diff --git a/audiogame-manager.sh b/audiogame-manager.sh index f9ba389..b3de830 100755 --- a/audiogame-manager.sh +++ b/audiogame-manager.sh @@ -929,6 +929,9 @@ game_launcher() { popd exit 0 fi + if [[ "$game" =~ vip-mud ]]; then + pgrep -u "$USER" nvda2speechd &> /dev/null || ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd & + fi if [[ -d "${WINEPREFIX}/drive_c/windows/syswow64" ]]; then pgrep -u "$USER" nvda2speechd &> /dev/null || ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd & # switch to wine64 for 64 bit prefix. @@ -3120,11 +3123,13 @@ export norh=false # Must install a voice, and rhvoice works easily with 64 bit. add_launcher "c:\Program Files\villains from beyond\game.exe" ;; "VIP Mud") + download "http://gmagames.com/vipmud20016.exe" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd32.dll" export winVer="win7" install_wine_bottle vb6run dx8vb speechsdk - download "http://gmagames.com/vipmud20016.exe" wine "${cache}/vipmud20016.exe" /silent mkdir -p "${HOME}/.local/wine/vip-mud/drive_c/users/${USER}/Documents/VIP Mud" + find "${WINEPREFIX}" -type f -name 'nvdaControllerClient.dll' -exec cp -v "${cache}/nvda2speechd32.dll" "{}" \; + find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvda2speechd32.dll" "{}" \; add_launcher "c:\Program Files\VIPMud 2.0\vipmud2.exe" echo echo "When you first launch VIP Mud You will be presented with several inaccessible dialogs."