
||||
return false
|
||||
}
|
||||
u.AudioSource.SetGain(gain)
|
||||
return true
|
||||
}
|
||||
|
||||
// HasAudioSource reports whether the user currently has an active source.
|
||||
func (u *User) HasAudioSource() bool {
|
||||
u.audioSourceMu.Lock()
|
||||
defer u.audioSourceMu.Unlock()
|
||||
return u.AudioSource != nil
|
||||
}
|
||||
|
||||
// SetTexture sets the user's texture.
|
||||
func (u *User) SetTexture(texture []byte) {
|
||||
packet := MumbleProto.UserState{
|
||||
|
||||
+75
-377
@@ -32,66 +32,9 @@ type Recorder interface {
|
||||
const recorderOutgoingSource uint32 = ^uint32(0)
|
||||
|
||||
const (
|
||||
maxBufferSize = 11520 // Max frame size (2880) * bytes per stereo sample (4)
|
||||
playbackPrebufferBuffers = gumble.AudioMinimumBufferCount
|
||||
playbackBufferWait = 20 * time.Millisecond
|
||||
maxBufferSize = 11520 // Max frame size (2880) * bytes per stereo sample (4)
|
||||
)
|
||||
|
||||
func shouldStartPlayback(state openal.State, queued int32, final bool) bool {
|
||||
return state != openal.Playing && queued > 0 && (queued >= playbackPrebufferBuffers || final)
|
||||
}
|
||||
|
||||
func playbackLayout(packet *gumble.AudioPacket) (openal.Format, int, bool) {
|
||||
if packet == nil || len(packet.AudioBuffer) == 0 {
|
||||
return 0, 0, false
|
||||
}
|
||||
switch packet.Channels {
|
||||
case gumble.AudioMonoChannels:
|
||||
return openal.FormatMono16, len(packet.AudioBuffer), true
|
||||
case gumble.AudioChannels:
|
||||
if len(packet.AudioBuffer)%gumble.AudioChannels != 0 {
|
||||
return 0, 0, false
|
||||
}
|
||||
return openal.FormatStereo16, len(packet.AudioBuffer) / gumble.AudioChannels, true
|
||||
default:
|
||||
return 0, 0, false
|
||||
}
|
||||
}
|
||||
|
||||
type playbackCommand struct {
|
||||
gain float32
|
||||
muted bool
|
||||
generation uint64
|
||||
reset bool
|
||||
applied chan struct{}
|
||||
}
|
||||
|
||||
type playbackControl struct {
|
||||
commands chan playbackCommand
|
||||
cancel chan struct{}
|
||||
done chan struct{}
|
||||
}
|
||||
|
||||
type playbackState struct {
|
||||
gain float32
|
||||
muted bool
|
||||
generation uint64
|
||||
}
|
||||
|
||||
func (s *playbackState) apply(command playbackCommand) bool {
|
||||
s.gain = command.gain
|
||||
if !command.reset {
|
||||
return false
|
||||
}
|
||||
s.muted = command.muted
|
||||
s.generation = command.generation
|
||||
return true
|
||||
}
|
||||
|
||||
func (s playbackState) accepts(packet *gumble.AudioPacket) bool {
|
||||
return packet != nil && !s.muted && !packet.LocallyMuted && packet.LocalMuteGeneration == s.generation
|
||||
}
|
||||
|
||||
var (
|
||||
ErrState = errors.New("gumbleopenal: invalid state")
|
||||
ErrMic = errors.New("gumbleopenal: microphone disconnected or misconfigured")
|
||||
@@ -118,10 +61,7 @@ type Stream struct {
|
||||
sourceChannels int
|
||||
sourceFrameSize int
|
||||
micVolume float32
|
||||
sourceStop chan struct{}
|
||||
sourceMu sync.Mutex
|
||||
sourceWG sync.WaitGroup
|
||||
destroyed bool
|
||||
sourceStop chan bool
|
||||
|
||||
deviceSink *openal.Device
|
||||
contextSink *openal.Context
|
||||
@@ -133,11 +73,6 @@ type Stream struct {
|
||||
filePlayer FilePlayer
|
||||
recorderMu sync.RWMutex
|
||||
recorder Recorder
|
||||
playbackMu sync.Mutex
|
||||
playbackWG sync.WaitGroup
|
||||
playbackStopped bool
|
||||
playbackControls map[*gumble.User]*playbackControl
|
||||
destroyOnce sync.Once
|
||||
}
|
||||
|
||||
func New(client *gumble.Client, inputDevice *string, outputDevice *string, test bool) (*Stream, error) {
|
||||
@@ -230,182 +165,49 @@ func (s *Stream) getRecorder() Recorder {
|
||||
return s.recorder
|
||||
}
|
||||
|
||||
// HasUserAudio reports whether user currently has a playback stream.
