Restore transmit state after unmute/deafen. Send proper notifications to other users.
This commit is contained in:
+22
-7
@@ -32,13 +32,14 @@ type Barnard struct {
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Address string
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TLSConfig tls.Config
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Stream *gumbleopenal.Stream
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connectionMutex sync.RWMutex
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Tx bool
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AutoTransmit bool // auto-start transmission on connect
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Connected bool
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unmuteOnUndeafen bool
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stateMutex sync.RWMutex
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Stream *gumbleopenal.Stream
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connectionMutex sync.RWMutex
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Tx bool
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AutoTransmit bool // auto-start transmission on connect
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Connected bool
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unmuteOnUndeafen bool
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transmitOnUndeafen bool
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stateMutex sync.RWMutex
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Ui *uiterm.Ui
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UiOutput uiterm.Textview
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@@ -67,6 +68,7 @@ type Barnard struct {
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MutedChannels map[uint32]bool
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MutedChannelsMutex sync.RWMutex
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userChannels map[uint32]*gumble.Channel
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userAudioStates map[uint32]userAudioState
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// Added for noise suppression
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NoiseSuppressor *noise.Suppressor
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@@ -216,6 +218,7 @@ func (b *Barnard) setConnected(connected bool) {
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b.Connected = connected
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if !connected {
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b.unmuteOnUndeafen = false
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b.transmitOnUndeafen = false
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}
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b.stateMutex.Unlock()
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}
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@@ -232,6 +235,18 @@ func (b *Barnard) setUnmuteOnUndeafen(unmute bool) {
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b.stateMutex.Unlock()
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}
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func (b *Barnard) shouldTransmitOnUndeafen() bool {
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b.stateMutex.RLock()
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defer b.stateMutex.RUnlock()
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return b.transmitOnUndeafen
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}
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func (b *Barnard) setTransmitOnUndeafen(transmit bool) {
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b.stateMutex.Lock()
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b.transmitOnUndeafen = transmit
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b.stateMutex.Unlock()
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}
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func (b *Barnard) stopReconnects() {
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b.reconnectStopOnce.Do(func() {
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if b.reconnectStop != nil {
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@@ -161,6 +161,7 @@ func (b *Barnard) OnConnect(e *gumble.ConnectEvent) {
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b.MutedChannels = make(map[uint32]bool)
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b.MutedChannelsMutex.Unlock()
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b.userChannels = make(map[uint32]*gumble.Channel)
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b.userAudioStates = make(map[uint32]userAudioState)
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b.RecordingMutex.Lock()
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b.recordingAllowed = nil
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b.recordingStarting = false
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@@ -182,6 +183,7 @@ func (b *Barnard) OnConnect(e *gumble.ConnectEvent) {
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for _, u := range users {
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b.UserConfig.UpdateUser(u)
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b.rememberUserChannel(u)
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b.rememberUserAudioState(u)
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}
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b.UpdateInputStatus(fmt.Sprintf("[%s]", e.Client.Self.Channel.Name))
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@@ -339,6 +341,7 @@ func (b *Barnard) isPublicTextMessage(e *gumble.TextMessageEvent) bool {
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func (b *Barnard) OnUserChange(e *gumble.UserChangeEvent) {
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notification, hasNotification := b.userChangeNotification(e)
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audioNotification, hasAudioNotification := b.userAudioChangeNotification(e)
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if e.User != nil {
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b.UserConfig.UpdateUser(e.User)
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@@ -366,6 +369,11 @@ func (b *Barnard) OnUserChange(e *gumble.UserChangeEvent) {
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b.Notify(notification.event, notification.who, notification.what)
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b.AddOutputLine(notification.line)
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}
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if hasAudioNotification {
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b.Notify(audioNotification.event, audioNotification.who, audioNotification.what)
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b.AddOutputLine(audioNotification.line)
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}
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b.restoreTransmissionAfterUndeafen(e)
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if e.Type.Has(gumble.UserChangeChannel) && e.User == b.Client.Self {
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b.UpdateInputStatus(fmt.Sprintf("[%s]", e.User.Channel.Name))
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}
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@@ -383,6 +391,7 @@ func (b *Barnard) OnUserChange(e *gumble.UserChangeEvent) {
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b.AddOutputLine(formatUserStats(e.User))
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}
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b.updateUserChannel(e)
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b.updateUserAudioState(e)
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b.postUI(func() {
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b.RebuildUserChannelTreePreservingSelection()
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b.Ui.Refresh()
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@@ -396,6 +405,11 @@ type userChangeNotification struct {
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line string
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}
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type userAudioState struct {
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selfMuted bool
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selfDeafened bool
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}
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func (b *Barnard) userChangeNotification(e *gumble.UserChangeEvent) (userChangeNotification, bool) {
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if e == nil || e.User == nil || b.Client == nil || b.Client.Self == nil || b.Client.Self.Channel == nil {
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return userChangeNotification{}, false
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@@ -426,6 +440,68 @@ func (b *Barnard) userChangeNotification(e *gumble.UserChangeEvent) (userChangeN
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return userChangeNotification{}, false
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}
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func (b *Barnard) userAudioChangeNotification(e *gumble.UserChangeEvent) (userChangeNotification, bool) {
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if e == nil || e.User == nil || !e.Type.Has(gumble.UserChangeAudio) || b.Client == nil || b.Client.Self == nil || b.Client.Self.Channel == nil {
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return userChangeNotification{}, false
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}
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// Barnard announces its own hotkey actions immediately. The protocol echo
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// is only needed to announce state changes made by other users.
