Verify local Mumble audio frequency round trip
This commit is contained in:
committed by
Brandon McGinty
parent
794610929b
commit
074bd67ad3
@@ -58,10 +58,11 @@ func TestLocalMumbleAudioRoundTrip(t *testing.T) {
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}
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time.Sleep(500 * time.Millisecond)
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frame := make([]int16, sendConfig.AudioFrameSize())
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for i := range frame {
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frame[i] = int16(12000 * math.Sin(2*math.Pi*440*float64(i)/gumble.AudioSampleRate))
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}
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for i := 0; i < 8; i++ {
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for sample := range frame {
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index := i*len(frame) + sample
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frame[sample] = int16(12000 * math.Sin(2*math.Pi*440*float64(index)/gumble.AudioSampleRate))
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}
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raw, err := sender.AudioEncoder.Encode(frame, len(frame), sendConfig.AudioDataBytes)
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if err != nil {
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t.Fatal(err)
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@@ -70,21 +71,45 @@ func TestLocalMumbleAudioRoundTrip(t *testing.T) {
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t.Fatal(err)
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}
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}
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// Discard the first few decoder warm-up frames before measuring pitch.
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var packet *gumble.AudioPacket
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for i := 0; i < 3; i++ {
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select {
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case packet = <-listener.packets:
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case <-time.After(8 * time.Second):
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t.Fatal("timed out waiting for relayed audio")
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}
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}
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select {
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case packet := <-listener.packets:
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case packet = <-listener.packets:
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peak := 0
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for _, sample := range packet.AudioBuffer {
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v := int(sample)
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crossings := 0
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previous := 0
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// The decoder returns interleaved stereo; inspect one channel. A rising
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// zero-crossing estimate verifies the 440 Hz source survived Opus rather
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// than merely proving that arbitrary non-silent audio was relayed.
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for i := 0; i < len(packet.AudioBuffer); i += gumble.AudioChannels {
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v := int(packet.AudioBuffer[i])
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if v < 0 {
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v = -v
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}
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if v > peak {
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if -v > peak {
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peak = -v
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}
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} else if v > peak {
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peak = v
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}
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if previous <= 0 && v > 0 {
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crossings++
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}
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previous = v
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}
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if peak < 500 {
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t.Fatalf("received silent audio peak=%d", peak)
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}
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samples := len(packet.AudioBuffer) / gumble.AudioChannels
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frequency := float64(crossings*gumble.AudioSampleRate) / float64(samples)
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if math.Abs(frequency-440) > 120 {
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t.Fatalf("received frequency %.1f Hz, want generated 440 Hz", frequency)
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}
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case <-time.After(8 * time.Second):
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t.Fatal("timed out waiting for relayed audio")
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}
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