|
||||
func (s *Stream) HasUserAudio(user *gumble.User) bool {
|
||||
s.playbackMu.Lock()
|
||||
defer s.playbackMu.Unlock()
|
||||
return !s.playbackStopped && s.playbackControls[user] != nil
|
||||
}
|
||||
|
||||
// SetUserGain applies gain on the playback goroutine that owns the OpenAL
|
||||
// source.
|
||||
func (s *Stream) SetUserGain(user *gumble.User, gain float32) bool {
|
||||
muted, generation := user.LocalMuteState()
|
||||
return s.sendPlaybackCommand(user, playbackCommand{
|
||||
gain: gain,
|
||||
muted: muted,
|
||||
generation: generation,
|
||||
})
|
||||
}
|
||||
|
||||
// SetUserMuteState flushes queued audio and synchronizes the user's current
|
||||
// local mute state with the playback goroutine.
|
||||
func (s *Stream) SetUserMuteState(user *gumble.User) bool {
|
||||
muted, generation := user.LocalMuteState()
|
||||
return s.sendPlaybackCommand(user, playbackCommand{
|
||||
gain: user.Volume,
|
||||
muted: muted,
|
||||
generation: generation,
|
||||
reset: true,
|
||||
})
|
||||
}
|
||||
|
||||
func (s *Stream) sendPlaybackCommand(user *gumble.User, command playbackCommand) bool {
|
||||
s.playbackMu.Lock()
|
||||
control := s.playbackControls[user]
|
||||
stopped := s.playbackStopped
|
||||
s.playbackMu.Unlock()
|
||||
if stopped || control == nil {
|
||||
return false
|
||||
}
|
||||
|
||||
command.applied = make(chan struct{})
|
||||
select {
|
||||
case control.commands <- command:
|
||||
case <-control.cancel:
|
||||
return false
|
||||
case <-control.done:
|
||||
return false
|
||||
}
|
||||
|
||||
select {
|
||||
case <-command.applied:
|
||||
return true
|
||||
case <-control.cancel:
|
||||
select {
|
||||
case <-command.applied:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
case <-control.done:
|
||||
select {
|
||||
case <-command.applied:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Stream) Destroy() {
|
||||
s.destroyOnce.Do(func() {
|
||||
s.playbackMu.Lock()
|
||||
s.playbackStopped = true
|
||||
for _, control := range s.playbackControls {
|
||||
close(control.cancel)
|
||||
}
|
||||
s.playbackMu.Unlock()
|
||||
if s.link != nil {
|
||||
s.link.Detach()
|
||||
s.link = nil
|
||||
}
|
||||
s.playbackWG.Wait()
|
||||
|
||||
s.sourceMu.Lock()
|
||||
s.destroyed = true
|
||||
if s.sourceStop != nil {
|
||||
_ = s.stopSourceLocked()
|
||||
}
|
||||
if s.deviceSource != nil {
|
||||
s.deviceSource.CaptureCloseDevice()
|
||||
s.deviceSource = nil
|
||||
}
|
||||
s.sourceMu.Unlock()
|
||||
|
||||
if s.contextSink != nil {
|
||||
s.contextSink.Destroy()
|
||||
s.contextSink = nil
|
||||
}
|
||||
if s.deviceSink != nil {
|
||||
s.deviceSink.CloseDevice()
|
||||
s.deviceSink = nil
|
||||
}
|
||||
})
|
||||
if s.link != nil {
|
||||
s.link.Detach()
|
||||
}
|
||||
if s.deviceSource != nil {
|
||||
s.StopSource()
|
||||
s.deviceSource.CaptureCloseDevice()
|
||||
s.deviceSource = nil
|
||||
}
|
||||
if s.deviceSink != nil {
|
||||
s.contextSink.Destroy()
|
||||
s.deviceSink.CloseDevice()
|
||||
s.contextSink = nil
|
||||
s.deviceSink = nil
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Stream) StartSource(inputDevice *string) error {
|
||||
s.sourceMu.Lock()
|
||||
defer s.sourceMu.Unlock()
|
||||
|
||||
if s.destroyed {
|
||||
return ErrState
|
||||
}
|
||||
if s.sourceStop != nil {
|
||||
return ErrState
|
||||
}
|
||||
if s.deviceSource == nil {
|
||||
return ErrMic
|
||||
}
|
||||
if err := s.configureSourceLocked(inputDevice); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
stop := make(chan struct{})