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if e.User.Session == b.Client.Self.Session {
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return userChangeNotification{}, false
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}
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previous, known := b.userAudioStates[e.User.Session]
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if !known || !sameChannel(e.User.Channel, b.Client.Self.Channel) {
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return userChangeNotification{}, false
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}
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muteEvent, muteVerb := "", ""
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if previous.selfMuted != e.User.SelfMuted {
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if e.User.SelfMuted {
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muteEvent, muteVerb = "mute", "muted"
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} else {
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muteEvent, muteVerb = "unmute", "unmuted"
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}
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}
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deafenEvent, deafenVerb := "", ""
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if previous.selfDeafened != e.User.SelfDeafened {
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if e.User.SelfDeafened {
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deafenEvent, deafenVerb = "deafen", "deafened"
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} else {
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deafenEvent, deafenVerb = "undeafen", "undeafened"
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}
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}
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event := muteEvent + deafenEvent
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verbs := make([]string, 0, 2)
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if muteVerb != "" {
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verbs = append(verbs, muteVerb)
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}
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if deafenVerb != "" {
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verbs = append(verbs, deafenVerb)
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}
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if event == "" {
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return userChangeNotification{}, false
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}
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verb := strings.Join(verbs, " and ")
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return userChangeNotification{
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event: event,
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who: e.User.Name,
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what: e.User.Channel.Name,
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line: fmt.Sprintf("%s %s", e.User.Name, verb),
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}, true
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}
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func (b *Barnard) restoreTransmissionAfterUndeafen(e *gumble.UserChangeEvent) {
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if e == nil || e.User == nil || !e.Type.Has(gumble.UserChangeAudio) || b.Client == nil || b.Client.Self == nil {
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return
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}
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if e.User.Session != b.Client.Self.Session || e.User.SelfDeafened || !b.shouldTransmitOnUndeafen() {
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return
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}
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b.setTransmitOnUndeafen(false)
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b.postUI(func() { b.setTransmit(nil, 1) })
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}
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func buildUserChangeNotification(event string, verb string, user *gumble.User, eventChannel *gumble.Channel, currentChannel *gumble.Channel) (userChangeNotification, bool) {
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if !sameChannel(eventChannel, currentChannel) {
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return userChangeNotification{}, false
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@@ -472,6 +548,30 @@ func (b *Barnard) updateUserChannel(e *gumble.UserChangeEvent) {
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b.rememberUserChannel(e.User)
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}
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func (b *Barnard) rememberUserAudioState(user *gumble.User) {
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if user == nil {
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return
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}
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if b.userAudioStates == nil {
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b.userAudioStates = make(map[uint32]userAudioState)
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}
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b.userAudioStates[user.Session] = userAudioState{
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selfMuted: user.SelfMuted,
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selfDeafened: user.SelfDeafened,
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}
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}
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func (b *Barnard) updateUserAudioState(e *gumble.UserChangeEvent) {
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if e == nil || e.User == nil {
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return
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}
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if e.Type.Has(gumble.UserChangeDisconnected) {
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delete(b.userAudioStates, e.User.Session)
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return
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}
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b.rememberUserAudioState(e.User)
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}
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func (b *Barnard) OnChannelChange(e *gumble.ChannelChangeEvent) {
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b.UpdateInputStatus(fmt.Sprintf("[%s]", e.Channel.Name))
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if e.Type.Has(gumble.ChannelChangeDescription) {
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+102
-1
@@ -174,13 +174,114 @@ func TestSelfDeafenRestoresPriorMuteState(t *testing.T) {
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}
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}
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func TestDisconnectForgetsAutomaticDeafenMute(t *testing.T) {
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func TestDisconnectForgetsAutomaticDeafenState(t *testing.T) {
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b := &Barnard{}
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b.setUnmuteOnUndeafen(true)
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b.setTransmitOnUndeafen(true)
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b.setConnected(false)
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if b.shouldUnmuteOnUndeafen() {
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t.Fatal("disconnect retained automatic deafen mute state")
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}
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if b.shouldTransmitOnUndeafen() {
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t.Fatal("disconnect retained automatic deafen transmit state")
