From 01da54882e4a0cc3ab362c5253aae420431090b3 Mon Sep 17 00:00:00 2001 From: Storm Dragon Date: Wed, 10 Dec 2025 11:14:52 -0500 Subject: [PATCH] Boost microphone a bit so we get volumes more like actual mumble. --- audio/agc.go | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/audio/agc.go b/audio/agc.go index 237dbfa..5730dfd 100644 --- a/audio/agc.go +++ b/audio/agc.go @@ -21,10 +21,10 @@ type AGC struct { // NewAGC creates a new AGC processor with sensible defaults for voice func NewAGC() *AGC { return &AGC{ - targetLevel: 0.15, // Target 15% of max amplitude - maxGain: 6.0, // Maximum 6x gain (about 15.5dB) + targetLevel: 0.20, // Target 20% of max amplitude (matches Mumble levels) + maxGain: 8.0, // Maximum 8x gain (about 18dB) minGain: 0.1, // Minimum 0.1x gain (-20dB) - attackTime: 0.001, // Fast attack (1ms) + attackTime: 0.005, // Fast attack (5ms) releaseTime: 0.1, // Slower release (100ms) currentGain: 1.0, // Start with unity gain envelope: 0.0, // Start with zero envelope @@ -87,7 +87,7 @@ func (agc *AGC) ProcessSamples(samples []int16) { // Smooth gain changes if desiredGain > agc.currentGain { - agc.currentGain += (desiredGain - agc.currentGain) * agc.attackTime * 0.1 + agc.currentGain += (desiredGain - agc.currentGain) * agc.attackTime } else { agc.currentGain += (desiredGain - agc.currentGain) * agc.releaseTime }