|
||||
device := s.deviceSource
|
||||
frameSize := s.sourceFrameSize
|
||||
sourceChannels := s.sourceChannels
|
||||
s.sourceStop = stop
|
||||
device.CaptureStart()
|
||||
s.sourceWG.Add(1)
|
||||
go func() {
|
||||
defer s.sourceWG.Done()
|
||||
s.sourceRoutine(device, stop, frameSize, sourceChannels)
|
||||
}()
|
||||
s.deviceSource.CaptureStart()
|
||||
s.sourceStop = make(chan bool)
|
||||
go s.sourceRoutine(inputDevice)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) StopSource() error {
|
||||
s.sourceMu.Lock()
|
||||
defer s.sourceMu.Unlock()
|
||||
|
||||
return s.stopSourceLocked()
|
||||
}
|
||||
|
||||
func (s *Stream) stopSourceLocked() error {
|
||||
if s.deviceSource == nil {
|
||||
return ErrMic
|
||||
}
|
||||
s.deviceSource.CaptureStop()
|
||||
if s.sourceStop == nil {
|
||||
return ErrState
|
||||
}
|
||||
close(s.sourceStop)
|
||||
s.deviceSource.CaptureStop()
|
||||
s.sourceWG.Wait()
|
||||
s.sourceStop = nil
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) configureSourceLocked(inputDevice *string) error {
|
||||
frameSize := s.client.Config.AudioFrameSize()
|
||||
if frameSize == s.sourceFrameSize {
|
||||
return nil
|
||||
}
|
||||
|
||||
s.deviceSource.CaptureCloseDevice()
|
||||
s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(frameSize))
|
||||
if s.deviceSource == nil && s.sourceFormat == openal.FormatStereo16 {
|
||||
s.sourceFormat = openal.FormatMono16
|
||||
s.sourceChannels = 1
|
||||
s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(frameSize))
|
||||
}
|
||||
if s.deviceSource == nil {
|
||||
return ErrMic
|
||||
}
|
||||
s.sourceFrameSize = frameSize
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) GetMicVolume() float32 {
|
||||
return s.micVolume
|
||||
}
|
||||
@@ -427,53 +229,22 @@ func (s *Stream) SetMicVolume(change float32, relative bool) {
|
||||
}
|
||||
|
||||
func (s *Stream) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
control := &playbackControl{
|
||||
commands: make(chan playbackCommand),
|
||||
cancel: make(chan struct{}),
|
||||
done: make(chan struct{}),
|
||||
}
|
||||
s.playbackMu.Lock()
|
||||
if s.playbackStopped {
|
||||
s.playbackMu.Unlock()
|
||||
return
|
||||
}
|
||||
if s.playbackControls == nil {
|
||||
s.playbackControls = make(map[*gumble.User]*playbackControl)
|
||||
}
|
||||
s.playbackControls[e.User] = control
|
||||
s.playbackWG.Add(1)
|
||||
s.playbackMu.Unlock()
|
||||
|
||||
go func(e *gumble.AudioStreamEvent) {
|
||||
defer func() {
|
||||
s.playbackMu.Lock()
|
||||
if s.playbackControls[e.User] == control {
|
||||
delete(s.playbackControls, e.User)
|
||||
}
|
||||
s.playbackMu.Unlock()
|
||||
close(control.done)
|
||||
s.playbackWG.Done()
|
||||
}()
|
||||
|
||||
var source = openal.NewSource()
|
||||
e.User.AudioSource = &source
|
||||
|
||||
// Set initial gain based on volume and mute state
|
||||
locallyMuted, localMuteGeneration := e.User.LocalMuteState()
|
||||
state := playbackState{
|
||||
gain: e.User.Volume,
|
||||
muted: locallyMuted,
|
||||
generation: localMuteGeneration,
|
||||
}
|
||||
if state.muted {
|
||||
source.SetGain(0)
|
||||
if e.User.LocallyMuted {
|
||||
e.User.AudioSource.SetGain(0)
|
||||
} else {
|
||||
source.SetGain(state.gain)
|
||||
e.User.AudioSource.SetGain(e.User.Volume)
|
||||
}
|
||||
e.User.SetAudioSource(&source)
|
||||
|
||||
bufferCount := e.Client.Config.AudioBufferCount()
|
||||
allBufs := openal.NewBuffers(bufferCount)
|
||||
emptyBufs := append(openal.Buffers(nil), allBufs...)
