Initial commit, lots of cleanup and stuff to do, it may not work.
This commit is contained in:
300
gumble/gumbleopenal/stream.go
Normal file
300
gumble/gumbleopenal/stream.go
Normal file
@ -0,0 +1,300 @@
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package gumbleopenal
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import (
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"encoding/binary"
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"errors"
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"os/exec"
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"time"
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"git.2mb.codes/~cmb/barnard/gumble/gumble"
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"git.2mb.codes/~cmb/go-openal/openal"
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)
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const (
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maxBufferSize = 11520 // Max frame size (2880) * bytes per stereo sample (4)
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)
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var (
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ErrState = errors.New("gumbleopenal: invalid state")
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ErrMic = errors.New("gumbleopenal: microphone disconnected or misconfigured")
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ErrInputDevice = errors.New("gumbleopenal: invalid input device or parameters")
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ErrOutputDevice = errors.New("gumbleopenal: invalid output device or parameters")
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)
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func beep() {
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cmd := exec.Command("beep")
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cmdout, err := cmd.Output()
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if err != nil {
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panic(err)
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}
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if cmdout != nil {
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}
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}
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type Stream struct {
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client *gumble.Client
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link gumble.Detacher
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deviceSource *openal.CaptureDevice
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sourceFrameSize int
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micVolume float32
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sourceStop chan bool
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deviceSink *openal.Device
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contextSink *openal.Context
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}
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func New(client *gumble.Client, inputDevice *string, outputDevice *string, test bool) (*Stream, error) {
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frmsz := 480
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if !test {
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frmsz = client.Config.AudioFrameSize()
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}
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// Always use mono for input device
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idev := openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, openal.FormatMono16, uint32(frmsz))
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if idev == nil {
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return nil, ErrInputDevice
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}
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odev := openal.OpenDevice(*outputDevice)
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if odev == nil {
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idev.CaptureCloseDevice()
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return nil, ErrOutputDevice
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}
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if test {
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idev.CaptureCloseDevice()
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odev.CloseDevice()
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return nil, nil
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}
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s := &Stream{
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client: client,
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sourceFrameSize: frmsz,
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micVolume: 1.0,
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}
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s.deviceSource = idev
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if s.deviceSource == nil {
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return nil, ErrInputDevice
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}
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s.deviceSink = odev
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if s.deviceSink == nil {
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return nil, ErrOutputDevice
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}
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s.contextSink = s.deviceSink.CreateContext()
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if s.contextSink == nil {
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s.Destroy()
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return nil, ErrOutputDevice
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}
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s.contextSink.Activate()
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return s, nil
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}
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func (s *Stream) AttachStream(client *gumble.Client) {
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s.link = client.Config.AttachAudio(s)
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}
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func (s *Stream) Destroy() {
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if s.link != nil {
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s.link.Detach()
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}
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if s.deviceSource != nil {
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s.StopSource()
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s.deviceSource.CaptureCloseDevice()
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s.deviceSource = nil
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}
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if s.deviceSink != nil {
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s.contextSink.Destroy()
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s.deviceSink.CloseDevice()
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s.contextSink = nil
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s.deviceSink = nil
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}
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}
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func (s *Stream) StartSource(inputDevice *string) error {
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if s.sourceStop != nil {
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return ErrState
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}
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if s.deviceSource == nil {
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return ErrMic
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}
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s.deviceSource.CaptureStart()
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s.sourceStop = make(chan bool)
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go s.sourceRoutine(inputDevice)
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return nil
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}
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func (s *Stream) StopSource() error {
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if s.deviceSource == nil {
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return ErrMic
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}
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s.deviceSource.CaptureStop()
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if s.sourceStop == nil {
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return ErrState
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}
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close(s.sourceStop)
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s.sourceStop = nil
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return nil
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}
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func (s *Stream) GetMicVolume() float32 {
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return s.micVolume
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}
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func (s *Stream) SetMicVolume(change float32, relative bool) {
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var val float32
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if relative {
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val = s.GetMicVolume() + change
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} else {
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val = change
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}
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if val >= 1 {
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val = 1.0
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}
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if val <= 0 {
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val = 0
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}
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s.micVolume = val
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}
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func (s *Stream) OnAudioStream(e *gumble.AudioStreamEvent) {
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go func(e *gumble.AudioStreamEvent) {
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var source = openal.NewSource()
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e.User.AudioSource = &source
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e.User.AudioSource.SetGain(e.User.Volume)
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bufferCount := e.Client.Config.Buffers
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if bufferCount < 64 {
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bufferCount = 64
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}
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emptyBufs := openal.NewBuffers(bufferCount)
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reclaim := func() {
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if n := source.BuffersProcessed(); n > 0 {
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reclaimedBufs := make(openal.Buffers, n)
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source.UnqueueBuffers(reclaimedBufs)
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emptyBufs = append(emptyBufs, reclaimedBufs...)