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}
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}
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func TestUserAudioChangeNotification(t *testing.T) {
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current := &gumble.Channel{ID: 1, Name: "Current"}
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other := &gumble.Channel{ID: 2, Name: "Other"}
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self := &gumble.User{Session: 1, Name: "Username", Channel: current}
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tests := []struct {
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name string
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user *gumble.User
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previous userAudioState
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remember bool
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change gumble.UserChangeType
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want userChangeNotification
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wantOK bool
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}{
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{
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name: "user mutes", user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true},
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remember: true, change: gumble.UserChangeAudio,
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want: userChangeNotification{event: "mute", who: "Guest", what: "Current", line: "Guest muted"}, wantOK: true,
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},
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{
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name: "user unmutes", user: &gumble.User{Session: 2, Name: "Guest", Channel: current},
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previous: userAudioState{selfMuted: true}, remember: true, change: gumble.UserChangeAudio,
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want: userChangeNotification{event: "unmute", who: "Guest", what: "Current", line: "Guest unmuted"}, wantOK: true,
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},
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{
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name: "user deafens", user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true, SelfDeafened: true},
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previous: userAudioState{selfMuted: true}, remember: true, change: gumble.UserChangeAudio,
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want: userChangeNotification{event: "deafen", who: "Guest", what: "Current", line: "Guest deafened"}, wantOK: true,
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},
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{
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name: "user undeafens", user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true},
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previous: userAudioState{selfMuted: true, selfDeafened: true}, remember: true, change: gumble.UserChangeAudio,
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want: userChangeNotification{event: "undeafen", who: "Guest", what: "Current", line: "Guest undeafened"}, wantOK: true,
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},
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{
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name: "user mutes and deafens", user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true, SelfDeafened: true},
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remember: true, change: gumble.UserChangeAudio,
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want: userChangeNotification{event: "mutedeafen", who: "Guest", what: "Current", line: "Guest muted and deafened"}, wantOK: true,
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},
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{
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name: "user unmutes and undeafens", user: &gumble.User{Session: 2, Name: "Guest", Channel: current},
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previous: userAudioState{selfMuted: true, selfDeafened: true}, remember: true, change: gumble.UserChangeAudio,
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want: userChangeNotification{event: "unmuteundeafen", who: "Guest", what: "Current", line: "Guest unmuted and undeafened"}, wantOK: true,
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},
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{
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name: "user unmutes while deafening", user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfDeafened: true},
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previous: userAudioState{selfMuted: true}, remember: true, change: gumble.UserChangeAudio,
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want: userChangeNotification{event: "unmutedeafen", who: "Guest", what: "Current", line: "Guest unmuted and deafened"}, wantOK: true,
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},
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{
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name: "user mutes while undeafening", user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true},
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previous: userAudioState{selfDeafened: true}, remember: true, change: gumble.UserChangeAudio,
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want: userChangeNotification{event: "muteundeafen", who: "Guest", what: "Current", line: "Guest muted and undeafened"}, wantOK: true,
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},
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{name: "self protocol echo is ignored", user: &gumble.User{Session: 1, Name: "Username", Channel: current, SelfMuted: true}, remember: true, change: gumble.UserChangeAudio},
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{name: "other channel is ignored", user: &gumble.User{Session: 2, Name: "Guest", Channel: other, SelfMuted: true}, remember: true, change: gumble.UserChangeAudio},
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{name: "unknown initial state is ignored", user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true}, change: gumble.UserChangeConnected | gumble.UserChangeAudio},
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{name: "unrelated change is ignored", user: &gumble.User{Session: 2, Name: "Guest", Channel: current, SelfMuted: true}, remember: true, change: gumble.UserChangeComment},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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b := &Barnard{Client: &gumble.Client{Self: self}}
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if test.remember {
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b.userAudioStates = map[uint32]userAudioState{test.user.Session: test.previous}
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}
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got, ok := b.userAudioChangeNotification(&gumble.UserChangeEvent{Client: b.Client, Type: test.change, User: test.user})
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if ok != test.wantOK || got != test.want {
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t.Fatalf("got (%#v, %t), want (%#v, %t)", got, ok, test.want, test.wantOK)
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}
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})
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}
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}
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func TestUpdateUserAudioState(t *testing.T) {
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user := &gumble.User{Session: 2, SelfMuted: true, SelfDeafened: true}
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b := &Barnard{}