|
||||
bufferCount := e.Client.Config.Buffers
|
||||
if bufferCount < 64 {
|
||||
bufferCount = 64
|
||||
}
|
||||
emptyBufs := openal.NewBuffers(bufferCount)
|
||||
|
||||
reclaim := func() {
|
||||
if n := source.BuffersProcessed(); n > 0 {
|
||||
@@ -483,98 +254,17 @@ func (s *Stream) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
}
|
||||
}
|
||||
|
||||
flushPlayback := func() {
|
||||
source.Stop()
|
||||
if n := source.BuffersQueued(); n > 0 {
|
||||
flushedBufs := make(openal.Buffers, n)
|
||||
source.UnqueueBuffers(flushedBufs)
|
||||
emptyBufs = append(emptyBufs, flushedBufs...)
|
||||
}
|
||||
}
|
||||
defer func() {
|
||||
flushPlayback()
|
||||
e.User.ClearAudioSource(source)
|
||||
source.Delete()
|
||||
allBufs.Delete()
|
||||
}()
|
||||
|
||||
applyCommand := func(command playbackCommand) bool {
|
||||
reset := state.apply(command)
|
||||
if reset {
|
||||
flushPlayback()
|
||||
}
|
||||
if state.muted {
|
||||
source.SetGain(0)
|
||||
} else {
|
||||
source.SetGain(state.gain)
|
||||
}
|
||||
close(command.applied)
|
||||
return reset
|
||||
}
|
||||
|
||||
acquireBuffer := func() (openal.Buffer, bool, bool) {
|
||||
deadline := time.NewTimer(playbackBufferWait)
|
||||
defer deadline.Stop()
|
||||
retry := time.NewTicker(time.Millisecond)
|
||||
defer retry.Stop()
|
||||
|
||||
for {
|
||||
reclaim()
|
||||
if len(emptyBufs) > 0 {
|
||||
last := len(emptyBufs) - 1
|
||||
buffer := emptyBufs[last]
|
||||
emptyBufs = emptyBufs[:last]
|
||||
return buffer, true, false
|
||||
}
|
||||
if source.State() != openal.Playing && source.BuffersQueued() > 0 {
|
||||
source.Play()
|
||||
}
|
||||
|
||||
select {
|
||||
case command := <-control.commands:
|
||||
if applyCommand(command) {
|
||||
return 0, false, false
|
||||
}
|
||||
case <-control.cancel:
|
||||
return 0, false, true
|
||||
case <-deadline.C:
|
||||
return 0, false, false
|
||||
case <-retry.C:
|
||||
continue
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var raw [maxBufferSize]byte
|
||||
|
||||
for {
|
||||
var packet *gumble.AudioPacket
|
||||
select {
|
||||
case command := <-control.commands:
|
||||
applyCommand(command)
|
||||
continue
|
||||
case <-control.cancel:
|
||||
return
|
||||
case incoming, ok := <-e.C:
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
packet = incoming
|
||||
}
|
||||
|
||||
if !state.accepts(packet) {
|
||||
for packet := range e.C {
|
||||
// Skip processing if user is locally muted
|
||||
if e.User.LocallyMuted {
|
||||
continue
|
||||
}
|
||||
|
||||
var boost uint16 = uint16(1)
|
||||
if len(packet.AudioBuffer) == 0 {
|
||||
if shouldStartPlayback(source.State(), source.BuffersQueued(), packet.Final) {
|
||||
source.Play()
|
||||
}
|
||||
continue
|
||||
}
|
||||
format, samples, validLayout := playbackLayout(packet)
|
||||
if !validLayout || len(packet.AudioBuffer) > cap(raw)/2 {
|
||||
samples := len(packet.AudioBuffer)
|
||||
if samples > cap(raw)/2 {
|
||||
continue
|
||||
}
|
||||
|
||||
@@ -586,7 +276,13 @@ func (s *Stream) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
recordBuffer = make([]int16, len(packet.AudioBuffer)*gumble.AudioChannels)
|
||||
}
|
||||
|
||||
isStereo := packet.Channels == gumble.AudioChannels
|
||||
// Check if sample count suggests stereo data
|
||||
isStereo := samples > gumble.AudioDefaultFrameSize && samples%2 == 0
|
||||
