From 614f38d9ddef7b42421040abc80735aaba0d7280 Mon Sep 17 00:00:00 2001 From: Hunter Jozwiak Date: Mon, 10 Nov 2025 14:47:10 -0500 Subject: [PATCH] When launching the game in with -g, don't print those extra echo statements. You're already in a GDB session which is ready to rock and roll. --- audiogame-manager.sh | 7 ------- 1 file changed, 7 deletions(-) diff --git a/audiogame-manager.sh b/audiogame-manager.sh index 2779f3b..d615c1b 100755 --- a/audiogame-manager.sh +++ b/audiogame-manager.sh @@ -570,13 +570,6 @@ game_launcher() { process_launcher_flags custom_launch_parameters if [[ "$debugGdb" == "1" ]]; then - echo "Starting GDB server for debugging..." - echo "Connect from another terminal with:" - echo " gdb" - echo " (gdb) target remote localhost:1234" - echo "" - echo "Press Ctrl+C to stop the debugger." - echo "" # Change to game directory before launching pushd "$(winepath "${game[1]%\\*}")" > /dev/null winedbg --gdb "${game[1]##*\\}"