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}
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}
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var raw [maxBufferSize]byte
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for packet := range e.C {
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var boost uint16 = uint16(1)
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samples := len(packet.AudioBuffer)
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if samples > cap(raw)/2 {
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continue
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}
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boost = e.User.Boost
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// Check if sample count suggests stereo data
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// If it's not a multiple of 2, it must be mono
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// If it's more than standard frameSize, it's likely stereo
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isStereo := samples > gumble.AudioDefaultFrameSize && samples%2 == 0
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format := openal.FormatMono16
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if isStereo {
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format = openal.FormatStereo16
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// Adjust samples to represent stereo frame count
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samples = samples / 2
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}
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// Process samples
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rawPtr := 0
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if isStereo {
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// Process stereo samples as pairs
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for i := 0; i < samples*2; i += 2 {
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// Process left channel
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sample := packet.AudioBuffer[i]
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if boost > 1 {
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sample = int16((int32(sample) * int32(boost)))
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}
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binary.LittleEndian.PutUint16(raw[rawPtr:], uint16(sample))
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rawPtr += 2
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// Process right channel
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sample = packet.AudioBuffer[i+1]
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if boost > 1 {
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sample = int16((int32(sample) * int32(boost)))
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}
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binary.LittleEndian.PutUint16(raw[rawPtr:], uint16(sample))
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rawPtr += 2
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}
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} else {
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// Process mono samples
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for i := 0; i < samples; i++ {
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sample := packet.AudioBuffer[i]
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if boost > 1 {
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sample = int16((int32(sample) * int32(boost)))
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}
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binary.LittleEndian.PutUint16(raw[rawPtr:], uint16(sample))
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rawPtr += 2
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}
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}
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reclaim()
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if len(emptyBufs) == 0 {
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continue
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}
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last := len(emptyBufs) - 1
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buffer := emptyBufs[last]
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emptyBufs = emptyBufs[:last]
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// Set buffer data with correct format
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buffer.SetData(format, raw[:rawPtr], gumble.AudioSampleRate)
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source.QueueBuffer(buffer)
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if source.State() != openal.Playing {
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source.Play()
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}
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}
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reclaim()
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emptyBufs.Delete()
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source.Delete()
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}(e)
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}
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func (s *Stream) sourceRoutine(inputDevice *string) {
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interval := s.client.Config.AudioInterval
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frameSize := s.client.Config.AudioFrameSize()
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if frameSize != s.sourceFrameSize {
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s.deviceSource.CaptureCloseDevice()
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s.sourceFrameSize = frameSize
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// Always use mono for input
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s.deviceSource = openal.CaptureOpenDevice(*inputDevice, gumble.AudioSampleRate, openal.FormatMono16, uint32(s.sourceFrameSize))
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}
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ticker := time.NewTicker(interval)
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defer ticker.Stop()
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stop := s.sourceStop
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outgoing := s.client.AudioOutgoing()
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defer close(outgoing)
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for {
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select {
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case <-stop:
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return
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case <-ticker.C:
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buff := s.deviceSource.CaptureSamples(uint32(frameSize))
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if len(buff) != frameSize*2 {
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continue
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}
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int16Buffer := make([]int16, frameSize)
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for i := range int16Buffer {
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sample := int16(binary.LittleEndian.Uint16(buff[i*2:]))
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if s.micVolume != 1.0 {
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sample = int16(float32(sample) * s.micVolume)
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}
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int16Buffer[i] = sample
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}
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outgoing <- gumble.AudioBuffer(int16Buffer)
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}
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}
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}
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