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b.updateUserAudioState(&gumble.UserChangeEvent{User: user})
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if got := b.userAudioStates[user.Session]; got != (userAudioState{selfMuted: true, selfDeafened: true}) {
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t.Fatalf("unexpected remembered audio state: %#v", got)
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}
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b.updateUserAudioState(&gumble.UserChangeEvent{Type: gumble.UserChangeDisconnected, User: user})
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if _, ok := b.userAudioStates[user.Session]; ok {
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t.Fatal("disconnected user audio state was retained")
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}
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}
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func TestUndeafenConsumesRememberedTransmission(t *testing.T) {
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self := &gumble.User{Session: 1}
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b := &Barnard{Client: &gumble.Client{Self: self}}
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b.setTransmitOnUndeafen(true)
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b.restoreTransmissionAfterUndeafen(&gumble.UserChangeEvent{Type: gumble.UserChangeAudio, User: self})
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if b.shouldTransmitOnUndeafen() {
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t.Fatal("undeafen did not consume remembered transmission state")
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}
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}
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func TestConcurrentSelectedUserAccess(t *testing.T) {
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+46
-6
@@ -65,27 +65,67 @@ micup() {
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}
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mute() {
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[[ $notify ]] && notify "You muted yourself."
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if [[ "$2" == "me" ]]; then
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[[ $notify ]] && notify "You muted yourself."
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else
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[[ $notify ]] && notify "$2 muted."
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fi
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}
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unmute() {
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[[ $notify ]] && notify "You unmuted yourself."
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if [[ "$2" == "me" ]]; then
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[[ $notify ]] && notify "You unmuted yourself."
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else
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[[ $notify ]] && notify "$2 unmuted."
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fi
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}
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mutedeafen() {
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[[ $notify ]] && notify "You muted and deafened yourself."
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if [[ "$2" == "me" ]]; then
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[[ $notify ]] && notify "You muted and deafened yourself."
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else
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[[ $notify ]] && notify "$2 muted and deafened."
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fi
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}
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deafen() {
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[[ $notify ]] && notify "You deafened yourself."
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if [[ "$2" == "me" ]]; then
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[[ $notify ]] && notify "You deafened yourself."
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else
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[[ $notify ]] && notify "$2 deafened."
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fi
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}
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undeafen() {
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if [[ "$2" == "me" ]]; then
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[[ $notify ]] && notify "You undeafened yourself."
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else
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[[ $notify ]] && notify "$2 undeafened."
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fi
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}
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muteundeafen() {
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[[ $notify ]] && notify "You undeafened yourself. Your microphone remains muted."
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if [[ "$2" == "me" ]]; then
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[[ $notify ]] && notify "You undeafened yourself. Your microphone remains muted."
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else
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[[ $notify ]] && notify "$2 muted and undeafened."
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fi
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}
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unmuteundeafen() {
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[[ $notify ]] && notify "You unmuted and undeafened yourself."
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if [[ "$2" == "me" ]]; then
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[[ $notify ]] && notify "You unmuted and undeafened yourself."
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else
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[[ $notify ]] && notify "$2 unmuted and undeafened."
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fi
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}
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unmutedeafen() {
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if [[ "$2" == "me" ]]; then
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[[ $notify ]] && notify "You unmuted and deafened yourself."
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else
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[[ $notify ]] && notify "$2 unmuted and deafened."
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fi
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}
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msg() {
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@@ -279,8 +279,12 @@ func (b *Barnard) setSelfDeafen(deafened bool) {
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if b.selfDeafened() == deafened {
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return
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}
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if deafened && b.isTransmitting() {
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b.StopTransmission()
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if deafened {
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wasTransmitting := b.isTransmitting()
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b.setTransmitOnUndeafen(wasTransmitting)
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if wasTransmitting {
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b.StopTransmission()
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}
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}
|
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muted, unmuteOnUndeafen := selfDeafenTarget(deafened, b.selfMuted(), b.shouldUnmuteOnUndeafen())
|
||||
b.setUnmuteOnUndeafen(unmuteOnUndeafen)
|
||||
|
||||
Reference in New Issue
Block a user