Muting a channel now stops you from transmitting, it acts sort of like deafen.

This commit is contained in:
Storm Dragon 2025-01-16 17:47:39 -05:00
parent 2e337db3c5
commit 356ff5a3a8
4 changed files with 341 additions and 318 deletions

View File

@ -9,6 +9,11 @@ import (
"git.stormux.org/storm/barnard/uiterm" "git.stormux.org/storm/barnard/uiterm"
) )
type TreeItem struct {
User *gumble.User
Channel *gumble.Channel
}
type Barnard struct { type Barnard struct {
Config *gumble.Config Config *gumble.Config
UserConfig *config.Config UserConfig *config.Config
@ -35,4 +40,99 @@ type Barnard struct {
exitStatus int exitStatus int
exitMessage string exitMessage string
// Added for channel muting
MutedChannels map[uint32]bool
}
func (b *Barnard) StopTransmission() {
if b.Tx {
b.Notify("micdown", "me", "")
b.Tx = false
b.UpdateGeneralStatus(" Idle ", false)
b.Stream.StopSource()
}
}
func (b *Barnard) TreeItemCharacter(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm.TreeItem, ch rune) {
}
func (b *Barnard) TreeItemKeyPress(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm.TreeItem, key uiterm.Key) {
treeItem := item.(TreeItem)
if key == uiterm.KeyEnter {
if treeItem.Channel != nil {
b.Client.Self.Move(treeItem.Channel)
b.SetSelectedUser(nil)
b.GotoChat()
}
if treeItem.User != nil {
if b.selectedUser == treeItem.User {
b.SetSelectedUser(nil)
b.GotoChat()
} else {
b.SetSelectedUser(treeItem.User)
b.GotoChat()
}
}
}
// Handle mute toggle
if treeItem.Channel != nil {
if key == *b.Hotkeys.MuteToggle {
// Toggle mute for all users in channel
users := makeUsersArray(treeItem.Channel.Users)
for _, u := range users {
b.UserConfig.ToggleMute(u)
if u.AudioSource != nil {
if u.LocallyMuted {
u.AudioSource.SetGain(0)
} else {
u.AudioSource.SetGain(u.Volume)
}
}
}
// Toggle channel mute state
if b.MutedChannels[treeItem.Channel.ID] {
delete(b.MutedChannels, treeItem.Channel.ID)
} else {
b.MutedChannels[treeItem.Channel.ID] = true
// If this is the current channel, stop transmission
if b.Client.Self.Channel.ID == treeItem.Channel.ID && b.Tx {
b.StopTransmission()
}
}
b.UiTree.Rebuild()
b.Ui.Refresh()
}
if key == *b.Hotkeys.VolumeDown {
b.changeVolume(makeUsersArray(treeItem.Channel.Users), -0.1)
}
if key == *b.Hotkeys.VolumeUp {
b.changeVolume(makeUsersArray(treeItem.Channel.Users), 0.1)
}
}
if treeItem.User != nil {
if key == *b.Hotkeys.MuteToggle {
// Toggle mute for single user
b.UserConfig.ToggleMute(treeItem.User)
if treeItem.User.AudioSource != nil {
if treeItem.User.LocallyMuted {
treeItem.User.AudioSource.SetGain(0)
} else {
treeItem.User.AudioSource.SetGain(treeItem.User.Volume)
}
}
b.UiTree.Rebuild()
b.Ui.Refresh()
}
if key == *b.Hotkeys.VolumeDown {
b.changeVolume([]*gumble.User{treeItem.User}, -0.1)
}
if key == *b.Hotkeys.VolumeUp {
b.changeVolume([]*gumble.User{treeItem.User}, 0.1)
}
}
} }

View File

@ -158,6 +158,7 @@ func main() {
Config: gumble.NewConfig(), Config: gumble.NewConfig(),
UserConfig: userConfig, UserConfig: userConfig,
Address: *server, Address: *server,
MutedChannels: make(map[uint32]bool),
} }
b.Config.Buffers = *buffers b.Config.Buffers = *buffers

