#!/usr/bin/env python3 # This file is part of I38. # I38 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, # either version 3 of the License, or (at your option) any later version. # I38 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR # PURPOSE. See the GNU General Public License for more details. # You should have received a copy of the GNU General Public License along with I38. If not, see . import i3ipc from i3ipc import Event import subprocess import shlex #This script allows for sounds in i3 i3 = i3ipc.Connection() # Track the current mode so we know what we're exiting from currentMode = 'default' def play_sound_async(command): """Play a sound asynchronously without blocking i3's event loop""" try: subprocess.Popen( command, shell=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, start_new_session=True ) except Exception: # Silently ignore sound playback errors to avoid blocking i3 pass def on_new_window(self,i3): try: windowName = getattr(i3.container, 'name', None) windowClass = getattr(i3.container, 'window_class', None) # Special notification sound for notification daemon (it has its own sound) if windowName == 'xfce4-notifyd' or windowClass == 'xfce4-notifyd': play_sound_async('play -nqV0 synth .05 sq 1800 tri 2400 delay 0 .03 remix - repeat 2 echo .55 0.7 20 1 norm -12') else: play_sound_async('play -nqV0 synth .25 sin 440:880 sin 480:920 remix - norm -3 pitch -500') except Exception: # Silently ignore errors to prevent blocking i3 pass def on_close_window(self,i3): try: windowName = getattr(i3.container, 'name', None) windowClass = getattr(i3.container, 'window_class', None) # Skip sound only for notification daemon (it has its own sound) if windowName != 'xfce4-notifyd' and windowClass != 'xfce4-notifyd': play_sound_async('play -nqV0 synth .25 sin 880:440 sin 920:480 remix - norm -3 pitch -500') except Exception: # Silently ignore errors to prevent blocking i3 pass def on_mode(self,event): global currentMode mode = event.change if mode == 'ratpoison': play_sound_async('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20') elif mode == 'bypass': play_sound_async('play -nqV0 synth .1 saw 700 saw 1200 delay 0 .04 remix - norm -6') elif mode == 'default': # Play different sounds based on which mode we're exiting if currentMode == 'ratpoison': play_sound_async('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20 reverse') elif currentMode == 'panel': play_sound_async('play -nqV0 synth 0.05 pluck C5 norm -8 : synth 0.05 pluck F4 norm -8 : synth 0.05 pluck C4 norm -8 : synth 0.05 pluck F3 norm -8') elif currentMode == 'bypass': play_sound_async('play -nqV0 synth .1 saw 1200 saw 700 delay 0 .04 remix - norm -6') else: # Generic exit sound for any other mode play_sound_async('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20 reverse') else: # Entering panel or any other mode play_sound_async('play -nqV0 synth 0.05 pluck F3 norm -8 : synth 0.05 pluck C4 norm -8 : synth 0.05 pluck F4 norm -8 : synth 0.05 pluck C5 norm -8') # Update current mode tracker currentMode = mode def on_workspace_focus(self,i3): #system('play -qnV0 synth pi fade 0 .25 .15 pad 0 1 reverb overdrive riaa norm -8 speed 1 &') pass def on_workspace_move(self,i3): play_sound_async('play -qnV0 synth pi fade 0 .25 .15 pad 0 1 reverb overdrive riaa norm -8 speed 1 reverse') def on_restart(self,i3): play_sound_async('play -qnV0 synth .25 saw 500:1200 fade .1 .25 .1 norm -8') def on_exit(self,i3): play_sound_async('play -qnV0 synth .3 sin 700:200 fade 0 .3 0') def on_fullscreen(self,i3): play_sound_async('play -qnV0 synth br flanger fade h .3 .3 0') i3 = i3ipc.Connection() i3.on('window::new', on_new_window) i3.on('window::close', on_close_window) i3.on(Event.MODE, on_mode) i3.on('workspace::focus', on_workspace_focus) i3.on('window::move', on_workspace_move) i3.on('window::fullscreen_mode', on_fullscreen) i3.on('shutdown::restart', on_restart) i3.on('shutdown::exit', on_exit) i3.main()