format := openal.FormatMono16
|
||||
if isStereo {
|
||||
format = openal.FormatStereo16
|
||||
samples = samples / 2
|
||||
}
|
||||
|
||||
rawPtr := 0
|
||||
if isStereo {
|
||||
@@ -658,30 +354,51 @@ func (s *Stream) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
recorder.RecordAudioFrame(e.User.Session, recordBuffer[:recordPtr])
|
||||
}
|
||||
|
||||
buffer, ok, canceled := acquireBuffer()
|
||||
if canceled {
|
||||
return
|
||||
}
|
||||
if !ok {
|
||||
reclaim()
|
||||
if len(emptyBufs) == 0 {
|
||||
continue
|
||||
}
|
||||
|
||||
last := len(emptyBufs) - 1
|
||||
buffer := emptyBufs[last]
|
||||
emptyBufs = emptyBufs[:last]
|
||||
|
||||
buffer.SetData(format, raw[:rawPtr], gumble.AudioSampleRate)
|
||||
source.QueueBuffer(buffer)
|
||||
|
||||
if shouldStartPlayback(source.State(), source.BuffersQueued(), packet.Final) {
|
||||
if source.State() != openal.Playing {
|
||||
source.Play()
|
||||
}
|
||||
}
|
||||
reclaim()
|
||||
emptyBufs.Delete()
|
||||
source.Delete()
|
||||
}(e)
|
||||
}
|
||||
|
||||
func (s *Stream) sourceRoutine(device *openal.CaptureDevice, stop <-chan struct{}, frameSize int, sourceChannels int) {
|
||||
func (s *Stream) sourceRoutine(inputDevice *string) {
|
||||
interval := s.client.Config.AudioInterval
|
||||
frameSize := s.client.Config.AudioFrameSize()
|
||||
|
||||
if frameSize != s.sourceFrameSize {
|
||||
s.deviceSource.CaptureCloseDevice()
|
||||
s.sourceFrameSize = frameSize
|
||||
s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(s.sourceFrameSize))
|
||||
if s.deviceSource == nil && s.sourceFormat == openal.FormatStereo16 {
|
||||
s.sourceFormat = openal.FormatMono16
|
||||
s.sourceChannels = 1
|
||||
s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, s.sourceFormat, uint32(s.sourceFrameSize))
|
||||
}
|
||||
}
|
||||
if s.deviceSource == nil {
|
||||
return
|
||||
}
|
||||
|
||||
ticker := time.NewTicker(interval)
|
||||
defer ticker.Stop()
|
||||
|
||||
stop := s.sourceStop
|
||||
|
||||
outgoing := s.client.AudioOutgoing()
|
||||
defer close(outgoing)
|
||||
|
||||
@@ -690,12 +407,12 @@ func (s *Stream) sourceRoutine(device *openal.CaptureDevice, stop <-chan struct{
|
||||
case <-stop:
|
||||
return
|
||||
case <-ticker.C:
|
||||
sampleCount := frameSize * sourceChannels
|
||||
sampleCount := frameSize * s.sourceChannels
|
||||
int16Buffer := make([]int16, sampleCount)
|
||||
|
||||
// Capture microphone if available
|
||||
hasMicInput := false
|
||||
buff := device.CaptureSamples(uint32(frameSize))
|
||||
buff := s.deviceSource.CaptureSamples(uint32(frameSize))
|
||||
if len(buff) == sampleCount*2 {
|
||||
hasMicInput = true
|
||||
for i := 0; i < sampleCount; i++ {
|
||||
@@ -706,7 +423,7 @@ func (s *Stream) sourceRoutine(device *openal.CaptureDevice, stop <-chan struct{
|
||||
int16Buffer[i] = sample
|
||||
}
|
||||
|
||||
if sourceChannels == 1 {
|
||||
if s.sourceChannels == 1 {
|
||||
s.processMonoSamples(int16Buffer)
|
||||
} else {
|
||||
s.processStereoSamples(int16Buffer, frameSize)
|
||||
@@ -726,7 +443,7 @@ func (s *Stream) sourceRoutine(device *openal.CaptureDevice, stop <-chan struct{
|
||||
outputBuffer = make([]int16, frameSize*2)
|
||||
|
||||
if hasMicInput {
|
||||
if sourceChannels == 2 {
|
||||
if s.sourceChannels == 2 {
|
||||
// Mix stereo mic with stereo file
|
||||
for i := 0; i < frameSize; i++ {
|
||||
idx := i * 2
|
