Synchronize muted channel state

This commit is contained in:
Brandon McGinty (chatgpt)
2026-08-10 00:31:29 -04:00
committed by Brandon McGinty
parent 118799d112
commit 20c6997ab0
5 changed files with 46 additions and 14 deletions
+26 -11
View File
@@ -53,8 +53,9 @@ type Barnard struct {
exitMessage string
// Added for channel muting
MutedChannels map[uint32]bool
userChannels map[uint32]*gumble.Channel
MutedChannels map[uint32]bool
MutedChannelsMutex sync.RWMutex
userChannels map[uint32]*gumble.Channel
// Added for noise suppression
NoiseSuppressor *noise.Suppressor
@@ -116,6 +117,25 @@ func (b *Barnard) updateUserGain(user *gumble.User) {
}
}
func (b *Barnard) isChannelMuted(channelID uint32) bool {
b.MutedChannelsMutex.RLock()
defer b.MutedChannelsMutex.RUnlock()
return b.MutedChannels[channelID]
}
func (b *Barnard) setChannelMuted(channelID uint32, muted bool) {
b.MutedChannelsMutex.Lock()
defer b.MutedChannelsMutex.Unlock()
if b.MutedChannels == nil {
b.MutedChannels = make(map[uint32]bool)
}
if muted {
b.MutedChannels[channelID] = true
} else {
delete(b.MutedChannels, channelID)
}
}
func (b *Barnard) StopTransmission() {
if b.Tx {
b.Notify("micdown", "me", "")
@@ -159,7 +179,7 @@ func (b *Barnard) TreeItemKeyPress(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm
if treeItem.Channel != nil {
if key == *b.Hotkeys.MuteToggle {
// Determine new channel mute state
channelWillBeMuted := !b.MutedChannels[treeItem.Channel.ID]
channelWillBeMuted := !b.isChannelMuted(treeItem.Channel.ID)
// Set all users in channel to the same mute state
users := makeUsersArray(treeItem.Channel.Users)
@@ -175,14 +195,9 @@ func (b *Barnard) TreeItemKeyPress(ui *uiterm.Ui, tree *uiterm.Tree, item uiterm
}
// Update channel mute state
if channelWillBeMuted {
b.MutedChannels[treeItem.Channel.ID] = true
// If this is the current channel, stop transmission
if b.Client.Self.Channel.ID == treeItem.Channel.ID && b.Tx {
b.StopTransmission()
}
} else {
delete(b.MutedChannels, treeItem.Channel.ID)
b.setChannelMuted(treeItem.Channel.ID, channelWillBeMuted)
if channelWillBeMuted && b.Client.Self.Channel.ID == treeItem.Channel.ID && b.Tx {
b.StopTransmission()
}
b.RebuildUserChannelTreePreservingSelection()