24
ui.go
View File

@ -96,9 +96,6 @@ func (b *Barnard) OnTimestampToggle(ui *uiterm.Ui, key uiterm.Key) {
} }
func (b *Barnard) UpdateGeneralStatus(text string, notice bool) { func (b *Barnard) UpdateGeneralStatus(text string, notice bool) {
// if (b.UiStatus.Text == text) {
//return
//}
if notice { if notice {
b.UiStatus.Fg = uiterm.ColorWhite | uiterm.AttrBold b.UiStatus.Fg = uiterm.ColorWhite | uiterm.AttrBold
b.UiStatus.Bg = uiterm.ColorRed b.UiStatus.Bg = uiterm.ColorRed
@ -146,6 +143,11 @@ func (b *Barnard) setTransmit(ui *uiterm.Ui, val int) {
b.Notify("error", "me", "no tx while disconnected") b.Notify("error", "me", "no tx while disconnected")
b.Tx = false b.Tx = false
b.UpdateGeneralStatus("no tx while disconnected", true) b.UpdateGeneralStatus("no tx while disconnected", true)
} else if b.MutedChannels[b.Client.Self.Channel.ID] {
// Check if current channel is muted
b.Notify("error", "me", "cannot transmit in muted channel")
b.Tx = false
b.UpdateGeneralStatus("cannot transmit in muted channel", true)
} else { } else {
b.Tx = true b.Tx = true
err := b.Stream.StartSource(b.UserConfig.GetInputDevice()) err := b.Stream.StartSource(b.UserConfig.GetInputDevice())
@ -155,9 +157,9 @@ func (b *Barnard) setTransmit(ui *uiterm.Ui, val int) {
} else { } else {
b.Notify("micup", "me", "") b.Notify("micup", "me", "")
b.UpdateGeneralStatus(" Tx ", true) b.UpdateGeneralStatus(" Tx ", true)
} //if error transmit }
} //not transmitting }
} //func }
func (b *Barnard) OnMicVolumeDown(ui *uiterm.Ui, key uiterm.Key) { func (b *Barnard) OnMicVolumeDown(ui *uiterm.Ui, key uiterm.Key) {
b.Stream.SetMicVolume(-0.1, true) b.Stream.SetMicVolume(-0.1, true)
@ -241,11 +243,6 @@ func (b *Barnard) OnUiInitialize(ui *uiterm.Ui) {
Bg: uiterm.ColorMagenta, Bg: uiterm.ColorMagenta,
}) })
// ui.Add(uiViewTop, &uiterm.Label{
// Fg: uiterm.ColorWhite,
// Bg: uiterm.ColorBlue,
// })
b.UiStatus = uiterm.Label{ b.UiStatus = uiterm.Label{
Text: " Idle ", Text: " Idle ",
Fg: uiterm.ColorBlack, Fg: uiterm.ColorBlack,
@ -281,8 +278,6 @@ func (b *Barnard) OnUiInitialize(ui *uiterm.Ui) {
} }
ui.Add(uiViewTree, &b.UiTree) ui.Add(uiViewTree, &b.UiTree)
//add this to see what your commands are coming in as raw strings
// b.Ui.AddCommandListener(b.CommandLog, "*")
b.Ui.AddCommandListener(b.CommandMicUp, "micup") b.Ui.AddCommandListener(b.CommandMicUp, "micup")
b.Ui.AddCommandListener(b.CommandMicDown, "micdown") b.Ui.AddCommandListener(b.CommandMicDown, "micdown")
b.Ui.AddCommandListener(b.CommandTalk, "toggle") b.Ui.AddCommandListener(b.CommandTalk, "toggle")
@ -312,12 +307,9 @@ func (b *Barnard) OnUiResize(ui *uiterm.Ui, width, height int) {
treeHeight = 0 treeHeight = 0
outputHeight = height - 4 outputHeight = height - 4
} }
// ui.SetBounds(uiViewLogo, 0, 0, 9, 1)
ui.SetBounds(uiViewOutput, 0, 1, width, outputHeight+1) ui.SetBounds(uiViewOutput, 0, 1, width, outputHeight+1)
ui.SetBounds(uiViewTree, 0, 1, width, treeHeight+1) ui.SetBounds(uiViewTree, 0, 1, width, treeHeight+1)
ui.SetBounds(uiViewStatus, 0, height-2, width, height-1) ui.SetBounds(uiViewStatus, 0, height-2, width, height-1)
ui.SetBounds(uiViewInputStatus, 0, height-1, len(b.GetInputStatus()), height) ui.SetBounds(uiViewInputStatus, 0, height-1, len(b.GetInputStatus()), height)
//setting this to inputStatus+1 will leave one space between inputStatus and input box
//x starts at 0, so 10 chars of text will go from 0 to 9, there'll be a space at char 10, and we'll start at (10+1)=11
ui.SetBounds(uiViewInput, len(b.GetInputStatus())+1, height-1, width, height) ui.SetBounds(uiViewInput, len(b.GetInputStatus())+1, height-1, width, height)
} }