||||
@@ -781,17 +498,13 @@ func (s *Stream) sourceRoutine(device *openal.CaptureDevice, stop <-chan struct{
|
||||
// Determine what to send
|
||||
if hasFileAudio {
|
||||
// Send stereo buffer when file is playing
|
||||
if !sendOutgoingAudio(stop, outgoing, gumble.AudioBuffer(outputBuffer)) {
|
||||
return
|
||||
}
|
||||
outgoing <- gumble.AudioBuffer(outputBuffer)
|
||||
if recorder := s.getRecorder(); recorder != nil {
|
||||
recorder.RecordAudioFrame(recorderOutgoingSource, outputBuffer)
|
||||
}
|
||||
} else if hasMicInput {
|
||||
// Send mic when no file is playing
|
||||
if !sendOutgoingAudio(stop, outgoing, gumble.AudioBuffer(int16Buffer)) {
|
||||
return
|
||||
}
|
||||
outgoing <- gumble.AudioBuffer(int16Buffer)
|
||||
if recorder := s.getRecorder(); recorder != nil {
|
||||
recorder.RecordAudioFrame(recorderOutgoingSource, int16Buffer)
|
||||
}
|
||||
@@ -800,21 +513,6 @@ func (s *Stream) sourceRoutine(device *openal.CaptureDevice, stop <-chan struct{
|
||||
}
|
||||
}
|
||||
|
||||
func sendOutgoingAudio(stop <-chan struct{}, outgoing chan<- gumble.AudioBuffer, buffer gumble.AudioBuffer) bool {
|
||||
select {
|
||||
case <-stop:
|
||||
return false
|
||||
default:
|
||||
}
|
||||
|
||||
select {
|
||||
case <-stop:
|
||||
return false
|
||||
case outgoing <- buffer:
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
func scaleForRecording(sample int16, volume float32) int16 {
|
||||
scaled := int32(float32(sample) * volume)
|
||||
if scaled > 32767 {
|
||||
|
||||
@@ -1,151 +0,0 @@
|
||||
package gumbleopenal
|
||||
|
||||
import (
|
||||
"testing"
|
||||
|
||||
"git.stormux.org/storm/barnard/gumble/go-openal/openal"
|
||||
"git.stormux.org/storm/barnard/gumble/gumble"
|
||||
)
|
||||
|
||||
func TestShouldStartPlayback(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
state openal.State
|
||||
queued int32
|
||||
final bool
|
||||
want bool
|
||||
}{
|
||||
{name: "prebuffer not full", state: openal.Initial, queued: playbackPrebufferBuffers - 1},
|
||||
{name: "prebuffer full", state: openal.Initial, queued: playbackPrebufferBuffers, want: true},
|
||||
{name: "recover after underrun", state: openal.Stopped, queued: playbackPrebufferBuffers, want: true},
|
||||
{name: "short final utterance", state: openal.Initial, queued: 1, final: true, want: true},
|
||||
{name: "empty final packet", state: openal.Initial, final: true},
|
||||
{name: "already playing", state: openal.Playing, queued: playbackPrebufferBuffers, final: true},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
if got := shouldStartPlayback(tt.state, tt.queued, tt.final); got != tt.want {
|
||||
t.Fatalf("shouldStartPlayback() = %v, want %v", got, tt.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestPlaybackLayoutUsesExplicitStereoChannelCount(t *testing.T) {
|
||||
packet := &gumble.AudioPacket{
|
||||
Channels: gumble.AudioChannels,
|
||||
AudioBuffer: make(gumble.AudioBuffer, gumble.AudioDefaultFrameSize),
|
||||
}
|
||||
|
||||
format, frames, ok := playbackLayout(packet)
|
||||
if !ok {
|
||||
t.Fatal("expected a valid short stereo packet")
|
||||
}
|
||||
if format != openal.FormatStereo16 {
|
||||
t.Fatalf("format = %v, want stereo", format)
|
||||
}
|
||||
if frames != gumble.AudioDefaultFrameSize/gumble.AudioChannels {
|
||||
