barnard/uiterm/label.go

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package uiterm
import (
"strings"
"github.com/nsf/termbox-go"
)
type Label struct {
Text string
Fg, Bg Attribute
ui *Ui
x0, y0, x1, y1 int
}
func (l *Label) uiInitialize(ui *Ui) {
l.ui = ui
}
func (l *Label) uiSetActive(active bool) {
}
func (l *Label) uiSetBounds(x0, y0, x1, y1 int) {
l.x0 = x0
l.y0 = y0
l.x1 = x1
l.y1 = y1
l.uiDraw()
}
func (l *Label) uiDraw() {
l.ui.beginDraw()
defer l.ui.endDraw()
reader := strings.NewReader(l.Text)
for y := l.y0; y < l.y1; y++ {
for x := l.x0; x < l.x1; x++ {
var chr rune
if ch, _, err := reader.ReadRune(); err != nil {
chr = ' '
} else {
chr = ch
}
termbox.SetCell(x, y, chr, termbox.Attribute(l.Fg), termbox.Attribute(l.Bg))
}
}
}
func (l *Label) uiKeyEvent(key Key) {
}
func (l *Label) uiCharacterEvent(chr rune) {
}