View File

@ -6,11 +6,6 @@ import (
"sort" "sort"
) )
type TreeItem struct {
User *gumble.User
Channel *gumble.Channel
}
func (ti TreeItem) String() string { func (ti TreeItem) String() string {
if ti.User != nil { if ti.User != nil {
if ti.User.LocallyMuted { if ti.User.LocallyMuted {
@ -34,9 +29,6 @@ func (ti TreeItem) TreeItemStyle(fg, bg uiterm.Attribute, active bool) (uiterm.A
return fg, bg return fg, bg
} }
func (b *Barnard) TreeItemCharacter(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm.TreeItem, ch rune) {
}
func (b *Barnard) changeVolume(users []*gumble.User, change float32) { func (b *Barnard) changeVolume(users []*gumble.User, change float32) {
for _, u := range users { for _, u := range users {
au := u.AudioSource au := u.AudioSource
@ -78,74 +70,6 @@ func makeUsersArray(users gumble.Users) []*gumble.User {
return t return t
} }
func (b *Barnard) TreeItemKeyPress(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm.TreeItem, key uiterm.Key) {
treeItem := item.(TreeItem)
if key == uiterm.KeyEnter {
if treeItem.Channel != nil {
b.Client.Self.Move(treeItem.Channel)
b.SetSelectedUser(nil)
b.GotoChat()
}
if treeItem.User != nil {
if b.selectedUser == treeItem.User {
b.SetSelectedUser(nil)
b.GotoChat()
} else {
b.SetSelectedUser(treeItem.User)
b.GotoChat()
}
}
}
// Handle mute toggle
if treeItem.Channel != nil {
if key == *b.Hotkeys.MuteToggle {
// Toggle mute for all users in channel
users := makeUsersArray(treeItem.Channel.Users)
for _, u := range users {
b.UserConfig.ToggleMute(u)
if u.AudioSource != nil {
if u.LocallyMuted {
u.AudioSource.SetGain(0)
} else {
u.AudioSource.SetGain(u.Volume)
}
}
}
b.UiTree.Rebuild()
b.Ui.Refresh()
}
if key == *b.Hotkeys.VolumeDown {
b.changeVolume(makeUsersArray(treeItem.Channel.Users), -0.1)
}
if key == *b.Hotkeys.VolumeUp {
b.changeVolume(makeUsersArray(treeItem.Channel.Users), 0.1)
}
}
if treeItem.User != nil {
if key == *b.Hotkeys.MuteToggle {
// Toggle mute for single user
b.UserConfig.ToggleMute(treeItem.User)
if treeItem.User.AudioSource != nil {
if treeItem.User.LocallyMuted {
treeItem.User.AudioSource.SetGain(0)
} else {
treeItem.User.AudioSource.SetGain(treeItem.User.Volume)
}
}
b.UiTree.Rebuild()
b.Ui.Refresh()
}
if key == *b.Hotkeys.VolumeDown {
b.changeVolume([]*gumble.User{treeItem.User}, -0.1)
}
if key == *b.Hotkeys.VolumeUp {
b.changeVolume([]*gumble.User{treeItem.User}, 0.1)
}
}
}
func (b *Barnard) TreeItemBuild(item uiterm.TreeItem) []uiterm.TreeItem { func (b *Barnard) TreeItemBuild(item uiterm.TreeItem) []uiterm.TreeItem {
if b.Client == nil { if b.Client == nil {
return nil return nil
@ -195,6 +119,12 @@ func (b *Barnard) TreeItemBuild(item uiterm.TreeItem) []uiterm.TreeItem {
return cl[i].Name < cl[j].Name return cl[i].Name < cl[j].Name
}) })
for _, subchannel := range cl { for _, subchannel := range cl {
displayName := subchannel.Name
if b.MutedChannels[subchannel.ID] {
displayName = "[MUTED] #" + displayName
} else {
displayName = "#" + displayName
}
channels = append(channels, TreeItem{ channels = append(channels, TreeItem{
Channel: subchannel, Channel: subchannel,
}) })