t.Fatalf("frames = %d, want %d", frames, gumble.AudioDefaultFrameSize/gumble.AudioChannels)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSendOutgoingAudioStopsWhileSendIsBlocked(t *testing.T) {
|
||||
stop := make(chan struct{})
|
||||
outgoing := make(chan gumble.AudioBuffer)
|
||||
close(stop)
|
||||
|
||||
if sendOutgoingAudio(stop, outgoing, gumble.AudioBuffer{1}) {
|
||||
t.Fatal("expected a stopped source not to block on outgoing audio")
|
||||
}
|
||||
}
|
||||
|
||||
func TestSendOutgoingAudioDeliversWhenRunning(t *testing.T) {
|
||||
stop := make(chan struct{})
|
||||
outgoing := make(chan gumble.AudioBuffer, 1)
|
||||
want := gumble.AudioBuffer{1, 2}
|
||||
|
||||
if !sendOutgoingAudio(stop, outgoing, want) {
|
||||
t.Fatal("expected a running source to deliver outgoing audio")
|
||||
}
|
||||
got := <-outgoing
|
||||
if len(got) != len(want) || got[0] != want[0] || got[1] != want[1] {
|
||||
t.Fatalf("outgoing audio = %v, want %v", got, want)
|
||||
}
|
||||
}
|
||||
|
||||
func TestPlaybackStateRejectsAudioAcrossMuteBoundary(t *testing.T) {
|
||||
state := playbackState{gain: 1, generation: 0}
|
||||
beforeMute := &gumble.AudioPacket{LocalMuteGeneration: 0}
|
||||
if !state.accepts(beforeMute) {
|
||||
t.Fatal("expected current-generation audio before mute to be accepted")
|
||||
}
|
||||
|
||||
mute := playbackCommand{gain: 1, muted: true, generation: 1, reset: true}
|
||||
if !state.apply(mute) {
|
||||
t.Fatal("expected mute transition to request a playback flush")
|
||||
}
|
||||
duringMute := &gumble.AudioPacket{LocallyMuted: true, LocalMuteGeneration: 1}
|
||||
if state.accepts(duringMute) {
|
||||
t.Fatal("expected audio received while muted to be rejected")
|
||||
}
|
||||
|
||||
unmute := playbackCommand{gain: 1, generation: 2, reset: true}
|
||||
if !state.apply(unmute) {
|
||||
t.Fatal("expected unmute transition to request a playback flush")
|
||||
}
|
||||
if state.accepts(beforeMute) {
|
||||
t.Fatal("expected partial prebuffer audio from before mute to stay rejected after unmute")
|
||||
}
|
||||
if state.accepts(duringMute) {
|
||||
t.Fatal("expected muted-period audio to stay rejected after unmute")
|
||||
}
|
||||
afterUnmute := &gumble.AudioPacket{LocalMuteGeneration: 2}
|
||||
if !state.accepts(afterUnmute) {
|
||||
t.Fatal("expected current-generation audio after unmute to be accepted")
|
||||
}
|
||||
}
|
||||
|
||||
func TestSetUserMuteStateWaitsForPlaybackFlush(t *testing.T) {
|
||||
user := &gumble.User{Volume: 0.75}
|
||||
user.SetLocallyMuted(true)
|
||||
control := &playbackControl{
|
||||
commands: make(chan playbackCommand),
|
||||
cancel: make(chan struct{}),
|
||||
done: make(chan struct{}),
|
||||
}
|
||||
stream := &Stream{
|
||||
playbackControls: map[*gumble.User]*playbackControl{user: control},
|
||||
}
|
||||
commands := make(chan playbackCommand, 1)
|
||||
go func() {
|
||||
command := <-control.commands
|
||||
commands <- command
|
||||
close(command.applied)
|
||||
}()
|
||||
|
||||
if !stream.SetUserMuteState(user) {
|
||||
t.Fatal("expected mute state command to be applied")
|
||||
}
|
||||
command := <-commands
|
||||
if !command.reset || !command.muted || command.generation != 1 || command.gain != user.Volume {
|
||||
t.Fatalf("unexpected mute command: %#v", command)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSetUserMuteStateStopsOnPlaybackCancellation(t *testing.T) {
|
||||
user := &gumble.User{}
|
||||
control := &playbackControl{
|
||||
commands: make(chan playbackCommand),
|
||||
cancel: make(chan struct{}),
|
||||
done: make(chan struct{}),
|
||||
}
|
||||
stream := &Stream{
|
||||
playbackControls: map[*gumble.User]*playbackControl{user: control},
|
||||
}
|
||||
close(control.cancel)
|
||||
|
||||
if stream.SetUserMuteState(user) {
|
||||
t.Fatal("expected a canceled playback stream to reject the mute command")
|
||||
}
|
||||
}
|
||||
@@ -88,10 +88,6 @@ func (*Decoder) ID() int {
|
||||
return ID
|
||||
}
|
||||
|
||||
func (d *Decoder) Channels() int {
|
||||
return d.channels
|
||||
}
|
||||
|
||||
func (d *Decoder) Decode(data []byte, frameSize int) ([]int16, error) {
|
||||
// Allocate buffer for stereo - frameSize is per channel
|
||||
pcm := make([]int16, frameSize*gumble.AudioChannels)
|
||||
|
||||
@@ -111,7 +111,7 @@ func main() {
|
||||
fifo := flag.String("fifo", "", "path of a FIFO from which to read commands")
|
||||
serverSet := false
|
||||
usernameSet := false
|
||||
buffers := flag.Int("buffers", 64, "per-user audio buffer count (minimum 3)")
|
||||
buffers := flag.Int("buffers", 16, "number of audio buffers to use")
|
||||
profile := flag.Bool("profile", false, "add http server to serve profiles")
|
||||
noiseSuppressionEnabled := flag.Bool("noise-suppression", false, "enable noise suppression for microphone input")
|
||||
|
||||
|
||||
+12
-6
@@ -9,7 +9,7 @@ import (
|
||||
|
||||
func (ti TreeItem) String() string {
|
||||
if ti.User != nil {
|
||||
if ti.User.IsLocallyMuted() {
|
||||
if ti.User.LocallyMuted {
|
||||
return "[MUTED] " + ti.User.Name
|
||||
}
|
||||
// Calculate total volume as percentage
|
||||
@@ -35,7 +35,8 @@ func (ti TreeItem) TreeItemStyle(fg, bg uiterm.Attribute, active bool) (uiterm.A
|
||||
|
||||
func (b *Barnard) changeVolume(users []*gumble.User, change float32) {
|
||||
for _, u := range users {
|
||||
if b.Stream == nil || !b.Stream.HasUserAudio(u) {
|
||||
au := u.AudioSource
|
||||
if au == nil {
|
||||
continue
|
||||
}
|
||||
var boost uint16
|
||||
@@ -43,7 +44,7 @@ func (b *Barnard) changeVolume(users []*gumble.User, change float32) {
|
||||
var ng float32
|
||||
var curboost float32
|
||||
curboost = float32((u.Boost - 1)) / 10
|
||||
cv = u.Volume + curboost
|
||||
cv = au.GetGain() + curboost
|
||||
ng = cv + change
|
||||
boost = uint16(1)
|
||||
if ng > 1.0 {
|
||||
@@ -57,7 +58,9 @@ func (b *Barnard) changeVolume(users []*gumble.User, change float32) {
|
||||
}
|
||||
u.Boost = boost
|
||||
u.Volume = ng
|
||||
b.Stream.SetUserGain(u, ng)
|
||||
if !u.LocallyMuted {
|
||||
au.SetGain(ng)
|
||||
}
|
||||
b.UserConfig.UpdateConfig(u)
|
||||
}
|
||||
b.UserConfig.SaveConfig()
|
||||
@@ -65,13 +68,16 @@ func (b *Barnard) changeVolume(users []*gumble.User, change float32) {
|
||||
|
||||
func (b *Barnard) resetVolume(users []*gumble.User) {
|
||||
for _, u := range users {
|
||||
if b.Stream == nil || !b.Stream.HasUserAudio(u) {
|
||||
au := u.AudioSource
|
||||
if au == nil {
|
||||
continue
|
||||
}
|
||||
// Reset to original volume (1.0) and boost (1)
|
||||
u.Boost = uint16(1)
|
||||
u.Volume = 1.0
|
||||
b.Stream.SetUserGain(u, 1.0)
|
||||
if !u.LocallyMuted {
|
||||
au.SetGain(1.0)
|
||||
}
|
||||
b.UserConfig.UpdateConfig(u)
|
||||
}
|
||||
b.UserConfig.SaveConfig()
|
||||
|
||||
Reference in New Issue
Block a user